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Possible New Gameplay & Features?


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Who else thinks it would be interesting if DST had some of the following as new gameplay/features:

 

-Jungle Biome-

Plants Found Here: Bamboo, Palm Trees, Ferns, Berry Bushes, Banana Trees, Flowers

Food Found Here: Berries, Coconuts, Mushrooms, Bananas

Passive Animals Found Here:

Neutral Mobs Found Here: Koalefants, monkeys

Hostile Mobs Found Here: spiders, some sort of lion/tiger species, snakes, and mosquitoes

Other Things Found Here:

 

-Beach Biome-

Plants Found Here:  Palm Trees

Food Found Here: Crabs, Clams, Coconuts, Fish, Eels

Passive Animals Found Here:  Seagulls, Clams

Neutral Mobs Found Here: Crabs

Hostile Mobs Found Here:

Other Things Found Here: Pearls, Seaweed, Driftwood, Sand, Coral

 

-Water Biome-

Food Found Here: Fish, Eels

Passive Animals Found Here:  Dolphins, Mermaids

Neutral Mobs Found Here: Penguins, Whales

Hostile Mobs Found Here:  Sirens, Sharks

Other Things Found Here: Seaweed, Driftwood

 

-Artic Biome-

Food Found Here: Fish, Eels

Passive Animals Found Here:  

Neutral Mobs Found Here: Penguins,

Hostile Mobs Found Here:  Polar Bears, Ice Hounds,

Other Things Found Here: Ice

 

-Boats & Bridges-

-Motorboats can be constructed with gears, rope, boards and a hammer and used to travel across the water, making it easier to move about the map. Motorboats can carry up to 6 players.

-Bridges can be constructed to move across a relatively small gap between two land masses. A rope bridge is made from rope and boards and is rather weak. This is ideal for the bridge to be quickly burnt or dismantled which is great if you have no intention of using the bridge again or are being chased by hostile mobs who then are stranded on the other side of the gap or fall into the water. A log bridge is a more durable version of the rope bridge, and a stone bridge is the strongest, making it an ideal structure to get to a frequented area on the map.

 

-New Weapons/Equipment-

-Poison Darts: Made with snake venom, reeds/bamboo and feathers. Ideal for attacking hostile mobs.

-Bow and Arrows: A handy ranged weapon that is stronger than blow darts to catch animals like rabbits, gobblers and birds, or to take out dangerous mobs from afar.

-Harpoon/Harpoon Gun: Combines the strength of a spear with the reeling capabilities of the fishing rod

 

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Well Don't starve is not one to be similar to other survival games, I like the Beach idea. But why not add some character? I'm thinking land sharks in the summer, quick sand, or even something much more eerie for a boss? Why not Nessie? Well maybe not nessie, but something like her. Otherwise these suggestions seem... plain. But if any of it gets added, im surre the guys and gals at Klei will have fun bending some of their key features.

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