c2cruz Posted October 4, 2015 Share Posted October 4, 2015 Hello! There is one small area in my map where there are many (i'm thinking 100s) of items that I can't see. It causes an extreme frame drop whenever I cross this area. I can pick up the items, but there are a lot. I'm not sure if they are stacked or individual items. I've been picking them up, and using another mod (with a garbage can) to delete them. There are, however, too many items and i'm not sure how long it would take. I'm thinking if there is a way to manually delete these items using a console command or making a change in code. ANY help would really be appreciated! I've uploaded the log.txt and survival name. Please let me know if I can provide more files to assist. Thank you! log.txtsurvival_1.txt Link to comment Share on other sites More sharing options...
c2cruz Posted October 5, 2015 Author Share Posted October 5, 2015 A little extra information. If I hit backspace and enter the affected area there are 1000-2000 awake entities listed. My workaround is to pick up as many items as I can, and use the garbage can mod to delete 4 items at a time. Is there a faster way for me to delete items, or a console command to clear my inventory? Any help would be appreciated! Link to comment Share on other sites More sharing options...
cptCalavera Posted October 5, 2015 Share Posted October 5, 2015 What kind of items are they and how did they get there? Are they stackable? Just stacking a large number of items should reduce the lag. Link to comment Share on other sites More sharing options...
Mobbstar Posted October 5, 2015 Share Posted October 5, 2015 You're using a lot of mods, one or more of which seem to work in a rather... jury-rigged fashion. Here's a repeated snippet:Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55Stale Component Reference: GUID 112092, @scripts/widgets/text.lua:55WARNING! Could not find region 'wormhole_friendly_teleporter.tex' from atlas '../mods/workshop-474039037/images/inventoryimages/wormhole_friendly_teleporter.xml'. Is the region specified in the atlas?../mods/workshop-474039037/images/inventoryimages/wormhole_friendly_teleporter.xmlFriendly wormhole teleporter, huh? That may be the item you picked up. I recommend you contact the author of Vermicomposting about this. (though I'm not sure whether the "stale component" text widget errors are caused by this mod) Also:Could not find anim build temperatureCould not find anim bank temperatureCould not find anim build naughtyCould not find anim bank naughtyAre your HUD mods up-to-date? Link to comment Share on other sites More sharing options...
c2cruz Posted October 6, 2015 Author Share Posted October 6, 2015 @Bee: They don't have a name, but when I pick them up they take an inventory space. @Mobbstar: I managed to get rid of the items. But I just came back to my base, and they are starting to respawn again. I've attached the .txt file, and i'm going to message the creator of the mod now. Any idea what might be causing this? Thanks log.txt Link to comment Share on other sites More sharing options...
c2cruz Posted October 9, 2015 Author Share Posted October 9, 2015 Removing the Vermicomposting fixed the problem. Thanks for your help. Link to comment Share on other sites More sharing options...
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