CoolBeaver83 Posted December 1, 2015 Share Posted December 1, 2015 Hey there guys. I'm new to this forum, and straight away I have a question for you. Are those unique augments like Drako's removable by using augment grafter (or whatever it is called). Would be good to know, may be useful for endless run. Thank you guys! Link to comment Share on other sites More sharing options...
wodzu_93 Posted December 1, 2015 Share Posted December 1, 2015 Yes, they are. Just remember to bring Vault Access Card to cybernetics missions. If there is a Vault Door, there will be either Augment Drill (this is what you are looking for) or 2 Augment Grafters. Link to comment Share on other sites More sharing options...
CoolBeaver83 Posted December 1, 2015 Author Share Posted December 1, 2015 Thanks a lot. Link to comment Share on other sites More sharing options...
Midnight Tea Posted December 1, 2015 Share Posted December 1, 2015 Want to just mention in passing that drilling out an augment will KO your agent for a few turns, so time it carefully. Link to comment Share on other sites More sharing options...
CoolBeaver83 Posted December 2, 2015 Author Share Posted December 2, 2015 Want to just mention in passing that drilling out an augment will KO your agent for a few turns, so time it carefully.Thanks, but I am not new to the game)) Link to comment Share on other sites More sharing options...
dantexiong Posted December 2, 2015 Share Posted December 2, 2015 Draco's unique augment is not removable. Instead, he has 4 empty slot. Link to comment Share on other sites More sharing options...
CoolBeaver83 Posted December 2, 2015 Author Share Posted December 2, 2015 Draco's unique augment is not removable. Instead, he has 4 empty slot.Good to know, thanks Link to comment Share on other sites More sharing options...
Developer Jason Posted December 2, 2015 Developer Share Posted December 2, 2015 Draco's unique augment is not removable. Instead, he has 4 empty slot.That's a bug that will be fixed when the next patch goes up. It should work like all other augments. Link to comment Share on other sites More sharing options...
dantexiong Posted December 3, 2015 Share Posted December 3, 2015 That's a bug that will be fixed when the next patch goes up. It should work like all other augments.Oops..I thought that was a feature.. Link to comment Share on other sites More sharing options...
ErlKing Posted December 3, 2015 Share Posted December 3, 2015 That's a bug that will be fixed when the next patch goes up. It should work like all other augments.NOOOooooooo........... Seriously though, could we get better bonuses or choose them when scanning dead guards after maxing out Draco skills? Btw what will happen when you drill out Sharp's augment? Link to comment Share on other sites More sharing options...
HumanKirby Posted December 3, 2015 Share Posted December 3, 2015 NOOOooooooo........... Seriously though, could we get better bonuses or choose them when scanning dead guards after maxing out Draco skills? Btw what will happen when you drill out Sharp's augment?You will only lose the extra KO effect, the augment size is defined in the agent class, so you will not lose this. Link to comment Share on other sites More sharing options...
bobthe Posted December 3, 2015 Share Posted December 3, 2015 Seriously though, could we get better bonuses or choose them when scanning dead guards after maxing out Draco skills? You can currently get credits (if I recall correctly), power, or AP. All three of which are pretty great as free bonuses if you've already maxed his skills. Link to comment Share on other sites More sharing options...
HumanKirby Posted December 3, 2015 Share Posted December 3, 2015 You can currently get credits (if I recall correctly), power, or AP. All three of which are pretty great as free bonuses if you've already maxed his skills.Maybe we should just get a little multiplier if the agents are dead. Like 200 instead of 100 credits. Because Draco just becomes an regular, early maxed out agents for some small bonuses (altrough a bit extra power can save you) Link to comment Share on other sites More sharing options...
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