MitchellFielder Posted December 6, 2014 Share Posted December 6, 2014 I've been having a problem with updating my DS character mod to DST I used the willow images as my atlas-0 file and changed them to create my character art, and I keep getting this error in DST Even when I use the willow.zip file that comes with DST this happens. Does anyone know a fix for this? Thanks in advance! Link to comment Share on other sites More sharing options...
rezecib Posted December 7, 2014 Share Posted December 7, 2014 Using willow.zip directly wouldn't work because it's still setting the build based on your character's prefab name. But I'm guessing this is because you haven't reorganized the fn() (constructor) for your character into common_postinit() and master_postinit(). Look at how the main character prefabs have changed between DS and DST for reference. Link to comment Share on other sites More sharing options...
acemurdock Posted December 9, 2014 Share Posted December 9, 2014 Are you testing this with a whole new mod file or are you just replacing the willow textures in game? I usually get that ghost character if there's a problem with the build (you need the build renamer tool to change it to your filename) or if you didn't zip up the file correctly. If those two don't work then it's a deeper problem like rezecib suggested. Link to comment Share on other sites More sharing options...
MitchellFielder Posted December 12, 2014 Author Share Posted December 12, 2014 Sorry for the late reply!It was the build name, I have a tenancy for missing that out :SThanks for all of your help, wouldn't have done it without you Happy modding! Link to comment Share on other sites More sharing options...
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