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I get lag half the time in ruins. Any solutions?


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You know, if you are experiencing lag in the ruins, it's time to either

 

A) Get a new computer

B) Stop playing DS

C) Slaughter everyone you know

 

I take C please!

 

BTT:

 

You would really help us by posting your system hardware and the mods you are using. At the current state nobody can help you ... besides weirdobob's answer C^^

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I take C please!

 

BTT:

 

You would really help us by posting your system hardware and the mods you are using. At the current state nobody can help you ... besides weirdobob's answer C^^

Hardware as in hard disk, ram and stuff? I have a good graphics card, 3GB RAM (I know my ram isn't the best, but hei, I can't do anything about that) and I have 297 GB hard disk space.

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Hardware as in hard disk, ram and stuff? I have a good graphics card, 3GB RAM (I know my ram isn't the best, but hei, I can't do anything about that) and I have 297 GB hard disk space.

 

What is a "good" graphics card?

 

You can compare your system to the minimum system specs here:

 

  • MINIMUM: 
    • OS:Windows XP/Vista/Windows 7/Windows 8 
    • Processor:1.7+ GHz or better 
    • Memory:1+ gigs of RAM GB RAM 
    • Graphics:Radeon HD5450 or better; 256 MB or higher 
    • DirectX®:9.0c 
    • Hard Drive:500 MB HD space 
    • Sound:100% DirectX9.0c compatible sound card and drivers

 

If your system is definitely better than that above:

 

Are you using mods?

When exactly does the issue happen?

Is some application running in the background while you are playing?

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If your using minimap mod, that might be part of the problem. When I used it (mod) it gave me problems everywhere in the game. On the surface, it made my day last 20 minutes after day 30 or so. Caves and ruins were fine until I had explored the entire cave or ruin and had an earthquake, nightmare cycle or cave worm attack. Since I disabled it, days are back to normal, caves and ruins are fine, minimum lag around my base.

Now, let's talk RockLobsters... If you bring them down to the ruins, once they get out of hand, you'll probably experience some lag.

Other than that, I don't know.

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Now, let's talk RockLobsters... If you bring them down to the ruins, once they get out of hand, you'll probably experience some lag.

 

Rock lobsters get out of hand there? To me, the sheer supremacy of worms (and occasionally some slurpers) simply smother the lobsters. (of course some more or less survive under their shell, but still)

 

I can't report significant lag in ruins either, only when the nightmare cycle changes there is some stutter.

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