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Insanity: Partners


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      Since it’s a world where two characters exist trying to survive, why not make one’s sanity level effect the other? Let’s get Wilson for instance. His sanity level is so low to the point where he would say something such as, “You know, you’d make a wonderful test subject.”  and other mumbo jumbo such that the partner’s sanity begins to lower or at a faster rate. It’s a small mechanic that I would love to be implemented because it adds an extra co op feel and makes it more dire for both of you to work together or go insane together. I guess that would only work when both players are around each other. Just a thought.

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