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Natural Road & Cobblestone Road on same square


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So in my world, I pitchforked a bunch of rocky turfs and cobblestone turfs.
Later I read wiki,natural road is 50% increase in mov spd, whereas cobblestone road is 25%...

Realizing my stupidity in wasting time, I tested out to see what happen if I place down cobblstone road on top of natural road. Its really hard for me to tell the difference... So I assume natural road 50% was applied, instead of 25% nor speed stacking.

Just want a confirmation... have anyone tested this out?

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