78 members have voted

  1. 1. Should the Dragonpie recipe be nerfed?

    • Yes - Twigs should be removed from the recipe.
      19
    • Yes - But just reduce number of twigs (state number in comments).
      14
    • No! We don't need the game's content nerfed more than it all ready is!
      45


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It takes one dragon fruit and 3 sticks to make a dragonpie. For such a high-tier food item, it's infuriatingly easy to make. In my opinion, sticks should not be allowed in the recipe, although I'm willing to settle for one ;)

 

What do you guys think?

 

 

Something that I didn't think about until now:

Isn't it slightly OP that a dragon fruit, when cooked, heals 20hp but when used in a crock pot with 3 twigs suddenly heals twice the amount of health? Three twigs? It's over powered beyond belief.

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I it should be a harder recipe. and sticks? really?

 

maybe 2 dragonfruit, a honey, and a spidergland?

That accounts for the dragonfruit, it's sweetness (it is a dessert pie) and it's healing. Maybe 1 dragon fruit, 1 honey, 1 spidergland and 1 any other fruit/veggie (meat? doesn't really suit a dessert/dragon pie) filler. But not sticks or grass

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I it should be a harder recipe. and sticks? really?

 

maybe 2 dragonfruit, a honey, and a spidergland?

That accounts for the dragonfruit, it's sweetness (it is a dessert pie) and it's healing. Maybe 1 dragon fruit, 1 honey, 1 spidergland and 1 any other fruit/veggie (meat? doesn't really suit a dessert/dragon pie) filler. But not sticks or grass

 

Actually, it's a dessert pie. So why is it so nutritious?

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I agree completely! The recipe needs tweaked.... A lot. Not sure about the spider gland (yuck! :p ) but everything else you've said just makes sense.

It's very easy to get bored if the game gets easy. Farming until you get a dragon fruit + birdcage to make dragon fruit seeds effectively gives you unlimited dragon fruit. On top of that, throw a dragon fruit in the crock pot with 3 sticks and you've got yourself a pie.

... What?

If that wasn't enough, in real life eating wood and products made from it (e.g. paper) causes the wood to break down partially into methanol. Methanol is unlike it's sister "ethanol" (the alcohol we consume) in that we can break it down and that's all fine and dandy. Methanol, however, is much more toxic and can make you go blind (disregarding the havoc is wreaks on your brain, which is why I reckon sweeteners such as Aspartame will be linked to alzheimers in years to come).

This being said, if we eat enough dragon pies in-game, theoretically we should be going blind.

It really breaks my roll play and immersion! (If you get that you deserve a cookie. And a sticker with a smiley face.)

Rant over.

We should definitely need honey in the recipe somewhere along the lines, but the way the poll is going leads me to believe that that would be a tad too much of a change :p

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Hey @Tamazacat

Thanks for your support on my idea... But I defend the spider gland :-)

Actually, I do.... It's the only straight healing item in the game that I know of, and it's a little bit difficult to get, which does two things;

  • Justifies the heal of said pie, and the honey sweetens the taste :razz:
  • Makes the Dragonpie less of a cakewalk, as spidergland aren't the easiest item to farm. maybe it should be 2 spidergland... making it a much more balanced recipe from a crafting recipe - even if it doesn't sound like it would taste that good. It is only a game, after all.
And Why not Nerf it? All these people who voted in the poll, with no defensible statement to back up their claims - I feel should be taken with a pinch of salted spidergland. No one has said why it should still be a much-too-easy to craft item in the game. Because it makes said game easier, maybe? Doesn't that defeat the purpose of DS being a "brutal survival game"? basically, once you get a Dragonpie farm going, at current build (nonRoG), which is by day 100 if you are experienced, the game will plateau out, and gets easier. Spelunking with 10 or 20 DP's stacked in your piggy back (OP) makes cave diving almost trivial.

Lightbulb! :idea: The recipe should be;

  • Dragonfruit
  • Honey
  • Spider gland
  • Butter
Butter just makes sense. It's definitely a recipe item. It tastes great (buttered Spider Gland, anyone?) and it's one of the rarest food drops in the game at 50 butterfly kills per butter. this makes it much more of a challenge to create a Dragonpie Farm.

By the way, I have discovered that the term Spelunking is derived from another game, a cave diving game with many interesting similar elements to DS, but so very different... called Spelunky. I've wondered about what that word meant/where it came from, ever since I joined the DS community.

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I'm not particularly bothered by the recipe's current requirements. It does appear unbalanced as you put it, but right now (until DST releases) DS is purely a single-player game wherein the only person you're challenging most of the time is yourself (bragging to friends aside). If someone is going to abuse the recipe to make it less of a survival game it's their problem and they've likely already accepted that they're making the game easier on themselves. I'll say this only in relation to the single-player experience; multiplayer may be a different issue altogether, but this thread isn't being debated in the DST part of the forums.

 

Personally, I used to look at the pie with starry eyes and tried large scale dragon fruit farming. Many worlds later I found it a lot easier to just eat a lot of bacon and eggs or pierogi, both made using ingredients that are easily acquired while exploring and don't require selective farming to get the appropriate starter seeds in useful quantities. I don't have to make sure that there's always enough seeds left over to keep farming the fruit either, a task I find terribly tedious.

 

The dragon pie recipe is still there, yet I'm scarfing down bacon and eggs, butter muffins, pierogi and fishsticks for dinner. When I'm on long trips to the Ruins my Snow Chester is loaded with the same together with green mushrooms. I'm also using my plentiful supplies of healing salves during those rare occasions that I get heavily injured. Simply put, the pie never even forms part of my dinner menu unless I get the occasional fruit from my casual farming efforts.

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Just add one honey or one additional dragonfruit to the conditions. Although it would make sense, the dragonpie shouldn't be less nutritious, since it represents a fully vegan (unless honey is added, then vegetarian) alternative to honey ham.

 

P.S.: I read the title as in: make dragonpie cheaper :p

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Just add one honey or one additional dragonfruit to the conditions. Although it would make sense, the dragonpie shouldn't be less nutritious, since it represents a fully vegan (unless honey is added, then vegetarian) alternative to honey ham.

 

P.S.: I read the title as in: make dragonpie cheaper :razz:

 

Yes I think you are correct, actually. It should be Buff the Recipe, or Nerf the Dragonpie [or both].

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hi, @Proctor

 

I actually should have mentioned this, I have never actually used the Dragon pie. I didn't even know the recipe until I read this forum, then i looked it's stats up and realized how ridiculous it is.  I normally go for Honey ham, whilst traveling to a destination, as it spoils after a few day, but keeps well enough for a week or so of exploration, and jerky (highest sanity boost per hit).10 jerky pretty much takes you from 0/0/0 to Hero/Awesome/BringIt and they are much easier to farm, and last for a long time, even without the bouncing icebox.

 

I was putting my $2 on the table, same as you, because I think it's a fair call. It will be interesting to see how DST treats some of these kinds of issues, yes. I am still too new tot he game to be able to pass and informed opinion on that matter, but its' addition shows a supportive Dev and community, and thus helped me to have confidence in the game which I then purchased.

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By the way, I have discovered that the term Spelunking is derived from another game, a cave diving game with many interesting similar elements to DS, but so very different... called Spelunky. I've wondered about what that word meant/where it came from, ever since I joined the DS community.

 

 

I love Spelunky! But that's not where the term spelunking comes from. Spelunking is actually a sport/hobby where you go into caves and explore. Spelunky is a derivative and the name of a game.

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Not liking these ideas. Needing butter for a dragonpie? Are you kidding me?

 

The strongest reason why dragonpies need to be relatively easy to get: Caves. Not even considering what Reign of Giants has done to caves, you need, Need, NEED dragonpies to really get anywhere, unless you're some sort of DS god who kites Dragonfly/Deerclops as a form of entertainment. Plus, allow me to add that dragon fruits are sometimes really difficult to get your hands on, with the whole random fruit lottery from seeds. And also the common misfortune of not getting extra seeds with which to replant.

 

Yes, the dragonpie is powerful. Very powerful. There is no denying that it is a lifesaver. But, the question is asked, is it OP? Is it? I honestly think it isn't. Because unless you already have a bloody seed farm, and sticks to farm, you're not going to be making dragonpies. And also, by the time you can have that thing, legitimately, you likely already have several different food sources to call upon besides the mystical Dragonpie food.

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Hey @Tamazacat

Thanks for your support on my idea... But I defend the spider gland :-)
Actually, I do.... It's the only straight healing item in the game that I know of, and it's a little bit difficult to get, which does two things;

  • Justifies the heal of said pie, and the honey sweetens the taste :razz:
  • Makes the Dragonpie less of a cakewalk, as spidergland aren't the easiest item to farm. maybe it should be 2 spidergland... making it a much more balanced recipe from a crafting recipe - even if it doesn't sound like it would taste that good. It is only a game, after all.
And Why not Nerf it? All these people who voted in the poll, with no defensible statement to back up their claims - I feel should be taken with a pinch of salted spidergland. No one has said why it should still be a much-too-easy to craft item in the game. Because it makes said game easier, maybe? Doesn't that defeat the purpose of DS being a "brutal survival game"? basically, once you get a Dragonpie farm going, at current build (nonRoG), which is by day 100 if you are experienced, the game will plateau out, and gets easier. Spelunking with 10 or 20 DP's stacked in your piggy back (OP) makes cave diving almost trivial.


Lightbulb! :idea: The recipe should be;
  • Dragonfruit
  • Honey
  • Spider gland
  • Butter
Butter just makes sense. It's definitely a recipe item. It tastes great (buttered Spider Gland, anyone?) and it's one of the rarest food drops in the game at 50 butterfly kills per butter. this makes it much more of a challenge to create a Dragonpie Farm.

By the way, I have discovered that the term Spelunking is derived from another game, a cave diving game with many interesting similar elements to DS, but so very different... called Spelunky. I've wondered about what that word meant/where it came from, ever since I joined the DS community.

 

I think you're approaching this in entirely the wrong way, if I'm honest; if you express your opinion, you shouldn't ask "Why not just do it?" - instead, you should justify your reasoning, i.e. "I disagree. I think we should nerf it because of ______, ______ and ______", otherwise it just sounds forceful and that's not really what I'd like this thread to imply. :(

 

I've made the claim that the dragonpie recipe should be nerfed, therefore meI must back up my claim - nobody else shares this burden (other than folk who understand and agree with my statement enough to  defend it or if they make other claims). If I were to make a claim and ask people to back up their reasoning for disagreeing, that would be shifting the burden of proof (I have to prove that my claim is worthwhile in that it is rational, sensible and justifiable). I don't like it when people wrongly shift the burden of proof onto me, so I refuse to do so to them. Let's keep this thread constructive! :-)

 

I think the recipe needs a revamp, but spider glands are icky and butter is just too difficult to collect with it's low drop rate in accordance to the dragon fruit's spoiling time - it would go off far too quickly! Plus, if one's looking to heal their health, waffles would be a much better way of going about it.

 

Perhaps

  • 1x Dragon Fruit
  • 2x Honey
  • 1x Fruit/Vegetable

would be a better alternative. Dragon fruit is already healing in itself, honey adds desert value + healing and fruit or veg just makes sense, given the current Don't Starve recipes. It makes it more challenging than a simple fruit + 3 twigs, but not at all challenging to the point where it becomes impossible.

 

 

To be honest, I'm very surprised by the result of the poll so far. I thought that more people would be up for the challenge of not having a fruit crammed with sticks for dinner xD

I think that it's just so stupid that you can literally make a meal from a fruit and a few sticks. I certainly don't fancy piercing any of my oral cavity with a stick!

 

 

In all sincerity, could someone please explain to me why they voted to keep the dragonpie recipe unchanged? I don't mean to be rude or critical of your judgement - it honestly intrigues me! :-)

Is it the threat of a new challenge in, what some perceive to be, an already harsh world? Is it fear of losing your progress? Is it the established dependence on dragon fruit and twig farms?

I'm a scientist; I'm a nosy son of a gun!  ;)

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Not liking these ideas. Needing butter for a dragonpie? Are you kidding me?

 

The strongest reason why dragonpies need to be relatively easy to get: Caves. Not even considering what Reign of Giants has done to caves, you need, Need, NEED dragonpies to really get anywhere, unless you're some sort of DS god who kites Dragonfly/Deerclops as a form of entertainment. Plus, allow me to add that dragon fruits are sometimes really difficult to get your hands on, with the whole random fruit lottery from seeds. And also the common misfortune of not getting extra seeds with which to replant.

 

Yes, the dragonpie is powerful. Very powerful. There is no denying that it is a lifesaver. But, the question is asked, is it OP? Is it? I honestly think it isn't. Because unless you already have a bloody seed farm, and sticks to farm, you're not going to be making dragonpies. And also, by the time you can have that thing, legitimately, you likely already have several different food sources to call upon besides the mystical Dragonpie food.

 

Good points, but still, the recipe should be slightly more... reasonable.

After reading your post, I came to the conclusion that honey does not serve as a nice ingredient. That'd require bee boxes, which are a bit of a pain in the ash at the point you can get your first dragon fruits.

Instead, using a fruit or vegetable, just a single one, together with the dragon fruit is somewhat more reason- and do-able.

 

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 I came to the conclusion that honey does not serve as a nice ingredient. That'd require bee boxes, which are a bit of a pain in the ash at the point you can get your first dragon fruits.

 

Hmmmm... you do actually made a good point. Although, the same could be said for waffles: you can get butter very easily if you're lucky enough. Abigail just goes buck wild on those butterflies once ordered, so farming can be, although tedious as heck, quite rewarding.

 

However, not everyone at that point in the game has access to eggs.

 

In contrast, you could mention butter's spoiling time of 40 days... Perhaps dragon fruit should experience a similar buff in order to balance the potential change in recipe, in order to give players the chance to build the necessary equipment? How does changing the raw counterpart's spoilage time from 6 days to 15 days sound?

 

By the time the average player has grown dragon fruit, they will usually have a few farms going at around..... maybe day 15-20? (Judging by my own experience.) After an extra 15 days, most players will have at least a few bee boxes going.

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If the recipe changes and twigs can't be added, then dragonfruit should grow from seeds more often. I grew 4 dragonfruits and left them there in case of a really bad emmergency. Then I tried to grow some more by planting more seeds but no luck even after 20 or so times of replanting 3 farms! So I harvested my current dragonfruits and gave them to my bird, to get dragonfruit seeds to plant more dragonfruits and that worked. So the fact that this is so hard, dragonpie shouldn't be nerfed jn any way. Just think about healing salves and honey pultices; healing salves need spider glands, rocks and ashes which you can easily get and honey pultices need honey from bees (that is a bit harder to get) and papyrus (yeah, reeds means swamp).

We can already make meatballs out of monster meat and three ice!

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If the recipe changes and twigs can't be added, then dragonfruit should grow from seeds more often. I grew 4 dragonfruits and left them there in case of a really bad emmergency. Then I tried to grow some more by planting more seeds but no luck even after 20 or so times of replanting 3 farms! So I harvested my current dragonfruits and gave them to my bird, to get dragonfruit seeds to plant more dragonfruits and that worked. So the fact that this is so hard, dragonpie shouldn't be nerfed jn any way. Just think about healing salves and honey pultices; healing salves need spider glands, rocks and ashes which you can easily get and honey pultices need honey from bees (that is a bit harder to get) and papyrus (yeah, reeds means swamp).

We can already make meatballs out of monster meat and three ice!

Meh. Can't disagree with that. ^_^

I don't mind if dragon fruit were to appear slightly more often on farm plots as long as dragon fruit (cooked heals 20hp) and 3 sticks doesn't create dragonpie (heals 40hp).

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Why not completely change the DragonPie? Buff the recipe (I'm thinking Dragonfruit, Butter, Glowfruit [From the Depth Worms], and a Vegetable, however, instead, we get several DragonPie for our efforts? Pie slices anyone?

Oh my god...I need to stop my NecroDiction

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Haha. I'm glad you raised it. ;)
It's a topic that should be discussed, and any kind of input with a wee bit of detail is more than welcome!

I like the idea of slices, though. That'd be great to add to the upcoming DST! Sharing is caring. :)

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I voted no, just because dragon pie is the perfect food for caves! And caves can be pretty daunting the first few times through. I won't argue that it makes it a bit easier, but I kind of like the fact that because a player is knowledgable they can give themselves a slight advantage. The whole game is set up that way... knowledge=survival. But I also won't lose any sleep either way.

This discussion does bring up an interesting point about twigs though. Perhaps all these recipes with twigs should require grass instead—after all, wheat is a type of grass and wheat=flour=pie crust, bread, muffins, etc. And grass itself is a bit trickier to replant at least, requiring fertilizer at a minimum. Twigs could then be reserved (and perhaps required) for anything on a stick (i.e. kabobs, fish sticks, meatballs?, etc).

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