The Orchestra


CloakofCrow
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The Orchestra


I found an innocent soul, pure and white,

In the white snow, gripping a blade

Like a fallow stalk of deadly nightshade--

Orchestrated figures of death and light,

An ignorant life, a knife, so afraid.


What did the snow do to deserve this plight,

The innocent white of a snowflake?

What brought the soul to bring the knife,

Then stray into the dead of night?

What but a composition of darkness to create,

If it is darkness that governs fate.


=_-~=~-_==_-~=~-_==_-~=~-_==_-~=~-_==_-~=~-_==_-~=~-_==_-~=~-_==_-~=~-_==_-~=~-_==_-~=~-_=


Rules


1. Character Creation

The character you make is the one you, and everyone else will see for a looong time. Make a character you're comfortable playing with. You'll be stuck with him/her for awhile. And put some effort in making you're character. Nobody likes a dull person. Here are some rules for character creation.

 

· It must be one of your original characters.

· It must be reasonable. No zombie babies or dragons…

· You can only have 1 at a time (unless I give permission).

· It can’t be super OP, balance your abilities with disabilities.

· If it is later in the RP, message me your bio and I’ll approve.


Here’s the character format I usually use:

Name:

Gender:
Age:
Race:

Backstory:



Abilities/Disabilities:
·

·

Appearance:

Extra stuff:


You don't have to put everything in you're character sheet. By all means, you don't have to obide to everything I say... You don't have to put the back story in upfront, just as long as you build it through context.

2. Be Active

Just as it says. If you leave it affects everybody. Try to post when you can, nobody wants to wait for you. Speaking of that, you can all post whenever you want, there is no order to be followed



Tips


Read the “Tips to Being a Good Roleplayer,” it gives many great points and practically sums up my expectations for everyone.

Also, everything you do will affect the story. I’m here to narrate and bring the plot along based off of your actions. That’s the meaning of an RP, isn’t it?



The Story


Prologue

Resonance

(A story about the origins of Kalus and the Abyss from "The Orchestra")

 

Prologue

 

This room; this small dungeon chamber distorted the very course of history, twisting mankind; removing the shroud to reveal the ugliest side of human nature, which set into motion the true events that would bring about darkness; consuming the light. This room… is where the darkest darkness was born.

 

Sanity is dwindling, and the flame has been twisted by darkness in its attempt to fight back the night. With the failure, faith is fading alongside the age of prosperity. All avenues to purify the flame have been exhausted; all but one. There is still a powerful being that remains – the soul of light – believed to be held in the sacred tree of an ancient human city, Paluster.

 

        Chapter I

 

“Paluster has brought darkness upon itself. Fooled by the once trusted flame, they opened the grave beneath the tree. What could they have been thinking?”

 

The twisted flame would be the one to persuade the Knights of Paluster to open the tomb beneath the tree. The humans believed the flame could be trusted, a grave mistake, for it had already been warped by its struggle against the night. But what were its intentions?  Did it believe that by convincing the humans to open the tomb, the darkness could be repelled back? Or was it a desperate attempt to rid itself of its inner insanity by using the soul’s power to heal itself? It matters not what the flames reasoning was for opening the tomb. Ultimately, the outcome would benefit neither.

 

Chapter II

 

Kalus’ hate spewed darkness, a dying light, further endangering the already-fleeting fire. And his rage corrupted humans by driving their minds wild with insanity; changing the course of darkness in the process. But, before Kalus was the harbinger of the Abyss, he was simply a man; a man who rested in peace.

 

Attracted to the powers of his enlightened soul, the Knights of Paluster uprooted Kalus; placing him even deeper beneath the tree; in the bowels of the tumulus. This would become a perilous place Kalus wishes he could efface from his memory.

 

Chapter III

 

The tortures he suffered here are unspeakable; torments of both a mental and physical nature. Kalus was assaulted, often to death, but the tree kept him from dying permanently; making it easy to continue torture after his body had deteriorated. And when his body could tolerate no more, the attack on his mind would begin. Paluster Knight’s magic is manipulative and illusionary in place of physical. With most malevolent trickery; the vile humans created false images; twisting Kalus’ perception of reality; pushing his mind to the brink.

 

Kalus was tethered to reality by the smallest of threads. He had kept a pendant, a symbol of a time when he could remember kindness. The pendant and the thoughts it conjured brought him the faintest of happiness. In the seldom moments of solitude, free of torture, Kalus would think of his forgotten joy; and fantasize of escape. But the memories wash away as hopelessness overwhelms him, causing him to strike the wall of his prison. Again. Then again. And what was once a moment of frustrating defeat turns into a delusion of hope; a futile attempt to escape. He prays his will alone is powerful enough to crumble the wall. Kalus swings until his arm can no longer move; he swings until the pain is all that is left.

 

Chapter IV

 

Each day Kalus tries and fails to escape, and each day the knights return. But similar to any other day, in the mists of blood and suffering, one knight notices the pendant buried within soot and dirt in a pathetic attempt of concealment. It is a locket of sorts, of mythical origin, able to manifest memories. But this is no place for nostalgia, only torment can be found in these walls. With the pendant gone, something changed within Kalus; he resents his kin. Little by little the foul people of Paluster were distorting as well, for Kalus was an ancient human and all parties were unaware of his great influence over humanity. Kalus' pain was so powerful it was beginning to mark those around him. It would seem evil breeds evil. Over time, the Knights of Paluster were beginning to go mad. Their magic was altering with their minds; turning dark and physical, characteristic of the torture they performed on Kalus.

 

"Seduced by the twisted flame or not, Paluster awoke that thing themselves and drove it mad. One’s demise is always one’s own making."

 

Chapter V

 

No complex emotions are needed now; his mind is primal; abstract – only shapes that once resembled emotion remain. Rage and survival are all that matter, and escape is the route to both. Kalus stands in front of the wall one last time and begins to smack the worn flesh of his fists against the grime-covered brick. The sound of cracking was apparent, whether the sounds origin is bones or the brick is indistinguishable. That was, until the wall crumbled in his mad furry; revealing an enormous cavern, with a darkness below; an Abyss. The black void was calling to him. Did Kalus’ hatred create the Abyss below, or was it there all along; feeding on his anguish; transforming him, preparing him for this moment? Kalus looks back at the prison that once held him, now torn asunder; recognizing then what the chamber truly was – a cocoon; a shell to contain his strife, his strength, his metamorphosis.

 

Blind to any other alternative, he moves toward the Abyss. Kalus did not choose this path; he was forced down into the darkness.



Summary (This will serve as a summary about what happens as we play)

Shana is taken by a demon lady named Vennyle. She brings her to Disparel's stronghold where they take the darkness out of her. They treat her nicely throughout the whole thing. She hears fighting in the distance and walks in on Jakob and Disparel having a friendly duel. Disparel wins and she is shocked at his inappropriate behavior.

 

Jakob found an abandoned town named Dent. He meets a robot named Turner who feeds him and lets him spend the night. Jakob hears howling and goes outside towards it. There is a big black Varg and some hounds and there is also Wunan, Ethel, Holly, Bonnie, and Opal. They reason with the Varg and Jakob walks away after arguing with Opal. He find a sword named Solortus that is sentient and stuph. There is a fire and he goes towards it and finds Opal again. He mockingly shouts at the sky addressing Disparel and he actually comes. They agree to duel and so they do. Jakob got rekt and Disparel is super happy. Disparel then takes Jakob to a room where he will probably sulk.

 

Wunan gets slapped around by some frogs and dies. Alright... He is at the Varg thing and now he's at Dent with the rest of the group, apart from Shana, Jakob, and Opal.

 

Holly and Bonnie do stuph and fight the hounds at the Varg scene thingy. They are now at Dent fighting weird thingies.

 

Ethel woke up and shrekt stuph. He goes to the Varg thingy and gets taken. He has a dream about fires and stuph and Kalus says something cool or something. He wakes up in a hole and Wunan saves him. He sees the fire and finds Opal and an old man named Fizban. Eventually, Opal and Jakob are taken and Bonnie and Holly come in. The old man tells of a city named Anton and says Turner in Dent can show them the way. So Ethel, Holly, Bonnie, and Wunan go there. Turner is being taken apart by some creatures and they fight them...  

 

Have fun interpreting my poems and riddles!



Characters


@Will:

Name: Ethel

 

Gender: Male

Age: 19

Race: Human

 

Backstory: Will be revealed during the roleplay.

 

Abilities/Disabilities:

· Ethel has the strange ability to tip the balance of Darkness and Discord. He gains different abilities and disabilities based on whether he tips the balance in favor of Darkness or Discord.

Darkness Powers: When the balance is shifted towards Darkness, Ethel obtains the role of dark mage. He can use dark magic to kill enemies and restore his health. On the flip side, tipping the balance toward Darkness causes the light to fade, Ethel to slowly lose his composure, and for the creatures that go bump in the night to emerge.

Discord Powers: When the balance is shifted towards Discord, Ethel obtains the role of the healer. He uses light magic to heal his friends and cure ailments. However, tipping the balance toward Discord causes Ethel's health to steadily decline. Plus, Ethel cannot heal himself without using his dark magic in the Darkness.

 

 

Appearance: Ethel is a slim man without any hint of visible muscle. He wears a pair a blue jeans, and a black t-shirt. Over the t-shirt he wears a brown jacket. His somewhat long, wavy blonde hair sets him up to look like a "kool kid", but he really is anything but.

 

@Blewcheese:

 

Name: Wunan

Gender: Male
Age: 18
Race: Human

Backstory: Stay tuned and find out.



Abilities/Disabilities:
· Wunan is in possession of an ancient staff. He has the ability to grow and shrink the staff at his whim, up to ten times larger than his height, or a small, pocket sized twig. He is rather skilled with the staff, and it's clear he's been using it for quite a while. It is incredibly difficult for others to wield the staff, as it will seem incredibly heavy to them. However, if Wunan is ever disarmed and his staff is removed from his grasp, he'll quickly begin to shrivel and die. He needs the staff to live, but if he's deprived of it, he dies in minutes.

· By plucking a hair from his head and releasing it, Wunan is able to create a clone identical to himself. He is able to control this form with ease. Should this form be wounded, it will disappear and apply every wound that was on the clone to Wunan himself.

Appearance: Wunan is tall and muscularly built. He wears a ragged and patchy set of green clothes with occasional leaves sewn in over holes. His hair is such a light brown that it almost seems orange. His staff is incredibly ornate, decorated with emeralds and gold, and is about as tall as Wunan himself is.

Extra stuff: If nothing else, Wunan is a trickster. In fact, he seems to have the inability to take anything seriously. He'll be pulling lots and lots of pranks.

 

@MenaAthena:

 

Name: Shana

 

Gender: Female

Age: 14

Race: Human, but part shadow sorta. It's complicated.

 

Backstory: Shana was lying in a hospital bed after another failed surgery. The doctors did everything they could after the accident, but it was no use, she still couldn't see a thing. She couldn't even cry about it, her tear ducts were singed beyond use. Nothing could give her her eye sight back. At least, that's what she thought until a voice, seemingly coming from the darkness itself, said otherwise. After accepting the deal, she wasn't greeted with the light of the world. Instead she felt two large hands wrap around her body and pull her down through the bed and floor before she could scream.

Shana opened her eyes to see a bright blue sky above her. Her joy quickly turned into confusion as she surveyed the change in her surroundings. Her eyes came across a pond near by which she walked up to, gazing upon her reflection in horror. The scenery wasn't the only thing that changed.

 

Abilities/Disabilities:

One With the Shadows: With a bit of concentration, Shana can become a shadow. It this form, Shana can not touch physical things directly. Instead she manipulates the objects shadow to get it to do what she wants. She also can not go into bright light, and if she finds her self in bright light in this form, she suddenly gets knocked back to normal and becomes unconscious. Even while out of shadow form she has a very quiet demeanor that usually leaves her unnoticed.

You Can't Hide From Me: The shadows didn't simply fix her sight, they improved it. Shana can now see things or details that would normally go unnoticed. This even goes so far as to let her see the faint outline of things that would normally be invisible.

Shadow Conjuring: This is pretty self explanatory. Shana can do a small amount of shadow conjuring.

 

Weak of Will and Body: Shana is very weak willed. She won't oppose anyone's orders or decisions unless it's important to her. She is also prone to mind control and isn't very strong. 

Pacifist: While not completely against violence, she will only use it as a last resort.
The Darkness Warps: The more she uses her powers, the more her personality warps. She will become crueler, more prone to violence, and will do what ever is best for herself regardless of what it will do to others.

Light and Dark Don't Mix: Being part shadow means that healing with discord doesn't work on her, but she's human enough that it won't hurt her.

 

​Appearance: A thin, average sized girl with almost perfectly white skin and jet black hair. She wears a white turtleneck, a long black skirt that almost touches the ground, and a dark grey cloak that always covers her eyes. Said eyes are completely black and give a feeling of despair to anyone that looks directly at them, which is part of why she keeps them hidden. The combination of her quiet demeanor and plain appearance makes her very easy to forget about or overlook.

 

@wxps350:

 

Name: Hollises Fern, the Lifegiver


Gender: Female

Age: 16
Race: Human

Backstory: When her older brother died, she sought for any means necessary to bring him back. After a while of searching, she found a green book known as the "vitanomicron." She read it, and performed a ritual involving taking a recently grown sapling's leaves, a 

wooden bowl of pond water, and pouring it down the deceased person's throat. The ritual DID work, though unfortunately, two mysterious black hands grew behind her, and then grabbed her, and pulled her into a dark Abyss. When she awoke, she was in a completely different world. 


Abilities: 

 

Anima- She possesses Vita, the powerful Life Magic. With it, she can heal the wounded, calm the insane, and if done right, even revive the deceased.

 

Woods-dweller- She commonly roamed the woods when she was in the normal world, and is extra great at foraging & tracking.

 

Disabilities:

 

Bouts of Depression: Unfortunately, using the powers of Anima has negative effects on her. When she uses it, she feels drained and depressed, yet it is curable with rest.

 

Bad Fighter: Sure, she can hunt the occasional rabbit or bird, but cannot full on fight against a hound or spider.

                                   
Appearance: Short brown hair, blue-ish green eyes, and fair skin. She wears an orange dress that reaches mid-shin, and 

wears a pair of mocassins and socks. She also has an orange hairclip.

 

@Quiet:

 Name: Jakob Battal

Gender: Male
 
Age: Unknown, even to him.
 
Race: Human enough.

Backstory: I'll tell it through the roleplay.

Abilities/Disabilities:
 
·  Pyromancy - Jakob can manipulate flames and heat to create fireballs, explosions, and much more.  However, he cannot magically generate flames out of thin air; he must draw from another heat source, be it the sun, an existing fire, or even that of other bodies.  However, when he has a lot to work with, the results can be quite spectacular...and catastrophic to whoever opposes him.

· Bladesmanship - Jakob's weapon of choice (while not incinerating everything) is a massive broadsword he keeps slung over his back.  Though slow, the blade is nigh-indestrucrible, forged of unnatural metals, and almost never needs sharpening.  Though usually a mundane melee weapon, the sword was made to channel Battal's pyromancy; while charged, it can burn through steel, fire ethereal blades of pure flame, and much more.
 

· Shapeshifting - In dire situations, Jakob can unpredictably, unreliably and uncontrollably shapeshift.  However, this is more of a curse and a hindrance than an asset; he cannot shapeshift (or return to his normal form) at will, and the forms he takes are mostly useless, random, and hard to control.  Except for one.

 

· Doesn't have hands Since fire magic originate from the bones, it would make sense to burn off all the skin, flesh, and normal coverings that Jakob's hands would have.  He can still move them around normally through dark magic, but they make it rather difficult to hold on to objects that do not have grips or leather wraps. 

 

Appearance: Jakob is tall, thin and gaunt, with pure black hair.  His hands are skeletal, without a single patch of flesh on them.  He wears a black jacket, with clawlike protrusions on the shoulders and arms.  Under this jacket, he has a dull grey shirt.  He also wears coattails, despite the fact that they went out of style decades ago.

 

@Blazingice26:

 

Name: Opal / Onyx
 
Gender: Female / Male
Age: 16 At Death
Race: Shadow-Human hybrid
 
Backstory: More in-depth later, but the gist of it is that, at some point she found a small necklace with a gear-shaped pendant made of what appeared to be onyx; at some point she was brutally murdered while wearing the necklace and later "revived" as a sort of 3/4th's shadow 1/4th human hybrid monster
 
 
 
Abilities/Disabilities:
 
We're The Same, But Different - Opal shares her body with the conscious of a shadow creature, whom prefers to be called Onyx. Most(if not all) of Opal's abilities come from this union, and as such her body, powers, and personality will warp depending on how much influence Onyx has over her. 
 
Shadow Body* - Opal's body is primarily made up of a sort of living nightmare fuel, due to this, when Onyx's influence is more prevalent, the substance will become less corporeal, allowing physical attacks to pass through it with little to no damage, but will become much more vulnerable to less physical means of injury. The reverse is true when Opal is more in control
 
Dual Minded - Opal's personality will (and already has) change drastically with Onyx's influence, as he is allowed into her mind, her personality will be twisted into a darker, sadistic, and evil version of itself.
 
Stored Conscious - Opal's and Onyx's consciousness rests within the onyx gem from the original necklace, If they are ever killed, the onyx will be left with their memories, personalities all intact inside of it. 
 
Darkness Conversion - Opal, borrowing Onyx's abilties can create things out of literal darkness. The process can be extremely tiring, even painful, when trying to create things on an epic scale, Opal could possibly die after the creation is finished.
· 
Appearance: The makeup of Opal's body will morph with Onyx's influence. When Opal is almost entirely devoid of Onyx's influence, her body will appear to be mostly human, with her left arm torn off and replaced with a nightmare fuel arm of similar proportions, but a 3-fingered claw-like appendage instead of a normal hand, Onyx can manifest himself from this, with the limited ability to interact with his surroundings. When Onyx has taken over almost completely, they will manifest as a mass made of pure darkness, it can shape-shift freely, with the ability to integrate itself with the shadows around it. (Think something along the lines of Penny's fairy form) 
 
Opal's *mostly* human form stands at 6ft, making her slightly taller than average, her skin is white, and extraordinarly pale. Before her death, her hair was short with a dark-reddish color, but now it's color more closely resembles black liqourice, her hair will occasionally move and shift of it's own accord, this grows more erratic based on Onyx's mood. Her eye-color is most commonly a deep sapphire, however her eyes will flush black when she makes use of Onyx's abilities in any way.
 

Extra stuff:
At any point when Onyx manifests himself in the real world, the onyx gem that originally bound the two together will be easily viewable at a usually significant part of the object, when he appears as any kind of animal, human included, the gem will appear visibly above the "skin" where the heart would be located. When he manifests as an object, it depends on said object, I.e.t would appear in the hilt of a sword, the palm of a hand etc. 

 

@Halved:

 

Name: Bonnie

Sex: Female...?
Age: 15? (14?)
Race: Mutated Human Experiment, series B: slightly degenerated and infected
Backstory: 
HEEEEEEEEEEEEEEY! NICE TO MEET YOU! IT HAS BEEN A WHILE SINCE THE LAST TIME I WROTE TO SOMEONE. I'M SUPPOSED TO TELL YOU MY STORY NOW, I THINK.
OK!!! *CLEARS THROAT*
ONCE UPON A TIME, THERE WAS A LITTLE GIRL IN A LAB AND SHE GOT STUFF INJECTED IN HER VEINS AND THAT'S ALL I REMEMBER FROM BEFORE I BECAME LIKE THIS. NOW I HAVE SUPERPOWERS AND I CAN DESTROY ANYTHING I WANT, ISN'T THAT COOL?? >: ]
I CAN, LIKE, MUTATE MY BODY AND REGENERATE AND MY LEFT ARM IS NOT REALLY THAT SOLID, ACTUALLY I AM NOT REALLY THAT SOLID IN THE FIRST PLACE (KIND OF A SLIME GIRL : P). MY FAVORITE HOBBY IS EXPLOSIONS, I LIKE EXPLOSIONS!! I ALSO LIKE SHINY STUFF AND FIGHTING VIDEO GAMES AND GRENADES, OH MAN I LIKE GRENADES. I CAN EVEN TRANSFORM MY ARMS IN CANNONS (HINT: THAT'S SOOOOOOO COOL! *q*).
NOW I'M GETTING BORED OF THIS USELESS BACKSTORY, YOU'LL LEARN MORE ABOUT ME AS WE ROLEPLAY (I'M SURE IT WILL BE A HELLOT OF FUN!!!)
BY THE WAY THE THING ON MY HEAD IS MY BEST FRIEND AND MY PARASITE WE HAVE BEEN TOGETHER SINCE I CAN REMEMBER. IT DOES NOT SPEAK A LOT, BUT IT'S HELPFUL WHEN I NEED IT :3

Abilities/Disabilities:
(If you are part of the Game Changer RP, her powers are basically Wy's)

REGENERATION!!
That. It consumes a lot of energy though, so she is not immortal.

WEAPONS!!!
She carries around with her a lot of bombs, guns, knives, bullets, gunpowder. She can mutate her arms into weapons, which can be a sword, a gun, or even a cannon.

NOT HUMAN AT ALL
Her body is rather slimy. This makes her agile and fast, yet weak and really fragile, meaning it's easy for her to have to regenerate. 

Other abilities will be revealed in the future

post-467982-0-92471000-1422800037.jpg

 

Make sure you visit the thread "The Nexus" to see some other cool stuff that may relate to this roleplay!

Edited by CloakofCrow
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Name: Ethel

 

Gender: Male

Age: 19

Race: Human

 

Backstory: Will be revealed during the roleplay.

 

Abilities/Disabilities:

· Ethel has the strange ability to tip the balance of Darkness and Discord. He gains different abilities and disabilities based on whether he tips the balance in favor of Darkness or Discord.

Darkness Powers: When the balance is shifted towards Darkness, Ethel obtains the role of dark mage. He can use dark magic to kill enemies and restore his health. On the flip side, tipping the balance toward Darkness causes the light to fade, Ethel to slowly lose his composure, and for the creatures that go bump in the night to emerge.

Discord Powers: When the balance is shifted towards Discord, Ethel obtains the role of the healer. He uses light magic to heal his friends and cure ailments. However, tipping the balance toward Discord causes Ethel's health to steadily decline. Plus, Ethel cannot heal himself without using his dark magic in the Darkness.

 

 

Appearance: Ethel is a slim man without any hint of visible muscle. He wears a pair a blue jeans, and a black t-shirt. Over the t-shirt he wears a brown jacket. His somewhat long, wavy blonde hair sets him up to look like a "kool kid", but he really is anything but.

Edited by Will
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Name: Wunan

Gender: Male
Age: 18
Race: Human

Backstory: Stay tuned and find out.



Abilities/Disabilities:
· Wunan is in possession of an ancient staff. He has the ability to grow and shrink the staff at his whim, up to ten times larger than his height, or a small, pocket sized twig. He is rather skilled with the staff, and it's clear he's been using it for quite a while. It is incredibly difficult for others to wield the staff, as it will seem incredibly heavy to them. However, if Wunan is ever disarmed and his staff is removed from his grasp, he'll quickly begin to shrivel and die. He needs the staff to live, but if he's deprived of it, he dies in minutes.

· By plucking a hair from his head and releasing it, Wunan is able to create a clone identical to himself. He is able to control this form with ease. Should this form be wounded, it will disappear and apply every wound that was on the clone to Wunan himself.

Appearance: Wunan is tall and muscularly built. He wears a ragged and patchy set of green clothes with occasional leaves sewn in over holes. His hair is such a light brown that it almost seems orange. His staff is incredibly ornate, decorated with emeralds and gold, and is about as tall as Wunan himself is.

Extra stuff: If nothing else, Wunan is a trickster. In fact, he seems to have the inability to take anything seriously. He'll be pulling lots and lots of pranks.

 

(Who can guess the mythologic character Wunan's based on?)

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(Uh... Loki! Nanwu!? Annuw? I got no clue, but I like Nanwu.)

 

Name: Shana

 

Gender: Female

Age: 14

Race: Human, but part shadow sorta. It's complicated.

 

Backstory: Shana was lying in a hospital bed after another failed surgery. The doctors did everything they could after the accident, but it was no use, she still couldn't see a thing. She couldn't even cry about it, her tear ducts were singed beyond use. Nothing could give her her eye sight back. At least, that's what she thought until a voice, seemingly coming from the darkness itself, said otherwise. After accepting the deal, she wasn't greeted with the light of the world. Instead she felt two large hands wrap around her body and pull her down through the bed and floor before she could scream.

Shana opened her eyes to see a bright blue sky above her. Her joy quickly turned into confusion as she surveyed the change in her surroundings. Her eyes came across a pond near by which she walked up to, gazing upon her reflection in horror. The scenery wasn't the only thing that changed.

 

Abilities/Disabilities: 

One With the Shadows: With a bit of concentration, Shana can become a shadow. It this form, Shana can not touch physical things directly. Instead she manipulates the objects shadow to get it to do what she wants. She also can not go into bright light, and if she finds her self in bright light in this form, she suddenly gets knocked back to normal and becomes unconscious. Even while out of shadow form she has a very quiet demeanor that usually leaves her unnoticed.

You Can't Hide From Me: The shadows didn't simply fix her sight, they improved it. Shana can now see things or details that would normally go unnoticed. This even goes so far as to let her see the faint outline of things that would normally be invisible.

Shadow Conjuring: This is pretty self explanatory. Shana can do a small amount of shadow conjuring.

 

Weak of Will and Body: Shana is very weak willed. She won't oppose anyone's orders or decisions unless it's important to her. She is also prone to mind control and isn't very strong. 

Pacifist: While not completely against violence, she will only use it as a last resort.
The Darkness Warps: The more she uses her powers, the more her personality warps. She will become crueler, more prone to violence, and will do what ever is best for herself regardless of what it will do to others.

Light and Dark Don't Mix: Being part shadow means that healing with discord doesn't work on her, but she's human enough that it won't hurt her.

 

​Appearance: A thin, average sized girl with almost perfectly white skin and jet black hair. She wears a white turtleneck, a long black skirt that almost touches the ground, and a dark grey cloak that always covers her eyes. Said eyes are completely black and give a feeling of despair to anyone that looks directly at them, which is part of why she keeps them hidden. The combination of her quiet demeanor and plain appearance makes her very easy to forget about or overlook. 

 

(Tell me if anything needs adjustment.)

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IF it's still open...

 

Name: Hollises Fern, the Lifegiver

Gender: Female

Age: 16
Race: Human

Backstory: When her older brother died, she sought for any means necessary to bring him back. After a while of searching, she found a green book known as the "vitanomicron." She read it, and performed a ritual involving taking a recently grown sapling's leaves, a 

wooden bowl of pond water, and pouring it down the deceased person's throat. The ritual DID work, though unfortunately, two mysterious black hands grew behind her, and then grabbed her, and pulled her into a dark Abyss. When she awoke, she was in a completely different world. 


Abilities: 

 

Anima- She possesses Vita, the powerful Life Magic. With it, she can heal the wounded, calm the insane, and if done right, even revive the deceased.

 

Woods-dweller- She commonly roamed the woods when she was in the normal world, and is extra great at foraging & tracking.

 

Disabilities:

 

Bouts of Depression: Unfortunately, using the powers of Anima has negative effects on her. When she uses it, she feels drained and depressed, yet it is curable with rest.

 

Bad Fighter: Sure, she can hunt the occasional rabbit or bird, but cannot full on fight against a hound or spider.

                                   
Appearance: Short brown hair, blue-ish green eyes, and fair skin. She wears an orange dress that reaches mid-shin, and 

wears a pair of mocassins and socks. She also has an orange hairclip.

Extra stuff: Aint got nuttin' here.

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Name:  Michael

 

Gender: Male

age: 18

Race: Human

 

appearance: Tall slim teenager with brown hair. He has light blue eyes, ripped jeans, and a white tee shirt

 

Backstory: When he went insane and cut his brother with a knife on the arm it triggered something bad. The next morning he woke up in his brothers room coated in his brothers blood. Something whispered in his ear that I could make it all a bad dream, he accepted and was pulled into the floor by the shadow hands. He woke up and felt hollow something was missing he tried to pece together what had happed the past month and couldent.

 

Abilitys and disablitys

 

Good fighter: He can use any tool to fight a dagger, knife, bow, sword. pretty much anything that you can hit someone with and knock them out.

Split personalitys: One of his personality's is a survivalist and knows how to use herbs to cook and how to hunt. This personality is triggered when he's badly hurt.

 

Spilt personalitys: One of his personality's is slightly murderous. If he doesn't kill something in a week He will go on a rampage. This personality is triggered when he hurts someone else

Untrustfull: Wont trust easily.

 

 

 

 

 

 

 

Edited by geni0529
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