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Picking up (MANY) invisible items.


c2cruz

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Hello!

 

 

There is one small area in my map where there are many (i'm thinking 100s) of items that I can't see. It causes an extreme frame drop whenever I cross this area. 

 

I can pick up the items, but there are a lot. I'm not sure if they are stacked or individual items. 

 

I've been picking them up, and using another mod (with a garbage can) to delete them. There are, however, too many items and i'm not sure how long it would take. I'm thinking if there is a way to manually delete these items using a console command or making a change in code. ANY help would really be appreciated! 

 

I've uploaded the log.txt and survival name. Please let me know if I can provide more files to assist. 

 

 

Thank you! 

log.txt

survival_1.txt

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A little extra information. If I hit backspace and enter the affected area there are 1000-2000 awake entities listed. 

My workaround is to pick up as many items as I can, and use the garbage can mod to delete 4 items at a time. 

 

Is there a faster way for me to delete items, or a console command to clear my inventory? Any help would be appreciated! 

 

 

 

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You're using a lot of mods, one or more of which seem to work in a rather... jury-rigged fashion.

 

Here's a repeated snippet:

Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55
Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55
Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55
Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55
Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55
Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55
Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55
Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55
Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55
Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55
Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55
Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55
Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55
WARNING! Could not find region 'wormhole_friendly_teleporter.tex' from atlas '../mods/workshop-474039037/images/inventoryimages/wormhole_friendly_teleporter.xml'. Is the region specified in the atlas?
../mods/workshop-474039037/images/inventoryimages/wormhole_friendly_teleporter.xml

Friendly wormhole teleporter, huh? That may be the item you picked up. I recommend you contact the author of Vermicomposting about this. (though I'm not sure whether the "stale component" text widget errors are caused by this mod)

 

Also:


Could not find anim build temperature
Could not find anim bank temperature
Could not find anim build naughty
Could not find anim bank naughty

Are your HUD mods up-to-date?

 

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@Bee: They don't have a name, but when I pick them up they take an inventory space. 

 

@Mobbstar: I managed to get rid of the items.  But I just came back to my base, and they are starting to respawn again. I've attached the .txt file, and i'm going to message the creator of the mod now. Any idea what might be causing this? 

 

 

Thanks 

log.txt

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