Developer Bryce Posted December 17, 2015 Developer Share Posted December 17, 2015 AdditionsGeneralAdded OSX support.WorldFog patches can now be found at sea during the first 2 segments of day.PlayerNew Character Added - Walani!CreaturesSea versions of shadow monsters appear when on a boat and low on sanity.CraftablesSilly Monkey Ball - Distract those stupid Prime Apes.Snakeskin Sail - Catch a breeze with this fancy new sail.Changes WorldVolcanic rock strike damage reduced significantlyVolcanic eruption durations reduced, intensity increasedVolcanic rock strikes damage the player while in a boatIncreased time between volcanic rock warning shadow appearing and impactSlot machine tweaks to prizesSlot machine now has insanity auraResurrection stone now features wildbore heads on stakesReduced log drops from mangrove treesKrissures now deal damage to enemiesThe ocean is now calmer during dry seasonMore art/boost directions have been added to waves and rogue wavesWaves now collide with shore, mangrove treesCreaturesSwordfish damage increasedTweaked loot provided by WhalesWhales now turn around at shallow water biomeSharx drop hounds teethPrime Apes no longer try to pick up backpacksPrime Apes will not trigger the Volcano Staff trapAdded a refuse animation to Prime ApesPalm Treeguards wander when they do not have a combat targetImproved behaviours of FishermermsWildbores are more aggressiveTallbirds stop tracking you if you get on a boatBirds stop spawning during volcano eruptionsFloaty Boaty Knights spawn in world more oftenRenamed Ox to Water BeefaloPlayerWes now mime-paddlesAdded a shadowy effect to the drowning animationHunger drain reduced while poisonedGeneralBoat lantern degrades slowerTrawl net is gated by science machineBoat torch is gated behind science machineHail is no longer edible, but can be refined into iceItems on fire extinguish when they hit waterBoats start dealing wetness when heavily damagedRafts deal more wetness when breaking wavesPoisoned enemies no longer spread poison on attackPoisoned enemies now move slower, attack less often, and deal less damageDogfish no longer play their floating anim when coming from slot machinesReplaced live jellyfish with dead ones from slot machineSand can now be refined into into empty bottlesAdjusted art of the poisoned spearBug FixesFixed numerous crashes and other issues. Bug Fixes & Changes for patch 160936:Fixed a crash where Prime Apes would try to pick up invalid items.Fixed a couple crashes related to Waxwell's shadow summons.Fixed a crash related to disabling components at the wrong time. Bug Fixes & Changes for patch 161026:Fixed a crash related to shadow hand spawning.Fixed a crash in SGPrimeape.luaFixed a crash when using certain items with a controller.Woodie can no longer be poisoned while in werebeaver mode.Changed some speech lines for Walani and Wigfrid. You can find a full sized version of the poster here: 1920 x 1080 Link to comment Share on other sites More sharing options...
ThaumicParrot Posted December 17, 2015 Share Posted December 17, 2015 Awesome! Link to comment Share on other sites More sharing options...
Exhu Posted December 17, 2015 Share Posted December 17, 2015 Wooooo nerfed volcano (mostly), super excited for that Link to comment Share on other sites More sharing options...
Miron737 Posted December 17, 2015 Share Posted December 17, 2015 Awesome! Link to comment Share on other sites More sharing options...
ThePurplePanda Posted December 17, 2015 Share Posted December 17, 2015 A really cool update ! Thank you for nerfed volcano and the up of poisonous spear ! Link to comment Share on other sites More sharing options...
Lacost Posted December 17, 2015 Share Posted December 17, 2015 What about sandbags? As far as I have read the sandbags are very unpopular on how they work. For instance it is not really intuitive to put them directly on puddle spawners or sandbags sometimes don't prevent flooding. Or puddles themselves spawning right under your base structures... Are there any plans to changes this or does it work as intended? Link to comment Share on other sites More sharing options...
Flare2V Posted December 17, 2015 Share Posted December 17, 2015 THE BEEEEEEEEEEEEEEEEEEEEEEEEEEEEST Link to comment Share on other sites More sharing options...
Kylemc2 Posted December 17, 2015 Share Posted December 17, 2015 Renamed Ox to Water Beefalo HUZZAH!!! Link to comment Share on other sites More sharing options...
Hexis Posted December 17, 2015 Share Posted December 17, 2015 Oh boy, oh boy. Here I was, about to go to sleep. Seems like a change of plans is imminent. Link to comment Share on other sites More sharing options...
PhelsarusBeel Posted December 17, 2015 Share Posted December 17, 2015 I like what i read so far and can't wait to try some of the new stuff out. Link to comment Share on other sites More sharing options...
KCDA Posted December 17, 2015 Share Posted December 17, 2015 Items on fire extinguish when they hit water Rip strat to reduce wetness. Granted it was pretty silly. Renamed Ox to Water Beefalo Damn now I have a reason to hate Ox as well as Beefalo. So I assume Overpopulation will still be an issue in this build? It was never really patched (Just made the process of Overpopulation slower). Snakeskin Sail - Catch a breeze with this fancy new sail. FINALLY A USE FOR THAT SPARE SNAKESKIN! Had 2 spare stacks of that stuff after a year. Maybe a Snakeskin Carpet next? One can dream at least. Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted December 17, 2015 Developer Share Posted December 17, 2015 Wes now mime-paddles Oh ho ho! You guys just couldn't miss this opportunity now, could you? Heheh xD By the way, I love how you guys show us some of the new update things in a treasure map, reminds me of the old times with the circus posters. Link to comment Share on other sites More sharing options...
jacklul Posted December 17, 2015 Share Posted December 17, 2015 YES Link to comment Share on other sites More sharing options...
LaDestitute Posted December 17, 2015 Share Posted December 17, 2015 I really need to play this update soon Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted December 17, 2015 Developer Share Posted December 17, 2015 I really need to play this update soon Ditto! Link to comment Share on other sites More sharing options...
CammoAmmo Posted December 17, 2015 Share Posted December 17, 2015 This is a really nitpicky thing, but I think that Walani's description is too specific: "loves surfing on her custom surfboard." The character descriptions are always very vague, so I think having it say "loves to surf" or "has a surfboard" is more fitting. The other two quotes are good though. Link to comment Share on other sites More sharing options...
MycoLogical Posted December 17, 2015 Share Posted December 17, 2015 An Hawaiian character; interesting design choice. So canonically we have a German (Wilson), a Briton? (Willow), a Russian? (Wolfgang), an American? (Wendy), a Dutch (Wickerbottom), a Frenchman (Wes), another Briton (Maxwell) and a Canadian (Woodie) and unknown (WX-78, Webber & Wigfrid) How did they all end up in Don't Starvia?! Link to comment Share on other sites More sharing options...
LaDestitute Posted December 17, 2015 Share Posted December 17, 2015 Wigfrid's ethnicity is either American or British, though, as she just plays her whole viking part, it's just for show. Link to comment Share on other sites More sharing options...
MoloMan Posted December 17, 2015 Share Posted December 17, 2015 Ty so much guys! Really happy to get a new character!Just died with my other one though so now I have to play a bunch to unlock her... WHYYY Link to comment Share on other sites More sharing options...
Flare2V Posted December 17, 2015 Share Posted December 17, 2015 unknown ( Wigfrid) Valhallan* Link to comment Share on other sites More sharing options...
piratekingflcl Posted December 17, 2015 Share Posted December 17, 2015 I think this update broke Koalefant behavior in the regular game/RoG? The Koalefants in my pens are no longer running away from me as I approach them. Of course, while I'd like to think that my constant love and affection is finally being reciprocated...I think it's maybe more likely that they are simply not working as intended. Edit: Also, I don't have Shipwrecked, yet I did receive an update earlier today. So perhaps this is unrelated to that. Link to comment Share on other sites More sharing options...
MycoLogical Posted December 17, 2015 Share Posted December 17, 2015 Valhallan*Actress* Link to comment Share on other sites More sharing options...
FooBargle Posted December 17, 2015 Share Posted December 17, 2015 What about sandbags? As far as I have read the sandbags are very unpopular on how they work. For instance it is not really intuitive to put them directly on puddle spawners or sandbags sometimes don't prevent flooding. Or puddles themselves spawning right under your base structures... Are there any plans to changes this or does it work as intended? The flood and sandbag mechanics are something that we'd like to tweak going forward but didn't have a chance to get into this update. Link to comment Share on other sites More sharing options...
_Q_ Posted December 17, 2015 Share Posted December 17, 2015 The flood and sandbag mechanics are something that we'd like to tweak going forward but didn't have a chance to get into this update. Any more updates before christmas, or just hotfixes to this one? Link to comment Share on other sites More sharing options...
Shirsh Posted December 17, 2015 Share Posted December 17, 2015 Russian? (Wolfgang) Dunno, his name is so un-Russian =\As Russian I always thought that it's an German or Dutch name. Link to comment Share on other sites More sharing options...
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