Hundkerchief Posted February 11, 2016 Share Posted February 11, 2016 Hello, I'm here to ask for your help. I wanted to know if someone could find a way (in the .ini file I guess) to make the Bush Hat recipe works with a Tropical Bush ('berrybush2') and not only with the regular bush, obviously because in SW tropical bushes are the only type of bush present, so it's a bit annoying not to be able to make one. Thanks for your help ! Besides, because they're basically the same except for their skin , do you think it was just an omission from Klei, or intended ? Link to comment Share on other sites More sharing options...
PanAzej Posted February 12, 2016 Share Posted February 12, 2016 Well, you could just add a new recipe, and that will override the old one. The easiest and least problematic way would be making a mod. Put this in your modmain.lua: require = GLOBAL.require RECIPETABS = GLOBAL.RECIPETABS Recipe = GLOBAL.Recipe Ingredient = GLOBAL.Ingredient TECH = GLOBAL.TECH if GLOBAL.IsDLCEnabled(GLOBAL.CAPY_DLC) then Recipe("bushhat", {Ingredient("strawhat", 1),Ingredient("rope", 1),Ingredient("dug_berrybush2", 1)}, RECIPETABS.DRESS, TECH.SCIENCE_TWO) end I guess this will probably be changed in a future update anyways. Link to comment Share on other sites More sharing options...
GalloViking Posted February 12, 2016 Share Posted February 12, 2016 I have made a mod about that. http://steamcommunity.com/sharedfiles/filedetails/?id=617367411 It adds two recipes that change a dug bush into the other one. Link to comment Share on other sites More sharing options...
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