JoeW Posted February 5, 2016 Share Posted February 5, 2016 (edited) 165861 - 02/10/2016 Fixed some client login issues Updated World Customization tabs in Server Creation screen Updated Caves presets for World Customization View full update Edited February 6, 2016 by V2C Updated preview build number 17 Link to comment Share on other sites More sharing options...
Asparagus Posted February 6, 2016 Share Posted February 6, 2016 2 hours ago, V2C said: Player hosted servers now include Caves without needing to setup dedicated servers ₍₍ (ง Ŏ౪Ŏ)ว ⁾⁾ Swiggity swooty, I'm comin' for dat looty~ 9 Link to comment Share on other sites More sharing options...
GiddyGuy Posted February 6, 2016 Share Posted February 6, 2016 14 minutes ago, Asparagus said: ₍₍ (ง Ŏ౪Ŏ)ว ⁾⁾ Swiggity swooty, I'm comin' for dat looty~ *sigh* When people are more creative than you. :/ 2 Link to comment Share on other sites More sharing options...
Asparagus Posted February 6, 2016 Share Posted February 6, 2016 1 minute ago, GiddyGuy said: *sigh* When people are more creative than you. :/ (ノ*゜▽゜*) it's ok... git gud? Link to comment Share on other sites More sharing options...
dk62314958 Posted February 6, 2016 Share Posted February 6, 2016 Help!!! I've tried several times, but only the host player could enter the cave world. It says "Server is not available" when the other player tried to enter the cave world. Link to comment Share on other sites More sharing options...
GiddyGuy Posted February 6, 2016 Share Posted February 6, 2016 Hey @V2C and @JoeW are we gonna get a wallpaper of Wickerbottom and Webber from the sale picture on steam? (I feel like I said it in the most confusing way ever.) 4 Link to comment Share on other sites More sharing options...
JoeW Posted February 6, 2016 Author Share Posted February 6, 2016 @GiddyGuy I asked Toni to see if she can put something together for you. I'll let you know, but it probably won't be till Tuesday as it is a long weekend in B.C.. 5 Link to comment Share on other sites More sharing options...
Mudley Posted February 6, 2016 Share Posted February 6, 2016 41 minutes ago, GiddyGuy said: Hey @V2C and @JoeW are we gonna get a wallpaper of Wickerbottom and Webber from the sale picture on steam? (I feel like I said it in the most confusing way ever.) Wait, what picture? Link to comment Share on other sites More sharing options...
GiddyGuy Posted February 6, 2016 Share Posted February 6, 2016 34 minutes ago, JoeW said: @GiddyGuy I asked Toni to see if she can put something together for you. I'll let you know, but it probably won't be till Tuesday as it is a long weekend in B.C.. Don't worry I and others who thought it was really cute can wait. ^_^ 6 minutes ago, Mudley said: Wait, what picture? http://steamcommunity.com/games/322330/announcements/detail/666899628993248697 1 Link to comment Share on other sites More sharing options...
t0panka Posted February 6, 2016 Share Posted February 6, 2016 4 hours ago, GiddyGuy said: Hey @V2C and @JoeW are we gonna get a wallpaper of Wickerbottom and Webber from the sale picture on steam? (I feel like I said it in the most confusing way ever.) 4 hours ago, JoeW said: @GiddyGuy I asked Toni to see if she can put something together for you. I'll let you know, but it probably won't be till Tuesday as it is a long weekend in B.C.. I was just looking for it! Thanks @JoeW more art is always welcome into my collection 4 Link to comment Share on other sites More sharing options...
Richardgaming Posted February 6, 2016 Share Posted February 6, 2016 Oh yes now we can go to the "kingdom of the holy bunny men" with friends Link to comment Share on other sites More sharing options...
ConfusedCourier Posted February 6, 2016 Share Posted February 6, 2016 How do client hosted caves differ from the server slave setup other then just being easier to setup? Link to comment Share on other sites More sharing options...
jacklul Posted February 6, 2016 Share Posted February 6, 2016 Well, looks like game requirements go up now, you should notify players that hosting multilayer server directly from the game client requires at least 3GB of RAM. 1 Link to comment Share on other sites More sharing options...
GuyNamedChris Posted February 6, 2016 Share Posted February 6, 2016 (edited) My client side mods cause me to crash when they're enabled... (When I'm viewing players from the menu.) EDIT: It's fixed i think? Edited February 7, 2016 by Chris1488 Link to comment Share on other sites More sharing options...
Muche Posted February 6, 2016 Share Posted February 6, 2016 (edited) 29 minutes ago, Chris1488 said: My client side mods cause me to crash when they're enabled... (When I'm viewing players from the menu.) Your log would be helpful in diagnosing the cause of it. Please upload your log to e.g. pastebin.com and include a link to it. Edited February 6, 2016 by Muche typo 2 Link to comment Share on other sites More sharing options...
GuyNamedChris Posted February 6, 2016 Share Posted February 6, 2016 I also tried to spelunk in my friend's world and got the message "Server not available, try again later" 1 Link to comment Share on other sites More sharing options...
Developer V2C Posted February 6, 2016 Developer Share Posted February 6, 2016 If you previously had to open port 10999, you may also need to open 10998 now for caves. Hope that helps! 2 Link to comment Share on other sites More sharing options...
shadowkaizen Posted February 6, 2016 Share Posted February 6, 2016 V2C can you please help me with an issue, my server only ever opens in survival mode....we wish to play it in Endless but it will not let me change it. When I select endless on the server creation screen it, it displays endless but then when we open the game in shows survival every time. Any help is greatly appreciated! Thanks! Link to comment Share on other sites More sharing options...
shadowkaizen Posted February 6, 2016 Share Posted February 6, 2016 I also noticed that in the server list no one has an endless game going...is it all players this is affecting? Link to comment Share on other sites More sharing options...
smallishbird Posted February 7, 2016 Share Posted February 7, 2016 (edited) 1 hour ago, shadowkaizen said: I also noticed that in the server list no one has an endless game going...is it all players this is affecting? I can't make an endless world either so it seems like a bug. Also currently only the host can enter the caves. When anyone else tries to enter it says "Server not available". Here is my log. log.txt Edited February 7, 2016 by smallishbird Link to comment Share on other sites More sharing options...
Tabun2 Posted February 7, 2016 Share Posted February 7, 2016 Looks like only the host can enter the Caves Link to comment Share on other sites More sharing options...
shadowkaizen Posted February 7, 2016 Share Posted February 7, 2016 I tested and got the same result...ack I believe in you KLEI!! Link to comment Share on other sites More sharing options...
GuyNamedChris Posted February 7, 2016 Share Posted February 7, 2016 4 hours ago, V2C said: If you previously had to open port 10999, you may also need to open 10998 now for caves. Hope that helps! I don't know what that means, sorry. Link to comment Share on other sites More sharing options...
zipster2101 Posted February 7, 2016 Share Posted February 7, 2016 1 hour ago, Chris1488 said: I don't know what that means, sorry. me neither D: I wanna know though Link to comment Share on other sites More sharing options...
Zillvr Posted February 7, 2016 Share Posted February 7, 2016 Hey @V2C sorry to pull you in but should we use the bug tracker to report bugs for the cavepreview? Or post them directly here again like we usually do for beta branches? In case it's the latter: I'd like to report that once a multilevel server has been made and then accessing the server's World(X) Multilevel World tab in the Host Game page, toggling between the preset tabs for Together Forever and The Caves disables the Delete Server option for that server. To be able to delete the server, you must select another server slot (used or not) and then reselect the server you want to delete. Just let me know if I should direct this to the Bug Tracker instead. Sorry again, cheers. 1 Link to comment Share on other sites More sharing options...
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