About XP


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For now you can use XP only for unlocking more characters. When XP is out if its CAP – it's wasted. That's a pity.

 

So, my suggestion is to store XP for extra purposes. Which purposes? The only idea i have for now is a starting items/resources. And here is some ways of implementation.

 

Variant 1. Extra button in a StartNewGame's window which allow you to buy some stuff and 'equip' it for your next game or world.

 

Variant 2. Special in-game objects (Maxwell's Store sounds interesting, no?) which allow you do the same.

 

In both cases the diapason of choice is all available resources/items. Otherwise, if it'll be limited and random, I hope they wouldn't be useless.

 

Here I'll share more ideas about not wasting XP when I got one. Feel free to shear yours ^__^

 

 

P.S.: excuse me my english. Also, I don't know is there any familiar topics so I start this one. I tried to find some of them, but it ask me to update my profile. Tried to update profile but it says I don't have a permission for that o__0

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