dumbguy Posted March 24, 2016 Share Posted March 24, 2016 Well, this is a shame. I'm on day 235 and have built my entire base around the monkey ball in the chest. It's one thing to give users options, but it's another to strip them away. That was a good tactic if you wanted to use it, but you didn't have to use it. Now, we don't even have the option of using it. I guess I'll wall it back in if I ever come back to that save, but this is off-putting enough to make me feel like it's time to take a break from this game. That, along with the gear change, and the poison nerf are a turn off. Not all of us have 100s of hours to dump into games, and sometimes it's nice to have tons of options for handling different situations in a game. The minority who complains about these things are the type of people who always complain to get their way. It's just a shame. 1 Link to comment Share on other sites More sharing options...
AnonymousKoala Posted March 24, 2016 Share Posted March 24, 2016 33 minutes ago, dumbguy said: Well, this is a shame. I'm on day 235 and have built my entire base around the monkey ball in the chest. It's one thing to give users options, but it's another to strip them away. That was a good tactic if you wanted to use it, but you didn't have to use it. Now, we don't even have the option of using it. I guess I'll wall it back in if I ever come back to that save, but this is off-putting enough to make me feel like it's time to take a break from this game. That, along with the gear change, and the poison nerf are a turn off. Not all of us have 100s of hours to dump into games, and sometimes it's nice to have tons of options for handling different situations in a game. The minority who complains about these things are the type of people who always complain to get their way. It's just a shame. Yeah the change made me insanely angry last night because of the same scenario. All the new changes to the apes pretty much make them useless. not good for farms, not good as friends, not good on their own, etc. I'd rather build bunny hutches. And I hate bunnymen. 4 Link to comment Share on other sites More sharing options...
dumbguy Posted March 24, 2016 Share Posted March 24, 2016 13 minutes ago, AnonymousKoala said: Yeah the change made me insanely angry last night because of the same scenario. All the new changes to the apes pretty much make them useless. not good for farms, not good as friends, not good on their own, etc. I'd rather build bunny hutches. And I hate bunnymen. Extremely frustrating. Why even have the apes in there now? They were critical to the base I was building, and they've been a vital piece of many other player's bases. I've never used a single mod in this game, but I am hoping someone mods this back in. Huge misstep by the devs. You should never take options away which completely change the gameplay. I understand adding other options, and letting players choose their strategy, but this is the exact opposite. 1 Link to comment Share on other sites More sharing options...
Meneervis Posted March 24, 2016 Share Posted March 24, 2016 (edited) Thanks for breaking the cobblestone crafting recipe in Don't Starve RoG Klei, love you xoxo Edited March 24, 2016 by sirscrubbingtont 1 Link to comment Share on other sites More sharing options...
AnonymousKoala Posted March 24, 2016 Share Posted March 24, 2016 31 minutes ago, AnonymousKoala said: Yeah the change made me insanely angry last night because of the same scenario. All the new changes to the apes pretty much make them useless. not good for farms, not good as friends, not good on their own, etc. I'd rather build bunny hutches. And I hate bunnymen. Also for reference I'm a webber main. Building Bunny Hutches/Pig Houses for me is like smacking yourself. I will still do that over building Ape Huts. Link to comment Share on other sites More sharing options...
TeoSS69 Posted March 24, 2016 Share Posted March 24, 2016 44 minutes ago, dumbguy said: bla bla bla Adapting to situations instead of whining and demanding devs change stuff is something that I wish more players did. Maybe this way we wouldn't have had nerfs to Poision, Warly etc. 7 Link to comment Share on other sites More sharing options...
dumbguy Posted March 24, 2016 Share Posted March 24, 2016 3 minutes ago, TeoSS69 said: Adapting to situations instead of whining and demanding devs change stuff is something that I wish more players did. Maybe this way we wouldn't have had nerfs to Poision, Warly etc. Listen, kid. Some of us less entitled folk actually work and don't have all day to sit on the internet and complain for the devs to make these changes in the first place. You didn't even read my post, which I said I would do the above if I returned to the game. The fact is that only a select few people wanted this change, and the devs listened to them over the countless people who did not. 2 Link to comment Share on other sites More sharing options...
TeoSS69 Posted March 24, 2016 Share Posted March 24, 2016 1 minute ago, dumbguy said: You didn't even read my post Don't usually read whinny posts. Got me. 5 minutes ago, dumbguy said: The fact is that only a select few people wanted this change, It was reported as a bug, because Monkeys turned brain dead around a SMB when it was placed in backpacks in chests. They stopped reacting to the world. 3 minutes ago, dumbguy said: kid. entitled totes cool IRL i swer un me mum Cute. 4 Link to comment Share on other sites More sharing options...
Moon64 Posted March 24, 2016 Share Posted March 24, 2016 (edited) To the folks complaining about the monkey balls change, do you realize you can wall the monkey balls in for the same effect? Also, why build your entire base around a glitch? Why are they so critical and what effect can't be achieved by walling the ball in? Edited March 24, 2016 by Moon64 5 Link to comment Share on other sites More sharing options...
CaptainDeadpools Posted March 24, 2016 Share Posted March 24, 2016 (edited) Random question, but after the update has anyone else lost there Catcaps ? Rip Catcaps forever remembered Well turns out they're just invisible on the floor woops Edited March 24, 2016 by CaptainDeadpools Link to comment Share on other sites More sharing options...
Maslak Posted March 24, 2016 Share Posted March 24, 2016 Is there anything new about Seaworthy, left umentioned? Today I wanted to dismerge my two worlds - RoG one (rip Wendy 320 days) and SW one (Wes, something like 10 days), because totally new caves were generated, so I lost my progress (whole map discovered, 70 bee boxes and huge underground base). And you know what? There is no "dismerge" button, like it was there before! Darn it ;_; Link to comment Share on other sites More sharing options...
_Q_ Posted March 24, 2016 Share Posted March 24, 2016 Why nerf poison to the ground? At least make it deal more dmg or sanity drain. 1 Link to comment Share on other sites More sharing options...
queenb33 Posted March 24, 2016 Share Posted March 24, 2016 18 hours ago, aukingiii said: He means koalaphants (koala and elephant put together) Ahhhh, that makes much more sense! Thank you Link to comment Share on other sites More sharing options...
lunaturret Posted March 24, 2016 Share Posted March 24, 2016 All tree types can now be planted in both worlds. Im really confused about this as i'm not sure that you can jump to different worlds could someone please explain this to me id be very grateful. Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted March 24, 2016 Developer Share Posted March 24, 2016 Just now, lunaturret said: All tree types can now be planted in both worlds. Im really confused about this as i'm not sure that you can jump to different worlds could someone please explain this to me id be very grateful. Using the Sea-Worthy, you'll be able to carry tree saplings from RoG worlds to SW world and vice-versa. The Sea-Worthy can be randomly found in SW and crafted in the magic tab in RoG worlds linked to SW. 1 Link to comment Share on other sites More sharing options...
Developer Bryce Posted March 24, 2016 Author Developer Share Posted March 24, 2016 Pushed a patch with some changes & bug fixes. Patch 171202 - March 24th Changes Poison now lasts 3 days (up from 1) Total damage dealt increased from 98 to 289. Poison damage now starts off low and ramps up over time. Poison can now be cured with an venom gland at the cost of 80 hp. If you have less than 80 hp, ingesting an venom gland will instead leave you with 5 hp remaining. Increased the chance for venom glands to drop from poison snakes. Increased the amount of durability restored by gears. Bug Fixes: Abigail no longer stops following you when entering a boat. Fixed a crash caused by pengulls. Cobblestone recipe reverted in non-shipwrecked games. Birds will no longer have a pirate hat when placed in the birdcage. 12 Link to comment Share on other sites More sharing options...
Quyzbuk Posted March 24, 2016 Share Posted March 24, 2016 I feel like we're missing a potential "Three Little Pigs" scenario with wind being unable to destroy houses altogether now. I know to most it was probably a nuisance but I mean come on, it's a hurricane, the season was already nerfed with hail being unable to damage and destroy things (probably for the best since there's no repair mechanic for things that aren't walls), but at some point maybe a third type of pig housing should be considered that would be 100% resilient. It could be made of stone walls and obsidian perhaps and spawn a fancier looking pig (with a monocle and a smug demeanor). 2 Link to comment Share on other sites More sharing options...
lunaturret Posted March 24, 2016 Share Posted March 24, 2016 2 minutes ago, ImDaMisterL said: Using the Sea-Worthy, you'll be able to carry tree saplings from RoG worlds to SW world and vice-versa. The Sea-Worthy can be randomly found in SW and crafted in the magic tab in RoG worlds linked to SW. Thank you so much i finally understand alot of the updates. Need to backtrack now on a few things regarding the Sea-Worthy i appreciate your time in sending this message have a great day or night. 3 Link to comment Share on other sites More sharing options...
TalZahn Posted March 24, 2016 Share Posted March 24, 2016 9 minutes ago, Bryce said: Fixed a crash caused by pengulls. Ah, so THAT is what could have cause my problem last night. Thank you for the hotfix! I'm also okay with the poison changes. 3 days still threatening, but if you can constantly heal yourself and keep sane, it deserves to be cured. Cool that venom gland cures it too! 2 Link to comment Share on other sites More sharing options...
TeoSS69 Posted March 24, 2016 Share Posted March 24, 2016 37 minutes ago, Bryce said: Changes Increased the amount of durability restored by gears. My hero! now plz buff Woodlegs' hat and canon again. plz 2 Link to comment Share on other sites More sharing options...
NoQuitting Posted March 24, 2016 Share Posted March 24, 2016 On 3/23/2016 at 1:53 PM, Bryce said: Poison can now be cured with an antivenom gland at the cost of 80 hp. If you have less than 80 hp, ingesting an antivenom gland will instead leave you with 5 hp remaining. Increased the chance for antivenom glands to drop from poison snakes. Actually there is no such thing as antivenom gland in the game... Only a venom gland full of poisonous venom... 1 Link to comment Share on other sites More sharing options...
cptCalavera Posted March 24, 2016 Share Posted March 24, 2016 1 hour ago, Bryce said: Birds will no longer have a pirate hat when placed in the birdcage. Why 9 Link to comment Share on other sites More sharing options...
GiddyGuy Posted March 24, 2016 Share Posted March 24, 2016 1 hour ago, Bryce said: Birds will no longer have a pirate hat when placed in the birdcage. At least let us pimp out our birds by giving them hats...OMG PLEASE LET US EQUIP LITTLE TEENY TINY TOPHATS! <3 4 Link to comment Share on other sites More sharing options...
Developer Bryce Posted March 24, 2016 Author Developer Share Posted March 24, 2016 44 minutes ago, NoQuitting said: Actually there is no such thing as antivenom gland in the game... Only a venom gland full of poisonous venom... Heh, woops. Well it kinda functions as an antivenom gland. Link to comment Share on other sites More sharing options...
Moon64 Posted March 24, 2016 Share Posted March 24, 2016 @Bryce any chance to get a similar buffed to the lazy forager that the magi received? It was in a worse place than the Magi was before it's buff. 3 Link to comment Share on other sites More sharing options...
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