Petzi Posted January 9, 2015 Share Posted January 9, 2015 One thing I'm sure most Don't Starve player loathe is the way the game treats the placement of objects in invlaid positions, for examle, if there's something on the ground already. First of all, the green-red tint that's supposed to indicate whether or not you can place an item is often useless, because the game already has a tint when it's winter, twilight, night-time, etc. But worse than that is the fact that when you try to place an item in an invalid position the item get de-selected. So instead of simply clicking somewhere else, you have to go over to the craft menu, re-select the thing and pray that this time the game lets you place it. But of course it won't, because you have to repeat the frustrating process at least 3 times, 5 if it's an emergency. I propose that instead of de-selecting an object that's being placed where it doesn't fit, let it stay selected and play the same sound that plays (for example) when you try to put non-food items in the crockpot Does anyone else feel this way, or am I just being crazy? Link to comment Share on other sites More sharing options...
BooBoodogboo Posted January 10, 2015 Share Posted January 10, 2015 When you can plant or drop an object, it says "plant" or "drop", just ignore the colours ^^ Link to comment Share on other sites More sharing options...
Mobbstar Posted January 11, 2015 Share Posted January 11, 2015 there's a don't drop mod, can't remember its name. Link to comment Share on other sites More sharing options...
WeXaztor Posted January 26, 2015 Share Posted January 26, 2015 ye the de-selecting is really annoying, Works alot better with a controller though, but of course controllers have its own limits. Link to comment Share on other sites More sharing options...
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