FreyaMaluk Posted May 27, 2016 Share Posted May 27, 2016 This is the log.... Can someone help? I followed these instructions http://forums.kleientertainment.com/topic/26494-dont-starve-steam-workshop-uploader/, but I can see what I'm doing wrong 14:58:35: Logging to [C:\Users\DaisyVivian\AppData\Local\Don't Starve Mod Uploader\ModUploader.log] 14:58:35: UploaderApp::OnInit() 14:58:35: EnumerateUserCloudFiles 14:58:35: 0. mod_publish_data_file.zip (691845 bytes) 14:58:35: 1. mod_publish_preview.jpg (91761 bytes) 14:58:35: 2. mod_publish_preview.png (57386 bytes) 14:58:35: RefreshPublishedModInfo 14:58:35: EnumerateUserPublishedFiles(0) 14:58:35: Progress: Updating Mod List... 14:58:36: OnEnumerateUserPublishedFiles 14:58:36: EResult 1, results 0/0 14:58:36: Complete 14:58:36: EndProgress ok: No mods found 14:58:36: MainFrame::OnRefreshComplete ok: No mods found 15:00:01: GetLuaString: [version_compatible] is not a global lua string! 15:00:01: GetLuaBool: [client_only_mod] is not a global lua boolean! 15:00:01: GetLuaBool: [all_clients_require_mod] is not a global lua boolean! 15:00:45: GetLuaString: [version_compatible] is not a global lua string! 15:00:45: GetLuaBool: [client_only_mod] is not a global lua boolean! 15:00:45: GetLuaBool: [all_clients_require_mod] is not a global lua boolean! 15:00:45: Progress: Publishing... 15:00:45: ShareDataFile [mod_publish_data_file.zip] ... 15:00:45: GenerateModPackage: [H:\SHIPWRECKED\TRADUCCIÓN shipwrecked\MOD\4\Shipwrecked en Español\] 15:00:45: Progress: Generating mod data file... 15:00:45: CollectFileNames [H:\SHIPWRECKED\TRADUCCIÓN shipwrecked\MOD\4\Shipwrecked en Español\] [] 15:00:45: [modinfo.lua] 15:00:45: [es.po] 15:00:45: [sw mod image 512 x 512 con imagenes.jpg] 15:00:45: [sw mod image 512 x 512 con imagenes.jpg]: contains a redundant format and will not be pushed into the zip contents 15:00:45: zipOpen(E:\Temp\mod23F3.tmp) ok 15:00:45: zipOpenNewFileInZip(modinfo.lua) ok 15:00:45: fopen(H:\SHIPWRECKED\TRADUCCIÓN shipwrecked\MOD\4\Shipwrecked en Español\modinfo.lua) ok: 0 15:00:45: zipWriteInFileInZip ok 15:00:45: zipOpenNewFileInZip(es.po) ok 15:00:45: fopen(H:\SHIPWRECKED\TRADUCCIÓN shipwrecked\MOD\4\Shipwrecked en Español\es.po) ok: 0 15:00:45: zipWriteInFileInZip ok 15:00:45: Progress: Writing mod data file... 15:00:45: WriteFileToCloud() Writing [E:\Temp\mod23F3.tmp] to [mod_publish_data_file.zip] 15:00:45: Steam file exists. 15:00:45: Steam FileWrite ok. 15:00:45: Start FileShare [mod_publish_data_file.zip] ... 15:00:45: Progress: Uploading mod data file... 15:00:51: OnShareModFileResult 15:00:51: EResult 1, 03e156e90efc55c8 15:00:51: SharePreviewImage [mod_publish_preview.jpg] ... 15:00:51: Progress: Writing preview image... 15:00:51: WriteFileToCloud() Writing [H:\SHIPWRECKED\TRADUCCIÓN shipwrecked\MOD\4\Shipwrecked en Español\sw mod image 512 x 512 con imagenes.jpg] to [mod_publish_preview.jpg] 15:00:51: Steam file exists. 15:00:51: Steam FileWrite ok. 15:00:51: Start FileShare [mod_publish_preview.jpg] ... 15:00:51: Progress: Uploading preview image... 15:00:52: OnSharePreviewImgResult 15:00:52: EResult 9, ffffffffffffffff 15:00:52: EndProgress FAILED: Error uploading preview image. 15:00:52: MainFrame::OnPublishComplete FAILED: Error uploading preview image. 15:01:00: RefreshPublishedModInfo 15:01:00: EnumerateUserPublishedFiles(0) 15:01:00: Progress: Updating Mod List... 15:01:01: OnEnumerateUserPublishedFiles 15:01:01: EResult 1, results 0/0 15:01:01: Complete 15:01:01: EndProgress ok: No mods found 15:01:01: MainFrame::OnRefreshComplete ok: No mods found Link to comment Share on other sites More sharing options...
FreyaMaluk Posted May 28, 2016 Author Share Posted May 28, 2016 I've solved the problem.... For some strange reason, when I export my custom image from photoshop to a png or jpg, the format is not recognized by the Mod Uploader, but if you just open paint and save it again in jpg, it magically works.... I hope this helps you Link to comment Share on other sites More sharing options...
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