Can allied clockworks get a bit more love?


Recommended Posts

i've been testing with broken clockworks for a bit, and they're a bit disappointing.

They teleport to you just like any other follower, but there is no way to make them stop following you. This means they die of eventually and this also makes the clockwork rook quite impossible to keep around your base.

If you attack an allied clockwork it becomes aggressive towards you. It walks back to where it was created and protects that spot. However if you take your ally back to the above ground and attack it there it will keep walking in one direction and ignore the player unless attacked.

Maybe the clockworks should protect the spot at which they were attacked by the player?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.