LadyAzure Posted April 22, 2015 Share Posted April 22, 2015 So while gardening and preparing for the upcoming winter I was going about my business and planting a seed, fertilize. Plant another, fertilize that. Planted another seed and accidentally fertilized the garden twice and what happens? "pop" the vegetable grows instantly??! What? You mean to tell me I have been playing DS for a year and just figured out that you can grow plants instantly? Here I was waiting for them to grow? Omg...cant believe I missed that haha. Link to comment Share on other sites More sharing options...
TheTraditionalGentleman Posted April 22, 2015 Share Posted April 22, 2015 I believe guano fertilizes them even better. I'm not sure how much better though Link to comment Share on other sites More sharing options...
LadyAzure Posted April 22, 2015 Author Share Posted April 22, 2015 I have quano, but even with one they don't pop up instantly. two poops and your done! XD Link to comment Share on other sites More sharing options...
Ysulyan Posted April 22, 2015 Share Posted April 22, 2015 Yep you can basically grow crops instantly by doing that. Link to comment Share on other sites More sharing options...
mellojoe Posted April 22, 2015 Share Posted April 22, 2015 poops makes plants pop Link to comment Share on other sites More sharing options...
LadyAzure Posted April 22, 2015 Author Share Posted April 22, 2015 Yep you can basically grow crops instantly by doing that.Yeah wish I had known that before. Link to comment Share on other sites More sharing options...
Mobbstar Posted April 22, 2015 Share Posted April 22, 2015 You can also grow mere pigmen to meaty werepigs using a couple of shady, spoiled meats... Link to comment Share on other sites More sharing options...
absimiliard Posted April 22, 2015 Share Posted April 22, 2015 It's worth noting (as a fellow Bostonian I feel compelled to "help", it's a Masshole-thing) that the number of fertilizers you need depends not just on the kind of fertilizer used but also on the kind of farm-plot. So just as it takes more rot to "pop" a vegetable than it does manure, it also takes more fertilizer to "pop" a vegetable in a basic farm than it would in an advanced farm. (not that it really matters, I mean, who actually makes basic farms?) Link to comment Share on other sites More sharing options...
Mobbstar Posted April 22, 2015 Share Posted April 22, 2015 It's worth noting (as a fellow Bostonian I feel compelled to "help", it's a Masshole-thing) that the number of fertilizers you need depends not just on the kind of fertilizer used but also on the kind of farm-plot. So just as it takes more rot to "pop" a vegetable than it does manure, it also takes more fertilizer to "pop" a vegetable in a basic farm than it would in an advanced farm. (not that it really matters, I mean, who actually makes basic farms?) Am I correct in the assumption that the farms fertilization state also influences that figure? Link to comment Share on other sites More sharing options...
absimiliard Posted April 22, 2015 Share Posted April 22, 2015 I think it doesn't, but I've never tested that. My knowledge of the fertilization state is still a bit blurry and requires more clarification. (My impression is that it's mostly binary, either the field is fertilized and works or isn't and doesn't. Clearly the game tracks how many "uses" the field has used up, but I don't currently believe that effects how fast things grow in it. So my current "feeling" is that as long as the field can grow things, i.e. "is in the fertilized state", it doesn't matter how fertilized it is. Obviously if you can't plant a seed in it you can't fertilize the seed, but I doubt that's what we're both talking about.) Link to comment Share on other sites More sharing options...
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