T4T3RGR3NAD3R Posted September 22, 2014 Share Posted September 22, 2014 I think huddling for warmth might be neat. Any thoughts? (In a hypothetical situation where making this work would not be an issue)Edit: I was thinking that this would be at expense of mobility, and two little weirdos would huddle up on the ground together. Keep that in mind. Link to comment Share on other sites More sharing options...
PigRider Posted September 22, 2014 Share Posted September 22, 2014 Yes, but you still smell like sweat... Link to comment Share on other sites More sharing options...
the truthseeker Posted September 22, 2014 Share Posted September 22, 2014 With clipping and overlap, I'd hate for there to be a "proximity" problem to this working. Saying "no" for now. Link to comment Share on other sites More sharing options...
Flopjack Posted September 22, 2014 Share Posted September 22, 2014 With clipping and overlap, I'd hate for there to be a "proximity" problem to this working. Saying "no" for now.What do you mean? Link to comment Share on other sites More sharing options...
the truthseeker Posted September 22, 2014 Share Posted September 22, 2014 What do you mean?problems the game has had historically before. Link to comment Share on other sites More sharing options...
BerryPunch Posted September 22, 2014 Share Posted September 22, 2014 What do you mean? It'd sorta be the same problem with getting in that perfect spot for trees to shade you, I think. Link to comment Share on other sites More sharing options...
Webberdidnothingwrong Posted September 22, 2014 Share Posted September 22, 2014 With clipping and overlap, I'd hate for there to be a "proximity" problem to this working. Saying "no" for now.B-but truth senpai, I need to snuggle you. Link to comment Share on other sites More sharing options...
MatGreevil7 Posted September 22, 2014 Share Posted September 22, 2014 With clipping and overlap, I'd hate for there to be a "proximity" problem to this working. Saying "no" for now. The issues could be solved by doing something similar to standing under/near trees for rain/heat protection. As for the sweat:Emotes could also include a character saying "Who smells?" Link to comment Share on other sites More sharing options...
Habberdash Posted September 22, 2014 Share Posted September 22, 2014 Saying no because I don't wanna fuel any fanfics. (Looking at you Wendilson shippers) Link to comment Share on other sites More sharing options...
TentacleStew Posted September 22, 2014 Share Posted September 22, 2014 I don't believe this would be a very effective feature to add, as having two people run side byside close enough seems difficult/inefficient/suboptimal(for gathering) and the impact it could have on freezing time should be negligible at most like about as effective as two people without a fire in the dead of winter hugging for warmth(useless right?). Link to comment Share on other sites More sharing options...
T4T3RGR3NAD3R Posted September 23, 2014 Author Share Posted September 23, 2014 With clipping and overlap, I'd hate for there to be a "proximity" problem to this working. Saying "no" for now.I understand that it likely couldn't work, but in a hypothetical situation where it would certainly work, would you like to see it? Link to comment Share on other sites More sharing options...
the truthseeker Posted September 23, 2014 Share Posted September 23, 2014 not likely. I'd rather be moving than standing still. Link to comment Share on other sites More sharing options...
Paradoxical Posted September 23, 2014 Share Posted September 23, 2014 I think that realistically, it wouldn't do too much. However, I can imagine this being more effective by, say, giving a sanity boost when you're nearby another player, with a bigger boost if you and the other player(s) are standing by a fire at night? Something like that. Having companionship DOES do a lot for one's sanity. Just look at Woodie and Lucy =D EDIT: As an afterthought, when you spend too much time with a friend, you often start to hate their guts a little. Maybe you get a boost when around someone else, but when you're too close for too long, it starts to drain your health/sanity? Link to comment Share on other sites More sharing options...
Mobbstar Posted September 23, 2014 Share Posted September 23, 2014 The issues could be solved by doing something similar to standing under/near trees for rain/heat protection. As for the sweat:Emotes could also include a character saying "Who smells?" I suggested that to SethR already, about the "share umbrella" idea. These things would be really nice co-operation features, but for an extreme most of 64 players, the calculations, and consequental lag, would be horrendous. Link to comment Share on other sites More sharing options...
DwerBomb Posted September 26, 2014 Share Posted September 26, 2014 Meh.We don't need it. Link to comment Share on other sites More sharing options...
Wwlink55 Posted September 26, 2014 Share Posted September 26, 2014 B-but truth senpai, I need to snuggle you. Wish I didn't know what'll happen to that little girl later on in the story... (nothing sexual...but horribly morbid and depressing) Link to comment Share on other sites More sharing options...
Monkey_BBZ Posted September 26, 2014 Share Posted September 26, 2014 The issues could be solved by doing something similar to standing under/near trees for rain/heat protection. Mmm, this has been discussed before and with the constant moving, it would cause lag. Link to comment Share on other sites More sharing options...
jbeetle Posted September 27, 2014 Share Posted September 27, 2014 I actually say yes. for the same reason that standing near trees helps. Link to comment Share on other sites More sharing options...
Zeklo Posted September 27, 2014 Share Posted September 27, 2014 I see no reason why not. Its the little things that count after all. Link to comment Share on other sites More sharing options...
Toros Posted September 28, 2014 Share Posted September 28, 2014 No, this would not add anything of value to don't starve. There's already an excellent mechanic in place to prevent freezing when stationary. It's called a campfire, and it's one of the cheapest things to make already. Link to comment Share on other sites More sharing options...
RalphKastro Posted September 28, 2014 Share Posted September 28, 2014 No, this would not add anything of value to don't starve. There's already an excellent mechanic in place to prevent freezing when stationary. It's called a campfire, and it's one of the cheapest things to make already.burning everything in your path while you take a stroll during winter completely undressed is even cheaper... Link to comment Share on other sites More sharing options...
the truthseeker Posted September 28, 2014 Share Posted September 28, 2014 burning everything in your path while you take a stroll during winter completely undressed is even cheaper...Somewhere, Willow just felt very very happy. Link to comment Share on other sites More sharing options...
Richie84 Posted September 30, 2014 Share Posted September 30, 2014 Mmm, this has been discussed before and with the constant moving, it would cause lag. I think that realistically, it wouldn't do too much. However, I can imagine this being more effective by, say, giving a sanity boost when you're nearby another player, with a bigger boost if you and the other player(s) are standing by a fire at night? Something like that. Having companionship DOES do a lot for one's sanity. Just look at Woodie and Lucy =D EDIT: As an afterthought, when you spend too much time with a friend, you often start to hate their guts a little. Maybe you get a boost when around someone else, but when you're too close for too long, it starts to drain your health/sanity? To solve the lag problem, both with the umbrella and the huddling the warmth thing, I think making the proximity detector only work when standing still would solve that problem, maybe give it a few seconds where you have to be standing still long enough for it to activate so it's not going on and off all the time? Would that be a solution or would there still be a lag problem? Also, I like the idea of a sanity boost when standing around a campfire better than using it for warmth. It would encourage co-op and sticking together. Link to comment Share on other sites More sharing options...
XirmiX Posted October 2, 2014 Share Posted October 2, 2014 I think this is a great idea. For one, it makes sense, and second, it would be a reason to play multiplayer as a co-operative instead of some dull PvP. Link to comment Share on other sites More sharing options...
ThePreChewedTree Posted October 2, 2014 Share Posted October 2, 2014 YEAH!!! LET'S SNUGGLE!!!!! Link to comment Share on other sites More sharing options...
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