Thoong Posted October 23, 2014 Share Posted October 23, 2014 how can i make 2-side hat? like right side and left side with difference image http://forums.kleientertainment.com/files/file/373-hat-example/ this example file its just flip. thank you.ps.sorry for my bad english. Link to comment Share on other sites More sharing options...
boardman94 Posted October 29, 2014 Share Posted October 29, 2014 This is currently impossible.This is because everything in this game has only three sides(front, back, side)The left and right sides are just mirror images(flipped)This is controlled by the C++ part of the code and is un-modable.(If I am wrong please tell me) Link to comment Share on other sites More sharing options...
DeathDisciple Posted October 29, 2014 Share Posted October 29, 2014 As far as hat symbol goes, you're right, but for different reasons. The player animations are referencing just front back side, and hat is just a symbol replacement for animations. Theoretically if someone would replace all player anims with new custom made that had separate left and right it would make it possible, but THAT is highly unlikely/unviable solution. As far as 'everything in the game' goes, full animations for ground objects can have separate left and right, mirroring is always being executed but animation being mirrored for right->left can be different than animation used for left->right - modtools use anim names for determining the behavior. Link to comment Share on other sites More sharing options...
Heavenfall Posted October 29, 2014 Share Posted October 29, 2014 Instead of changing the animations, why don't you just detect which way the player is facing and change what build is used? Link to comment Share on other sites More sharing options...
DeathDisciple Posted October 29, 2014 Share Posted October 29, 2014 Yeah, true, I guess I was stuck in explaining why the single build wouldn't work instead of finding a proper workaround. Link to comment Share on other sites More sharing options...
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