Layarion Posted June 3, 2016 Share Posted June 3, 2016 having two locations to find mods only adds unnecessary confusion. i suggest either shutting down the steam workshop because it excludes GOG players or at least making them one and the same. the system needs work, that's all i'm saying. having two locations is just bad. Link to comment Share on other sites More sharing options...
CarlZalph Posted June 4, 2016 Share Posted June 4, 2016 7 hours ago, Layarion said: shutting down the steam workshop because it excludes GOG players GOG players can still download content from the Steam Workshop. It just takes a little bit more effort since GOG players aren't using Steam. Steam Web API has a function called GetPublishedFileDetails from the interface ISteamRemoteStorage as a POST request. An example case of using cURL to send a POST to this API function to poll the Minimap mod: http://steamcommunity.com/sharedfiles/filedetails/?id=188251898 curl -X POST -d "itemcount=1&publishedfileids[0]=188251898&format=json" http://api.steampowered.com/ISteamRemoteStorage/GetPublishedFileDetails/v0001/ Output as of this post: Spoiler { "response": { "result": 1, "resultcount": 1, "publishedfiledetails": [ { "publishedfileid": "188251898", "result": 1, "creator": "76561197960431333", "creator_app_id": 245850, "consumer_app_id": 219740, "filename": "mod_publish_data_file.zip", "file_size": 12777, "file_url": "http://cloud-3.steamusercontent.com/ugc/288602101460365415/4E1D08E3907388058F6262398C6D8D6F76C03A89/", "hcontent_file": "288602101460365415", "preview_url": "http://images.akamai.steamusercontent.com/ugc/558737771725946190/BB4435E4BF119821118C76F707E6D9809A0ADB74/", "hcontent_preview": "558737771725946190", "title": "Minimap HUD", "description": "Adds a minimap to the HUD\n[LIST]\n[*]The minimap is fully functional; it can be zoomed using the zoom map binds (defaulted to the mousewheel) and can be panned by clicking and dragging.\n[*]The minimap can be collapsed by hovering over it and clicking the \"Close Minimap\" button\n[*]The zoom levels of the minimap and the map screen are both saved and are independent of eachother\n[/LIST]\n\n[h1]FAQ[/h1]\n\n[b]Q:[/b] Is it possible to change the shape of the minimap?\n[b]A:[/b] As far as I know, no, it is not possible.\n\n[b]Q:[/b] Is this mod compatible with X mod?\n[b]A:[/b] Yes, it should be compatible.\n\n[h1]External Resources[/h1]\n[LIST]\n[*][url=https://github.com/squeek502/Minimap-HUD]Source code[/url]\n[*][url=http://forums.kleientertainment.com/index.php?/files/file/352-minimap-hud/]Forum thread[/url]\n[/LIST]\n\n[b]Note:[/b] There is an updated, more configurable version of this mod available: [url=http://steamcommunity.com/sharedfiles/filedetails/?id=339210552]Minimap HUD MZ[/url]", "time_created": 1382514013, "time_updated": 1459105915, "visibility": 0, "banned": 0, "ban_reason": "", "subscriptions": 380339, "favorited": 4734, "lifetime_subscriptions": 419320, "lifetime_favorited": 5213, "views": 441316, "tags": [ { "tag": "Interface" }, { "tag": "Reign of Giants Compatible" }, { "tag": "version:1.0.7" } ] } ] } } Note the line with "file_url". This is the URL at the time of request for the file to obtain the file, and may change over time. Link to comment Share on other sites More sharing options...
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