whatuppuddincup Posted July 14, 2016 Share Posted July 14, 2016 (Apologies if this is in the wrong forum section) OK, so basically I'm looking to have my character neutral to certain mobs without alienating others (like Webber with his spider perk). I've thought about going Webber's route and tagging my character as a monster (for the neutral-ness) but then she'll be seen as a threat by pigs. The main mobs are ghosts; I want my character to have no Sanity loss when near them and to have them be non aggressive if possible. (a generic code would be best so I can easily do the same to other mobs.) I've searched through the forums and found a couple of posts relating to this but the codes were of no use and made my mod crash no matter what I did/not exactly what I wanted. Thanks in advance Link to comment Share on other sites More sharing options...
whatuppuddincup Posted July 18, 2016 Author Share Posted July 18, 2016 Help for this not needed anymore because I've solved the problem I had. The other post's solution did work but they put the wrong .lua file down in which to add the code to. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.