Text call efficiency


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Probably you already planned to do this.

 

I'm currently making a translation mod and noticed a ton of lines of text are repeated, ex. "I cooked it myself" was one that was written a bunch of separate times even though it's the same exact line. Translation modding would go much, much faster if there was just a single line that was chosen to be called in the various different situations required, instead of repeating it.

 

I don't know if it would make your games harder to program that way though.

 

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