HamShank Posted July 20, 2014 Share Posted July 20, 2014 So here are some ideas for some set pieces to add to the game.Gem TrapIn this trap, there would be a red, blue, yellow, orange, or green gem on a piece of carpeted flooring, surrounded by evil flowers. Taking the gem would cause 4 nightmare lights to come up out of the ground next to the character. They will spawn one shadow creature each and the player must kill them for the lights to go back into the ground. If the player does not kill the shadow creatures, they will despawn after 2 minutes and the nightmare lights will return underground.Gobbler TrapThere would be one berry bush surrounded by stone walls, but leaving some entrances. If the player picks the berry bush, the bush will wither away and drop 2 twigs, and then a wave of 5-10 hostile Gobblers will spawn and attack the player.Night TrapThere would be a chest with fireflies surrounding it. Opening the chest would cause the time to skip to night. Inside the chest there will be 2 torches and enough materials to make 1 campfire.Wormhole TrapThere will only be 2 of these traps in the world, never 1. Each trap would have a wormhole on checkered flooring, and there would be marble pillars at the corners. Coming close enough to the wormhole so that it opens would cause 2 clockwork knights and a clockwork rook to jump out and attack the player. Jumping into the wormhole in one of the traps will take you to the other trap. After either of these traps have been triggered none of them will trigger again. Link to comment Share on other sites More sharing options...
DwerBomb Posted July 22, 2014 Share Posted July 22, 2014 I don't like any of these. Link to comment Share on other sites More sharing options...
HamShank Posted July 22, 2014 Author Share Posted July 22, 2014 I don't like any of these. How could I improve them? Link to comment Share on other sites More sharing options...
DwerBomb Posted July 22, 2014 Share Posted July 22, 2014 How could I improve them?The gem trap is too complex. Try something simplier, like: pick up the gem, 2 Terrorbeak appear. It should also be a set piece for the ruins, not the overworld.Gobbler trap. Hostile gobblers don't exist. And it's a boring concept.Night trap: you should think outside of the box! Open a chest, boom! night.No...that's just boring and unoriginal.Wormhole trap: I just don't see the point. Also there is no reward for triggering it. Link to comment Share on other sites More sharing options...
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