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Can someone help-me? i'm playing this for the first time and i'm at my first winter ( RoG at 11 days of winter) and didn't have much time to get ready to it, an ice giant ( I have no idea what is that, one eye 2 big horns) have appear and it have killed all the beefalos that stay near of my base, and have left it in ruins, I can construct my base again but how about the beefalos near of me? they will spaw again?

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Let's step this through one at a time.

The "ice giant" is a Giant called Deerclops who is born just to destroy your base. Literally. He's powerful, and he can freeze you, and if you aren't prepared for him, you'll have to run.

The Beefalos (beefaloes?) will come back if there is at least one Beefalo still alive. Generally more than one herd of Beefalo will spawn, and if you want, you can draw some away with a Beefalo Horn to make a new herd. But if they all died, they won't be coming back.

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Good ole' That inhumane scum  Deerclops!

 

 

It helps to run away and burn trees for warmth while far ahead if you're not in a position to fight back. *prays* May some Beefalo have survived his onslaught.

 

 

Assuming you can kill it, save the eyeball for Spring! You can make something very neat from it. Something I'd recommend learning how to make a sewing kit for, 

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I haven't pay attention to the warning :S, and thank you for the help guys and sorry for my bad english ( i'm from brazil), for now I have change my config for the world to make the normal season last for 30 days while the 2 harder seasons last the normal time, just because i'm having some trouble to get ready to the first season, but i'm now in the first day of winter on a new try with 5 farms, 2 ice box with a good amount of food and 2 winter hats to survive.

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I haven't pay attention to the warning :S, and thank you for the help guys and sorry for my bad english ( i'm from brazil), for now I have change my config for the world to make the normal season last for 30 days while the 2 harder seasons last the normal time, just because i'm having some trouble to get ready to the first season, but i'm now in the first day of winter on a new try with 5 farms, 2 ice box with a good amount of food and 2 winter hats to survive.

Find allies. Normally multiple pigs, but Beefalo work as well. So when you get Hounds (Or a Giant like Deerclops) you can bring them along to fight or bring the fight to them for assistance. Often they alone won't be enough for Giants, but of you go in hit and run back that could do it to defeat your enemy. 

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You shouldn't have started game with reign of giants imediatly, in your case you should play vanilla at first, because RoG is much harder than vanilla. (Guess you haven't read that warning, that KLEI put in game)

 

Deerclops spawns in vanilla aswell.

And ROG is not, exactly, harder, just harder to learn. More things to kill you, but more tricks against them, for me ROG is, actually, easier with addition of cacti, - santy restoration, moles - easy stone and meat farm, flingomatics - extingush fires, including ones from fire hounds.

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Too many things to simply list. This page lists all the changes though.

 

Deerclops simply does not freeze anymore and has a bigger attack area. 

 

I have passed from the first winter with a good ammount of food and resourcers, but i can't deal with the sanity loss with so many rains of spring, any tips?

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Sanity loss comes from wet equipment, remove it, and there will be no sanity loss.

If you have a way to achieve 100% rain protection (straw hat+umbrella, straw hat+parasol+tree, raincoat) you can use it, combined with fire to dry yourself during rain.

It takes more time to dry your wet equipment, so try not to go below 33% wetness, that's when it gets wet.

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Adding to what people have written above... During spring, flowers grow constantly. Pick them as much as you need while looking for rain gear. If you find swamps, stick around during fight until you can get 2 tentacle spots. Then learn how to make a sewing kit.

For summer... Dessert is a good place to be.

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This will take a while. Let me spoiler Spring then Summer.

 

Spring

Pretty much the trick is to (as noted before) remove  wetness (wetness boosts sanity loss and drops your temp which eventually causes freezing.) if you successfully killed Deerclops, I highly recommend making an Eyebrella. it completely protects against wetness as well is equivalent to the "tier 3" hat items of winter, but protects against Summer heat instead.

As Spencer320 wrote, making a sewing kit and only using the hat while it's raining means a single use of a sewing kit after Spring ends makes it ready for the next season or Summer.

Repeat when very low durability or when Summer is over whichever comes first (taking it off when next to an endothermic fire or under a tree.) 

 

If not (and you're newer, so that's fine if you couldn't) using things like Umbrellas and rain hats, raincoats, etc as Elipod wrote. 

 

As an emergency sanity booster, picking flowers does work (and they grow faster in Spring/the increased rains) but by now after two seasons, you should have things like Tents, Siesta Lean to's (you'll really need this for summer) and crock pot foods like Taffy and Pumpkin cookies for sanity mitigation, let alone any clothing like Top hats/Tam O' Shanters. 

 

That takes care of the Sanity portion. 

 

The wetness portion should really be preventative, even if for some reason you don't have many resources (making that 2 day pretty parasol  vital to stave off wetness in the first place.) but since you're two seasons in you should have no problem with making items like umbrellas rain hats and raincoats. Again, Eyebrella is king here if you have it Edit: hammering Moleworms means you take them alive and can use them as resources instead of just meat. Treat like any captured animal, including feeding it minerals to keep it from starving.

 

The idea is to prevent the wetness from accumulating and let the existing wetness (if any, before you switched to the rain gear) deplete. Now there are times you need to switch to tools or armor/weapons for a while in rain, and wetness will build up before switching back.. When this happens, it's vital to monitor the level of wetness to manage a minimal sanity drop, and item decay/drop chance. making waterproof containers like chests and placing them inside, (even consider making a Piggyback, especially if you have the walking cane) are options.

But if you use those rain gear items mentioned, you shouldn't have to worry about wetness for inventory items as much, if ever (based on many playthroughs I had experienced when starting in Spring, let alone starting in Autumn.)

 

Your goal should you get too wet or cold is to make a fire like you would in Winter (including torching trees to stand next to if needed,) but often standing next to a fire at night will clear up any residual wetness. Exploring at night while raining in Spring is only recommended if you both have a constant light source that is not rain depleted (such as a miner hat or a lantern) and rain gear. otherwise it's like exploring at winter and mitigating cold. Only you can answer if you could do that well or not. 

 

 

Now this may seem overwhelming (including dealing with Spring (and permanently angry Beefalo and Bees) but while doing all this, it's VITAL VITAL VITAL (did I mention VITAL) to mine and collect other resources for the beginning of Summer like you did to prepare for Winter.

 

If you're focusing on Spring, that's fine, do so. but I'll add the Summer tips in the below Spoiler should you need to reference those later.

 

Summer

 

  • If you haven't built a Cold box. build one and place your Thermal Stones in there (Swap one out when it gets too hot-have at least two-and use like you would for temperature in Winter but in reverse. As noted, it's not enough by itself in Summer or Winter, so have clothing with it. More on clothing later.)  Heck, build two or even three if you are running out of space with produce, meat, ice and Thermal Stones. (Search everywhere for clockworks/mine tumbleweeds for gears as you''ll need quite a few now.)   
  • if you haven't collected ice, do so, and IMMEDIATELY place in the cold box. (2 stacks of 40 is a good starting amount but having more for a new player is fine too. It's best to mine in winter when it regens and store for summer but that's for people who are comfortable with winter to remember doing this without freezing.)

  • Build an ice Fling O Matic and place it like you'd place a Lightning Rod with your pickables, but make sure it is in range of your farms as well (the machine has about a 2-3 screen length radius, and feel free to make more if it doesn't reach far enough.) Turn it off when the heat ends around Dusk/Night unless exploring away from your base. it uses anything fuel, so even chopping extra logs for the endothermic fire and machines works (I happen to like finding Glommer and stockpiling its gloop)  when you need to 

  • Make a Siesta Lean to and treat as a tent you can also use during the day remembering the Hunger costs. it can also be used to sleep through the night, but if used during the day, you may or may not want to use a Tent for sleeping if that's a Sanity issue. It depends on your resources.

  • Wear Summer clothing. This is as contentious as Winter choices such as "do I go to the desert and pick cactus flowers making the Shirt, but lose my additional inventory spaces like if I equipped a breezy vest in winter or do I wear a Summer Frest hat instead," but it works the same way as Winter does, but with heat insulation instead.

  • Eat foods that can cool you down. Short of you Playing meat-eating-only Wigfrid, players who need a quick cooling boost can eat WatermelonFruit MedleyIceMelonsicle or Ice Cream  [i prefer this over the Luxury fan below.] For obvious crafting reasons, don't eat ice eating other foods unless absolutely necessary. 

  • [Note: While the Ice Cube works, it's really for those who only had basic resources collected when starting in spring and the Wetness it gives you makes it (IMHO) the "Rabbit Earmuffs" of Summer headgear. Use it if you have nothing else to wear, but know it melts AND gets you wet. if using it, you'll need to swap it out for other headgear and/or place it in the ice box to preserve unless you want to use more ice which is gone in the Summer. it's not worth it if you have other options. i find in in that position, the Fashion Mellon is a better bet using more regular resources and giving fewer wetness totals even though it lasts a day less. Of course all this is contingent your crops don't wither so see the Fling O matic above. Also you could use a Luxury fan if you kill the Goose/Moose then kill the Goslings from the Egg, but it also extinguishes fires nearby if not careful and I find I'd rather make Weather pains from the Down. But if you have a surplus, you might make one to see if it helps in an emergency.] 

  • Remember the world can smoulder and burst into flame in Summer, and burned items (besides trees that drop cones/acorns after burning) are gone permanently. This happens even off screen when you get near (again 2-3 screen lengths away) places. So when traveling in Summer, this means limiting going to  places that are in range of your Fling O' matic, avoiding places even (2-3 lengths) nearby you don't want to accidentally burn or being ever vigilant when going to places outside your base and having things like Ice Staves or Fertilizers  ready to extinguish any plant, animal or structure you want to keep from burning (technically this works even with your bare hands but costs 5 health to extinguish, and ice is too valuable for this.) 

  • Finally, let's bring up the Elephant Summer Giant in the Room: The DragonFly. As discussed elsewhere, it's considered the worst of the Giants. it not only can burn everything burnable, but fighting it overheats you as well as damages you...and those area effects are devastating. Like Deerclops, having some place like a "panic zone" to draw it out (with an Endothermic fire pit) is a good idea. Fighting it means you can't avoid its area attack if in range plus burning stuff, so it's best to learn its pattern when very close and dodging its individual attack (often a three hit from you then dodging it, and repeating. If this is too difficult, a simple way to defeating it is to have Gunpowder ready (it can't burn from fire so 14 gunpowder) and either have a Pan Flute or several sleep, darts ready to activate on it or (and I just learned this) drop 20 ashes for it to eat (while passive) to put it to sleep. Drop the gunpowder next to it, light it and run away. BOOM! Collect rewards (and cry tears of joy its over.) If this is too tough, there's nothing wrong with just feeding it the 20 ashes and letting yourself go off screen from it to despawn. It is THE toughest giant around and it's summer to boot. 

 

 

Just remember it's all overwhelming at first, but doing it over and over (or failing and doing it again) means you get used to what yoiu need to do. It's not going to happen overnight and may even take weeks, but it will get easier. 

 

 

Or throw your monitor out the window and sob in the corner, buy a new monitor and try again.

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Tahnks for the help guys, i didn't know about the summer giant 0-o the deerclops haven't come to me this turn, and so far my base is full with resources, i have 6 farms, 7 dry racks and 4 beer box to help with food, and the sanity is not a problem anymore since i have killed a boss on winter and I have dropped a very good hat (tam o' sam or whatever) i'm at day 63 now and my main problem right now is to have my bird trap set for about 30 days and no even one bird, so i can't trade monster food or staled food or get the eggs for make gunpowder and the things burning near of my base doesn't help either and the lack of gold nugget but i guess in the next autumn i'll have some time to get it, but for the bright side i have like 80 honey and 2 ice box with 2 stacks of ice and some dried meat.

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ohh i didn't know about this, thank you i'll make that, and about the eggs, yea i've just get 11 eggs from this pengull, and a lot of ashes, so i'll try to put it to sleep and explode, and i guess i'll really have to build the ice Fling O Matic, since i have almost lost to fire my chester.

 

btw do you guys know if the snow chester can make the thermal stone be cold? because i'm planing to do a snow chester since it seems to be really usefull for exploration.

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Tahnks for the help guys, i didn't know about the summer giant 0-o the deerclops haven't come to me this turn, and so far my base is full with resources, i have 6 farms, 7 dry racks and 4 beer box to help with food, and the sanity is not a problem anymore since i have killed a boss on winter and I have dropped a very good hat (tam o' sam or whatever) i'm at day 63 now and my main problem right now is to have my bird trap set for about 30 days and no even one bird, so i can't trade monster food or staled food or get the eggs for make gunpowder and the things burning near of my base doesn't help either and the lack of gold nugget but i guess in the next autumn i'll have some time to get it, but for the bright side i have like 80 honey and 2 ice box with 2 stacks of ice and some dried meat.

 

(Yes, I know he meant Bee Boxes, but I want a Mod for this, Stat!)

 

I WANT THIS GAMING RUN! WHOOO HOOO!

 

 

*Under Morgue listed reason for Death, Alcohol Poisoning* 

 

Hmmm, I can neither confirm or deny doing games (especially MMORPGS) under the influence,  but I can say I never thought of a drunken Don't Starve Run before. This idea may get...interesting when DST comes out with some players. 

 

 

But back to more serious answers.

 

 

As noted, he has the Tam O' Shanter. Take care of it and it takes care of you! It lasts quite a long time and you don't have to continuously wear it (just when you get low on sanity to go back up or on cold-based events in Winter/Spring, as well as 20% wetness protection if not wearing another higher wetness hat for rains.) Make sure you make a sewing kit and repair it when it gets below 25% Durability. Later, you can use it for caving sanity management.

 

 

To make Gunpowder's Rotten Eggs, build a birdcage and bird (trapped with the bird trap) imprisoned in it. You can use seeds or berries to bait it for an immediate bird instead of waiting the many days sometimes for a non baited trap. Place the trapped bird in the cage and now not only can you make eggs (some meat and recycled eggs may need to be cooked first to be fed to the bird and extra eggs go on the ground for rotten eggs eventually) but if you have a specific crop you like growing (Dragonfruit, Pumpkins and Watermelon come to mind) feed 1-2 to the bird, and it will produce that seed for you to grow specifically in farms!

 

 

You may want to put aside up to 4 or 5 as sometimes it gives generic seeds or only one specific seed. A good rule of thumb after that is one quarter of whatever you are specialty crop growing in farms should go back to the bird for seed reproduction if you wish to continuously grow those types of crops. Since farms never spoil, having extra farms with surplus favorite crops also is a good idea. if used for storage, basic farms are fine. 

 

 

 

Finally (sorry but multi quote is not working again,) as noted, Snow Chester will keep things cold exactly like an ice box, but will not specifically preserve Ice or Ice Cubes.

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@read post

 saw that mistake and i thought i have fixed it lol :S

About the hat i have enough teeth and silk to renew it always it pass from 70%, because it really helps a lot; I have the bird now and the amount of the rotten eggs from winter was enough to make a lot of gunpowder so far, and i have even killed the autumn giant, the spring have appeard but i didn't have any gunpowder with me so i put it to sleep and when  i come back he was gone :S

i'm at day 106 now and I still haven't time to store potions and etc, can you tell me that theres a way to explore the caves while you have to take care of things on your base? because i see SS of people with 200 potions + in the inventory, theres a "fair" way to make it or just using that mod :S

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 saw that mistake and i thought i have fixed it lol :S

About the hat i have enough teeth and silk to renew it always it pass from 70%, because it really helps a lot; I have the bird now and the amount of the rotten eggs from winter was enough to make a lot of gunpowder so far, and i have even killed the autumn giant, the spring have appeard but i didn't have any gunpowder with me so i put it to sleep and when  i come back he was gone :S

i'm at day 106 now and I still haven't time to store potions and etc, can you tell me that theres a way to explore the caves while you have to take care of things on your base? because i see SS of people with 200 potions + in the inventory, theres a "fair" way to make it or just using that mod :S

Speaking of  mistakes: The sewing kit always restores 5 days' worth of durability.

 

With the Tam O Shanter, the sewing kit repairs 20% durability. Use at or below 80%. Apologies for listing a different durability. 

 

Congratulations on Killing Bearger! He's tough and his death is...abuzz with the aftermath! (Oh, alright, one more time: OH NO, NOT THE BEES?!)

 

Right,  the new Reign of Giants opt-out: If you have the Giants put to sleep and leave the screen, they despawn. This is so new players have an opt out option if they can't fight them and win. 

 

But the Goose Moose is the easiest of them to defeat. The worst He/She does is make you drop your weapon. You'll get him/her next Spring don't be afraid to fight him/her directly with a couple of Football helmets/log suits (or maybe by next spring Dark armor or Thulecite Armor.)  

 

 

Using mods for hundreds of healing items? Unless the game cheats me, I don't like to cheat the game with those mods or the console command. Glitches aside, moving on. 

 

I also would recommend once you have your Bee[r] Boxes up and running and found where the swamps are, you begin to stockpile those honey Poultices and Darts. (but how do you get that high number others have? I'll mention why later below.)

 

 

 For caves/ruins and long term exploration, that is advanced player activity.

(As in when you can easily live without thinking about it for 250-plus days with maximum hound attacks.)

 

 

This is why you need to learn how to maintain your base basics so well, (and for so long, including making either a narrow stone corridor of death filled with or a circle of tooth traps and a fire pit if attacked at night,) and by the time you do, you have stockpiles of stuff, healing included. For many people, this happens after 250+ days. This is a good time when people begin long-term exploration of the caves then Ruins. (Like DS above ground, when you finally master the caves, then you are ready for the Ruins, IMHO.) 

 

This also means it's time (if you have not made it yet) to make the Presdihatitator and afterwards the Shadow Manipulator (and like the Science Machine, you can hammer the Presdihatitator once you make the Shadow Manipulator.) This is the top tiered magic maker and makes things like Shadow armor and swords. Getting Nightmare Fuel either means deliberately lowering Sanity enough (remove the Tam first)  to make jackalopes Beardlings (or later, Bunny men Beardlords) and harvesting a bunch of them until they drop what you are looking for (this also helps if you want to fight krampus [with one ranged weapon shot then kill him in melee.]) Another options is  going completely insane and fighting Nightmares while armored (I like Football Helmets and Ham bats or Tentacle Spikes in the beginning and mid game just before I unlock the stuff you're doing this for.) When finished collecting, regain your sanity which you obviously know how to do. 

 

 

By the time you are exploring the Ruins (for Advanced, Advanced game play, collecting things like Nightmare fuel, and the Guardian's Horn,) you'll learn how the Nightmare cycle works. Surviving it without running or fighting early on  (*cough cough cough bush hat or Shelmet cough cough cough cough*) will drop a boatload of Nightmare fuel when it is complete.  

 

 

 

But if you want to explore some basic Caving (not Ruins yet, just caves) now, you can get the materials for a Rabbit  Hutch (either kill enough bunnymen or hammer two of their homes, and don't approach them with ANY meat carried) and Lantern to start. Just remember it's VERY hard and like the early game, running from enemies is fine. Especially anything that you don't know or comes in a boatload of numbers down there (like spiders.) 

Just bring a permanent light source like a Miner's hat to start. (Light bulbs grow down there and can be used to refuel it, same for the lantern if you want to switch to the Tam for sanity regen, or a football helmet for combat. )  I'm assuming (I know what I write about assume, everybody, but this one time) when you write "potions" you mean things like Healing Salves and Honey Poultices.

Again, the players who do this have played for hundreds and hundreds (if not 1000+) days. By that time, it's easy to get 300+ healing items. 

 

One thing you might find is this little berry glowing sticking up from the ground, and when you approach, these huge worms attack you like Hounds.

Also like hounds, they constantly attack and in swarming number.

Unlike Hounds, you can't use tooth traps. Kill them like you would Hounds in small numbers. larger numbers is a bit more complex:

Besides running to rocky ground where they can't dig, your best bet if in large numbers (four or more) is (like beefalo herds attacking you)  to run until they are attacking you in fewer number (even down to 1 if you need to) then attack them with the same armor you'd use for Nightmares.

Harvest the Glow Berries for Moggles later (another headgear option instead of using light sources...seeing IN the dark. but it only lasts for one and a half game days and is recharged 33.3% by Glow berries, whose duration last 10 days before refrigeration if that's any question.) 

 

Finally, seasonal effects happen in caves, but slower. if you don't want to worry about managing that and caving, explore in Autumn. 

 

 

 

 

If you have further questions, just keep posting and I or others will be glad to reply!

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thanks for the great help, i'm trying the adventure mode now, and as first world i have take the "king of the winter", was kinda harder to start but now i'm with a beefalo hat, tam o'shanter ( the blue hound killed the beefaloes and i've killed the boss, lucky XD) and with chester, so far i'm surviving by cooking 3 ice and 1 morsel to make meat balls, lets see if i can survive it i'm at day 12 now, anyway i heard that there's a number of itens that you can take to the next world, any tips for that?

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thanks for the great help, i'm trying the adventure mode now, and as first world i have take the "king of the winter", was kinda harder to start but now i'm with a beefalo hat, tam o'shanter ( the blue hound killed the beefaloes and i've killed the boss, lucky XD) and with chester, so far i'm surviving by cooking 3 ice and 1 morsel to make meat balls, lets see if i can survive it i'm at day 12 now, anyway i heard that there's a number of itens that you can take to the next world, any tips for that?

Before the item selection, could you find a swamp (safely) gather reeds, and make Papyrus/a bird cage?  (If not, that's OK for now. You always go into swamps armored as a new player and even as an experienced one.)

If you can do the reeds, then also make blow darts. It could be the "fourth" item if you can make many of them and MacTusk was too difficult to get many this way. IF you could kill Deerclops, I'd make the fourth item an Eyebrella, but new players don't have to know how to immediately kill giants successfully in the King of Winter their first run.

See later below. 

 

As a matter of fact, no need to place the bird cage, just build it for later.

In the future if starting in KoW, building a bird cage (with a bird in it from a bird trap) means not only can you make Bacon and Eggs which is easy to make with lots of monster meat or any other meat, it safely can convert said monster meat into safe eggs cooking for crock pot use. Since ice is renewable in winter, you can make meatballs of course, but bacon and eggs cures 75 hunger and 20 health plus 5 sanity, so it's a better deal. it needs 2 eggs or 1 tallbird egg, and 1.5 meat. Anything else is fine for filler except twigs or more than one monster meat (including a durian fruit if using a monster meat. if not, a durian fruit is OK for filler). if you have more morsels, use them to feed to the bird for eggs; if more monster meat cook it and feed that to the bird.

 

Assuming you're not playing Wx-78 which you're not (gears if you were would be one item of the four,) the three items are Walking cane, Tam O' Shanter and a stack of gold. The Tam does double duty of Winter/partial heat and rain protection (other clothing can do that better but you have that 20% to start immediately)  as well as Sanity restoration. 

The fourth item is a wild card or conditional and may depend on your specific character. I'll explain in a moment why you don't need beard hair. 

Some people like to take a stack of Jerky or Bacon and Eggs. Others like the rare items such as mandrakes or bone shards. Another unconventional option is a Sewing kit if you never take the Tam off, as it will restore 5 day's durability. If talented enough, Blow darts or even the Eyebrella [preferred if choosing between the two] are excellent choices for that fourth slot if you get a Spring/Summer heavy world (and a couple of them are really heavy that way; make a sewing kit in the next world ASAP if you do get an Eyebrella and take it with you in the previous world.) 

 

Since you have Reign of Giants running, gears are no longer "rare" and pre-creating structures is better (see below.)  

 

No matter what that fourth item is, the trick is to pre-create but do not place a bunch of structures and take those with you EVERY time you are about to leave for the next world. Better safe than not even if never used Alchemy engines, crock pots, ice boxes, fire pits, Ice Fling o Matics, etc. Since you're Wilson, this means also crafting and placing a Presdihatitator, and crafting but not placing a Shadow Manipulator. If it's too difficult with Winter, then a Presdihatitator is fine, but just before you go, shave and build but DO NOT PLACE (if you didn't do this yet) a Meat Effigy as one of those structures. (if you did, hammer it and build but do not place it.) Then leave for the next world (no reason to lose the beard until the last moment of course.)  

 

I'd recommend being able to learn and create a Miner's hat, but you don't need to take it to the second world. (No other hints or details why or why not about other worlds specifically folks; just saying it's a good thing to know how to make from world to world without any prototypes needed or racing against time when it gets dark.) 

 

Considering the potential for rains/summer, definitely know how to make a straw hat at least, and umbrella if you found pigskin.  There's another world where you will get winter for 10 days, then it will become summer permanently. Obviously you can't make a summer frest in this world (requiring red bird feathers) but things like umbrellas and other hats can help. Not having to make a crafting machine after the change in that world is easier. Same idea with rain hats and coats. 

And while it has its drawbacks for wetness, knowing how to make an ice cube now could help you in that 10 day only transition period should it happen (easy to get ice in winter then use that hat until, you can run to the desert to get cactus flowers for the floral shirt.) 

Of course, you might not get either of these worlds, but being prepared before you leave is better than scrambling then.  If you got an Eyebrella, this trumps all other headgear for rain/Summer, 

May you get Arcipello and have the easier next world (where only having to worry about Sanity management besides long term game things which the Tam covers.)

 

Last but not least, look at EVERY bit of your first three worlds. Wes may be hiding there and rescuing him unlocks him. if you don't find him by the end of the third world (or if the third world is "Two Worlds,") he's not showing up.)  

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