Krampus and MacTusk need to be more of a threat.


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These two monsters are super interesting and have a lot of potential for being dangerous enemies, which initially they were, but now after all the updates they´ve kind of have been left aside and now whenever they appear in the game it´s very...Awkward. I´m not saying they should be given more health, but I don´t know, they need to be developed more I feel. Maybe MacTusk can start tracking the player from a distance or something.

Any thoughts?

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It would be pretty cool to see "The Hunting Party" going on hunts. They could actually be programmed to hunt pengulls. I love the Pig vs Merm battles and to see something similar to that would definitely be welcome.

Maybe in a future DLC?

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It would be pretty cool to see "The Hunting Party" going on hunts. They could actually be programmed to hunt pengulls. I love the Pig vs Merm battles and to see something similar to that would definitely be welcome.

Maybe in a future DLC?

Oh wow, that´s a really cool idea. That could work I feel. Give them a purpose in the world, other than just roam around their base until they see a payer.

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It would be pretty cool to see "The Hunting Party" going on hunts. They could actually be programmed to hunt pengulls. I love the Pig vs Merm battles and to see something similar to that would definitely be welcome.

Maybe in a future DLC?

I think Mactusk's gang actively clashes with the beefalos if they are too close, sometimes with clockwork monsters, at least I've seen that in the adventure mode. The result is lots of casualties on both sides.

 

Mactusk does have an active hunting party. Are they not aggressive toward pengulls?

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Honestly, MacTusk is already pretty deadly.  He himself can easily kill or at least injure you if you're not prepared.   More importantly, you're fighting him during winter.  That means you also have to worry about freezing to death during the fight, making the trade-off between armor and warmth a tough one.  

 

Krampus I agree isn't much of a threat, but that's because Krampus can only be spawned intentionally, so you're always ready for him.  If Krampus was easy enough to spawn accidentally this wouldn't be an issue.  Also, 5 Krampus are a lot more dangerous than 1.

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McTusk already behaves the way you described. He will hunt the player from a distance, taunting you all the while. If you approach his party in the slightest, they will spring into action and set the hounds on you while McTusk fires blowdarts from afar. They have quite a wide patrol area, and if they find another target in their path, they will despose of it.

 

If you live on the opposite side of the map, and only go by them to kill them, you will usually find them by their igloo, as they (like all mobs) don't activly wander around while the player is not near.

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