Lampofulmine Posted February 14, 2015 Share Posted February 14, 2015 Hello everyone !! My name is Lampofulmine ! As some of you might know, me and some friends are in the process of creating an Underwater mod called as the title says "Creeps in the Deeps". With this mod we won't simply add an Underwater world to the current Don't Starve game, but we will also implement the entity of water with its related structures/craftables, thirst stat, etc... A new World mean new mobs (jellyfish, squids, crabs...), new craftables, new mechanics and obviously new Bosses. Here you can find the current progress of the mod with most of the ideas we are going to implement in the game ! Be aware of the spoiler though !! You can also fine the name of the members that are working on it now. Our team is working very well now, we have some programmers, some artists and some animators and for now i would say the mod completion is getting near the 30%. Obviously, as we develop new ideas things pile up quickly and therefore now we are in the need of a help. Artists, animators and programmers which feels they might give us a hand in completing this project, are warmly welcome ! Although, we might ask you for some examples of your work, if you're confident of yourself you shouldn't be worried too much and you'll be quickly joining the team ! Testers are also welcome, but unfortunately now we wouldn't be able to give you anything to test our mod since we feel is not ready yet ! If you feel like you might have a good idea for this mod, please feel free to post something here or send me a personal PM and i'll answer back ASAP. Best Regards to the Community -Lampofulmine and the Team Aqua Link to comment Share on other sites More sharing options...
Michi01 Posted February 14, 2015 Share Posted February 14, 2015 Nah, I can neither programm nor draw.But I've a question: Is this going to beas big as Up and Away? Link to comment Share on other sites More sharing options...
Lampofulmine Posted February 14, 2015 Author Share Posted February 14, 2015 Nah, I can neither programm nor draw.But I've a question: Is this going to beas big as Up and Away?I probably think so, that's the size we're aiming for. Link to comment Share on other sites More sharing options...
debugman18 Posted February 15, 2015 Share Posted February 15, 2015 Glad to see somebody actually get an underwater mod rolling! Link to comment Share on other sites More sharing options...
Lampofulmine Posted February 15, 2015 Author Share Posted February 15, 2015 @debugman18, To be fair I should only be thanking you for having created the U&A. I mean if there is a something up above why not something down deep ?!?! We are working very hard to get this mod completed although many of us are currently VERY busy but so far we have completed a good bit of our to-do list ! Link to comment Share on other sites More sharing options...
RedRock911 Posted February 15, 2015 Share Posted February 15, 2015 got a sneak peak at the stuff? Link to comment Share on other sites More sharing options...
Lampofulmine Posted February 16, 2015 Author Share Posted February 16, 2015 at , we would like to keep the mod textures, animations and so on, as secret as possible and therefore we won't be giving spoilers if not to people helping us. Im sorry, but the link at the to-do list is the max i can do Link to comment Share on other sites More sharing options...
RedRock911 Posted February 16, 2015 Share Posted February 16, 2015 , we would like to keep the mod textures, animations and so on, as secret as possible and therefore we won't be giving spoilers if not to people helping us. Im sorry, but the link at the to-do list is the max i can do Can't wait! hope you guys are keeping it very Jules Vern and that genre! Link to comment Share on other sites More sharing options...
polygone Posted February 16, 2015 Share Posted February 16, 2015 This sounds fairly well thought through and like a ton of fun. I'd actually be very interested in joining in the bugtesting/coding aspect. I've actually recently gotten into DST modding, (yes, jumping into the multiplayer one. I've been wanting to do it before that was even a thing but I was busy with other projects until recently) and would love the chance to help out and figure out new things to do with the code. Unfortunately, due to just recently having gotten into Don't Starve specifically I don't have very much to show off as far as work on this game goes, as I only have one that I've uploaded to the Steam Workshop at the moment. (And it doesn't have art assets yet since I haven't gotten around to it/aren't a great artist) That said, I've been working on a few different mods for the game to get a feel for it and test the limits of the game to see what works/doesn't and to learn how far I can get with the engine. Which, so far it's been fair going with the exception that I'm having some difficulty getting the animation pipeline to work reliably. Anyways done rambling, I'm going to copy/paste the link to the one community available mod I made for DST along with some non-DST stuff I've done so that I don't look like as much of an inexperienced little derp. (spoiler: I'm a somewhat experienced big derp)The (WIP) mod I made for DST:http://steamcommunity.com/sharedfiles/filedetails/?id=391057471(If you don't actually have DST then oh TRUST ME IT WORKS K. I haven't gotten around to uploadingany images/video of me playing yet since I haven't done the art assets. The only thing in the descriptionthat doesn't currently work is the pet hound doesn't generate on character creation, and it may or maynot crash non-host clients. And I think I said both of those were broken in the desc. anyways, and Ithink I fixed the crash I just haven't gotten around to actually test it yet.)A bunch of games I made can be found in the first post of this non-Klei forum thread. (Shh don't tell Klei I go on other forums)L2D: CoLH is the one I recommend looking at should you peek at them, it's the one I've worked on the longest, albeit on/off.http://cheese.formice.com/forum/threads/polys-playground.37987/Also fun fact, I can't copy/paste onto the forums for whatever reason so I need to do links in a codebox. I blame Internet Explorer. Anyways let me know if my derpy little resume fits enough/such. Simple enough way to contact me would be via my Steam account, which is the one that posted the mod I made that I'm assuming you looked at. If not then oh I'm sad now, senpai didn't notice me. (It's polygonetwo if you already closed the mod page.) Link to comment Share on other sites More sharing options...
TwitcheryGamer Posted February 16, 2015 Share Posted February 16, 2015 Hello everyone !! My name is Lampofulmine ! As some of you might know, me and some friends are in the process of creating an Underwater mod called as the title says "Creeps in the Deeps". With this mod we won't simply add an Underwater world to the current Don't Starve game, but we will also implement the entity of water with its related structures/craftables, thirst stat, etc... A new World mean new mobs (jellyfish, squids, crabs...), new craftables, new mechanics and obviously new Bosses. Here you can find the current progress of the mod with most of the ideas we are going to implement in the game ! Be aware of the spoiler though !! You can also fine the name of the members that are working on it now. Our team is working very well now, we have some programmers, some artists and some animators and for now i would say the mod completion is getting near the 30%. Obviously, as we develop new ideas things pile up quickly and therefore now we are in the need of a help. Artists, animators and programmers which feels they might give us a hand in completing this project, are warmly welcome ! Although, we might ask you for some examples of your work, if you're confident of yourself you shouldn't be worried too much and you'll be quickly joining the team ! Testers are also welcome, but unfortunately now we wouldn't be able to give you anything to test our mod since we feel is not ready yet ! If you feel like you might have a good idea for this mod, please feel free to post something here or send me a personal PM and i'll answer back ASAP. Best Regards to the Community -Lampofulmine and the Team Aqua Coolio. I saw your reply to my 'The Deep' thread. If you could PM me on what you think would work best of our ideas combined that'd be awesome! Link to comment Share on other sites More sharing options...
Lampofulmine Posted February 16, 2015 Author Share Posted February 16, 2015 @RedRock911, you know what .. ? We might leave some hints in our world... after all the centre of the earth will be... AHAH ! Thats all i can tell ^_^ ! Link to comment Share on other sites More sharing options...
justjasper Posted February 16, 2015 Share Posted February 16, 2015 Are there going to be ally-able creatures? E.g. pigs in the overworld and rock lobsters in the caves. Link to comment Share on other sites More sharing options...
Lampofulmine Posted February 16, 2015 Author Share Posted February 16, 2015 @polygone, hey there ! Good to hear there's someone out there willing to help ! XD So, I've looked at the mod you've created but as you might have read I'm not the coder but one of the artists of the game and therefore i know very little about coding ! Though, I've forwarded the link to our programmers telling them to give me an opinion ! As soon as they answer back to be, i'll update you straight away Link to comment Share on other sites More sharing options...
Lampofulmine Posted February 16, 2015 Author Share Posted February 16, 2015 @justjasper, yes, we are planning to add civilised merms (and villages) which might be allied under certain circumstances ! Link to comment Share on other sites More sharing options...
TwitcheryGamer Posted February 17, 2015 Share Posted February 17, 2015 Will there be a character to go with this mod? Like in Up and Away's Winnie? (I believe Winnie was added from the beta to the mod)@justjasper, yes, we are planning to add civilised merms (and villages) which might be allied under certain circumstances ! Could there be a Queen Merm to go with the Pig King? Alien/Fishy type of creatures tend to have a queen monarch. I'm not sure what she can give. And also you can change the colour of the merms, or at least the tone, so you can tell they are different from the World's Merms. Link to comment Share on other sites More sharing options...
Lampofulmine Posted February 17, 2015 Author Share Posted February 17, 2015 @TwitcheryGamer, we felt like there were too many characters in DS already, so we decided that instead of adding a that we are going to add a new type of Chester. The color of the merls is going to be definitely different BUT we are still uncertain if to add a Queen mere or not. Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted February 17, 2015 Developer Share Posted February 17, 2015 Hey, do you guys have a quote writer or are ya'll still looking for one/need more?Because this mod looks fantastic and I'd be really happy if I could help you all with character quotes ^^ Link to comment Share on other sites More sharing options...
Pyromailmann Posted February 18, 2015 Share Posted February 18, 2015 I would love to pitch in. But unfortunately, I have no coding prowess right now and no drawing skills. I'm going to a summer camp for two weeks to learn coding but that's in Late June-Early July. Link to comment Share on other sites More sharing options...
Lampofulmine Posted February 18, 2015 Author Share Posted February 18, 2015 @Pyromailmann, well if you wanna help feel free to post some feedback and suggestions ! It might come in handy ! Link to comment Share on other sites More sharing options...
WalrusMan Posted February 19, 2015 Share Posted February 19, 2015 I thought this was gonna be DLC along time ago, to be honest. Link to comment Share on other sites More sharing options...
Lampofulmine Posted February 19, 2015 Author Share Posted February 19, 2015 Unfortunately not, that's the reason why we decided to start this project ! We felt as it was something missing to the DS world, i mean you can interact with everything but not the most valuable resource in the world ?!?! Something had to be made and here we are ! Link to comment Share on other sites More sharing options...
CaptainClam Posted February 20, 2015 Share Posted February 20, 2015 I don't know how much I can do, as I've never attempted to work on a mod before, but I have practiced the Don't Starve artstyle a bit and I would really like to try and help out with this if I can. If only to try and convince you to make the underwater entrance be a bathysphere. Link to comment Share on other sites More sharing options...
Lampofulmine Posted February 20, 2015 Author Share Posted February 20, 2015 @CaptainClam, unfortunately the entrance texture has already been done and its not going to be a bathysphere. If you wanna help, would you please mind sending some examples of your works (digital and by hand) in a PM so we can see whats your style ? Link to comment Share on other sites More sharing options...
RedRock911 Posted February 24, 2015 Share Posted February 24, 2015 @Pyromailmann, well if you wanna help feel free to post some feedback and suggestions ! It might come in handy ! I'm definaatly wanting to pitch in, as soon as I get up to speed, I've already done alot of research into the art style of the early 1900's style that don't starve is loosely created in. and have started to create folders for workflow. Link to comment Share on other sites More sharing options...
KidneyBeanBoy Posted February 25, 2015 Share Posted February 25, 2015 I'm not really a competent writer or coder and am only marginally good at art (but even then I don't have a tablet), but if you guys need testing or anything else I'd be glad to help. Link to comment Share on other sites More sharing options...
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