DST: IS-Unplayable.


sving

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Ey guys.

Got my DST key yesterday. Been playing quite a while

And every server has a huge problem- PING

Its impossible to play for now. However i made a video showing the ping and lag i was getting

Had more than 40 fps in game.

 

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I understand that its BETA and theres alot of bugs but why you give us game that is just unplayble?

Before anyone says i have bad connection- on 3 servers iv'e been testing everyone had this lag problem, everyone had high ping.

Again i know its beta but try to fix it somehow. I never had such lagg on other games.

 

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if somone is reading this, i got a key to give away

 

FW4M-6390-VR7E-QUHB-2T8N

 

You can't give away a key that's already been used. Also, I'm not sure if you are aware but DST is in closed beta which means it's not supposed to be entirely playable. It's meant for players to find bugs and report them. If you're looking for a fully functional game, then you should wait for the game to become public. 

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You can't give away a key that's already been used. Also, I'm not sure if you are aware but DST is in closed beta which means it's not supposed to be entirely playable. It's meant for players to find bugs and report them. If you're looking for a fully functional game, then you should wait for the game to become public. 

 

Maybe its been used by other person ho was read this post before you?

And as the other guy said lag is in first place.

Aaand you cant really test it, its this giant blob of lag in front of you.

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Lag should be their number one priority before anything else. Sadly, by watching their last twitch stream, it seems that they do not consider this as a really important matter.

 

 

Maybe its been used by other person ho was read this post before you?

And as the other guy said lag is in first place.

Aaand you cant really test it, its this giant blob of lag in front of you.

 

I personally think that gameplay bugs are a lot more significant than connection issues. The faster they find all of the gameplay bugs, the faster the game can open to the public. Fixing connection issues is usually nowhere near as complex as finding all of the game bugs there will be.

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I personally think that gameplay bugs are a lot more significant than connection issues. The faster they find all of the gameplay bugs, the faster the game can open to the public. Fixing connection issues is usually nowhere near as complex as finding all of the game bugs there will be.

 

The more laggy a game is, the more weird bugs could appear. According to you logic, you'd rather play a constant laggy game where you are teleporting yourself without being able to do ****, making gathering and PvP unbearable, than playing a smooth online game with some bugs that could always being patched easily with a simple hotfix ?

 

Dude, you need to realize you are not playing the regular DS anymore. This is the MP version of it. Lag IS the number one issue and connections between players should be improved as soon as possible prior to fixing minor bugs.

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The more laggy a game is, the more weird bugs could appear. According to you logic, you'd rather play a constant laggy game where you are teleporting yourself without being able to do ****, making gathering and PvP unbearable, than playing a smooth online game with some bugs that could always being patched easily with a simple hotfix ?

 

Dude, you need to realize you are not playing the regular DS anymore. This is the MP version of it. Lag IS the number one issue and connections between players should be improved as soon as possible prior to fixing minor bugs.

 

Like I said, it was merely my opinion and the lag that I have on most servers I play on is hardly noticeable anymore. I'm probably not experiencing the same lag as you and that's likely why our opinions differ. Most of the bugs aren't stemming from rubberbanding/lag.  I don't think that lag is a number one issue, and if it was I'm sure Klei would have done something about it already.

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I personally think that gameplay bugs are a lot more significant than connection issues. The faster they find all of the gameplay bugs, the faster the game can open to the public. Fixing connection issues is usually nowhere near as complex as finding all of the game bugs there will be.

Kidding right?

 

SOOO you mean you better play a game thats like lagging your character away every 3 seconds and you cant fight in any way (as shown in video) than like not picking up an item thats bugged of some sort? really?

I couldnt even pick up an item from ground due to laggs and you talk about "bugs"

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Kidding right?

 

SOOO you mean you better play a game thats like lagging your character away every 3 seconds and you cant fight in any way (as shown in video) than like not picking up an item thats bugged of some sort? really?

I couldnt even pick up an item from ground due to laggs and you talk about "bugs"

Then you're most likely playing on a server far away from you and you have 150+ ping

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Then you're most likely playing on a server far away from you and you have 150+ ping

 

 

And? they need to fix it. you really have no idea whats all this about then. as i said before

i have no problems what so ever on other games.

My connection is excellent.

and from 3 servers ive been testing everyone had high ping.

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And? they need to fix it. you really have no idea whats all this about then. as i said before

i have no problems what so ever on other games.

My connection is excellent.

and from 3 servers ive been testing everyone had high ping.

 

I have 18 hours on DST, I can surely state my opinion without someone telling me I'm wrong.  I never said there was no problem, I just simply said that gameplay bugs are more important to me.

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@critiqued It's a multiplayer dude. This game is a multiplayer version of Don't Starve. For any multiplayer, such strong lag issues should always be resolved first in order to make it playable for most of us. I know you have your own opinion and I respect it, but fact is you are still talking as if you were playing to the regular and solo version of DS.

 

A multiplayer game has different issues than a solo game, and making a smooth connection between players is the core of any MP-based game. You need to realize that. ;)

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Same here! I can host Minecraft servers with 20 people, with 10 viewing distance, loading entire chunks of blocks and monsters and everything and nobody lags. My internet speed is 60Mbps download and 5Mbps upload, the upload counts, but 5 is enough. And here I can barely host 3 people with myself lagging too. I've tried like 20 different servers, only like 10% of every server I try has average ping, and I ask how the hell do they even manage to get it like that.

If there's no content and a lot of gameplay bugs, than lag doesn't matter, but I haven't experienced a single bug in playing for like 3 days now, 6 hours each. Don't starve also has a lot to offer and that's why lag matters now more than anything, once there's lag and enough content and almost no bugs, no more bug-fixes or game feature additions will make that lag less of a pain in any game.

Regards
Aqualight

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Maybe its been used by other person ho was read this post before you?

And as the other guy said lag is in first place.

Aaand you cant really test it, its this giant blob of lag in front of you.

 

I'd like to point out that some people don't have the same problems as others. You're basically making an assessment of DST without taking into consideration that A. It is a Beta and B. Not everybody shares the same experience and problems.

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I'd like to point out that some people don't have the same problems as others. You're basically making an assessment of DST without taking into consideration that A. It is a Beta and B. Not everybody shares the same experience and problems.

 

What do you mean exactly ? Just because game works fine for 10 % of players includig you without any lag issue (which I hardly doubt on that point) means they should put connection problems aside and focus on minor bugs instead ?

 

 

"Not everybody shares the same experience and problems"

 

How to sound fully selfish in one post. Congrats.

 

 

 

@Pyromailmann Let's hope this is true. I fully trust Klei on making the best smooth experience possible for DST, but as I said, they were not that concerned about lag in their latest stream on twitch. I sincerely hope this was not to be meant. :-)

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What do you mean exactly ? Just because game works fine for 10 % of players includig you without any lag issue (which I hardly doubt on that point) means they should put connection problems aside and focus on minor bugs instead ?

 

 

"Not everybody shares the same experience and problems"

 

How to sound like a selfish in one post. Congrats.

Well, it is true. Everyone doesn't live in the same mindset. Also, calling someone else's post about fact is like calling something real fake.

-.-

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What do you mean exactly ? Just because game works fine for 10 % of players includig you without any lag issue (which I hardly doubt on that point) means they should put connection problems aside and focus on minor bugs instead ?

 

 

"Not everybody shares the same experience and problems"

 

How to sound like a selfish in one post. Congrats.

*Sigh*I don't like it when people ignore the point of a post.

 

"Not everybody shares the same experience and problems" is saying that everybody's  experience in DST is different in some way. Some people experience major problems,some don't. Basing an entire post off of a single experience isn't a good idea because of this,especially in a Beta. Also,I never suggested that they should focus on smaller things,what're you talking about?

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SethR (or some other dev) mentioned recently in the forums they are working on dedicated servers which will have lower requirements and be more efficient). This'll mean no one gets 0 ping while everyone else lags. I assume they're also working on the efficiency of PC-hosted computers.
 

Do any of you happen to know what the specs of the computer/internet connection of the server you play on? Player-hosted servers often suck - they don't realize how much power it takes to run well.

 

Mine is an i7-4470k w/ 60Mb/s and the lag is minimal for my friend. also @Spinosaure, their twitch stream is a terrible indication of normal gameplay. Streaming while playing puts way higher of a strain on their ping than it would otherwise. While streaming, I had 400 ping on a random's server. While not streaming, it was a cool 70.

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And? they need to fix it. you really have no idea whats all this about then. as i said before

i have no problems what so ever on other games.

My connection is excellent.

and from 3 servers ive been testing everyone had high ping.

 

Um... I'm not sure you understand what ping is. Ping is a measurement of the time it takes for a packet to travel from you to another computer and back. So if people have high ping, it's mostly a product of the physical distance between you and the server, not your or their particular connection or even the server's code.

 

That being said, lag is not just a product of ping. It seems that servers often fail to tick players frequently enough, which mostly affects the action prediction of clients. But as JBeetle said, dedicated servers are coming and those should improve the situation.

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I understand that its BETA and theres alot of bugs but why you give us game that is just unplayble?

 

Why does noone understand, what BETA really means? (Not only in DST, in every BETA game) D=

BETA doesn't mean "Hey, you can play it early, but it has bugs"

It means that YOU are the tester of the game and YOU are supposed to help fixing the game!

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Why does noone understand, what BETA really means? (Not only in DST, in every BETA game) D=

BETA doesn't mean "Hey, you can play it early, but it has bugs"

It means that YOU are the tester of the game and YOU are supposed to help fixing the game!

 

I understand what BETA means. If you want to people test the game and list bugs thats in the game make the game playable. By playable i mean you cant really test ANYTHING right now with this lag.

They should had tested this lag thing before giving people keys.

I dont know how. Maybe trying connecting from different places? you name it.

Now somone will say "oh Sving, not everyone has these problems" yes i know

And not everyone will write a letter or even register to forum just to report a bug. 

Some people will do ofcourse but not all of them. And some people like me for example

ho wants to report bugs CANT even find a single one do to this lag.

Now this being said i guess we just wait till fixes.

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I understand what BETA means. If you want to people test the game and list bugs thats in the game make the game playable. By playable i mean you cant really test ANYTHING right now with this lag.

They should had tested this lag thing before giving people keys.

 

I'm sorry but this really shows how ignorent you are when it comes to game design and testing. This IS the testing, testing the lag thing before giving out keys is like saying they should have completed the game fixing all the bugs before they did the beta test, it just doesnt make sense

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