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[Code Request/Help] No Sanity Loss From Ghosts (and others)


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(Apologies if this is in the wrong forum section)

OK, so basically I'm looking to have my character neutral to certain mobs without alienating others (like Webber with his spider perk). I've thought about going Webber's route and tagging my character as a monster (for the neutral-ness) but then she'll be seen as a threat by pigs.

The main mobs are ghosts; I want my character to have no Sanity loss when near them and to have them be non aggressive if possible. (a generic code would be best so I can easily do the same to other mobs.)

I've searched through the forums and found a couple of posts relating to this but the codes were of no use and made my mod crash no matter what I did/not exactly what I wanted.

 

Thanks in advance

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