spencer320 Posted June 19, 2014 Share Posted June 19, 2014 Much Better A Caves DLC + A Mad Science DLC, Both together I agree and would buy that!! Link to comment Share on other sites More sharing options...
DawnShadow Posted June 19, 2014 Share Posted June 19, 2014 I like the idea of a disease DLC or just DLC that makes you have to worry about more ways of dying. Link to comment Share on other sites More sharing options...
Lamkin Posted June 20, 2014 Share Posted June 20, 2014 A Ghost DLC? For some strange reason I like it. Link to comment Share on other sites More sharing options...
DeadpanQuinkan Posted June 20, 2014 Share Posted June 20, 2014 Alot of people seem to want a Mad Scientist DLC. It would be cool but what would it include? I gotta know. Some of the people that voted for it, give some details of what's in it.If you want some theoretical details ... the inclusion of craftable structures/devices with risk/reward effects tied to using them, more uses for charged lightning rods, and the possible myriad of minions to make. Link to comment Share on other sites More sharing options...
spencer320 Posted June 20, 2014 Share Posted June 20, 2014 Little one eyed yellow minions? Sign me up!! Link to comment Share on other sites More sharing options...
spiritcrusher77 Posted June 20, 2014 Author Share Posted June 20, 2014 Little one eyed yellow minions? Sign me up!!I'm not going to dignify that with a response. Link to comment Share on other sites More sharing options...
spencer320 Posted June 20, 2014 Share Posted June 20, 2014 I'm not going to dignify that with a response. Lol. I like those little guys! Link to comment Share on other sites More sharing options...
ArcticFox789 Posted June 20, 2014 Share Posted June 20, 2014 I voted no, not because I wouldn't like more content, but I'm a bit unsure as to what direction Don't Starve is currently headed. I'd rather just sit back and have fun with the game in its current form. Link to comment Share on other sites More sharing options...
Hugo M. Posted June 20, 2014 Share Posted June 20, 2014 A character backstory DLC. Link to comment Share on other sites More sharing options...
Flare2V Posted June 21, 2014 Share Posted June 21, 2014 Quite frankly I don't care about which DLC it is, I will buy whatever Klei releases for this game, no matter the price range. Link to comment Share on other sites More sharing options...
An Artifact Posted June 21, 2014 Share Posted June 21, 2014 I'd like some more DLC, mainly because the open beta testing phase is so much fun, when all the updates roll in and you can go bug hunting. My favorite theme listed here would be boats and islands, though I personally would root for an "apocalypse" kind of thing, with new, big challenges coming in the longer time you play in a world. Link to comment Share on other sites More sharing options...
toasterman3000 Posted June 22, 2014 Share Posted June 22, 2014 I want all of them, but if I had to pick, I'd go with the shadow DLC. I really think more can be done with insanity and the shadow creatures other than two monsters and a few craftable nightmare items. Link to comment Share on other sites More sharing options...
MaxStrategy Posted June 22, 2014 Share Posted June 22, 2014 I'd like some sort of shelter to live in so the elements (rain/snow/heat) do not kill me, pretty basic. Later a cabin would be a nice touch. Link to comment Share on other sites More sharing options...
StayUpThere Posted June 22, 2014 Share Posted June 22, 2014 Honestly I would not mind what DLC comes out. Klei knows how to please. So no matter what dlc comes out, I believe it will be good. Link to comment Share on other sites More sharing options...
escorpian10 Posted June 23, 2014 Share Posted June 23, 2014 Food DLC,cause the game called don't starve and they ill do this for we don't starve Caves and underwater,best ever.WE WANNA LAVA CAVES D:< Link to comment Share on other sites More sharing options...
collect12 Posted June 26, 2014 Share Posted June 26, 2014 I couldn't vote for all of them...but I need more lore. Link to comment Share on other sites More sharing options...
Guest Posted June 26, 2014 Share Posted June 26, 2014 Underwater DLC, all-day-every-day. Just imagine Wilson crafting some sort of diving apparatus, and then walking along the sea floor. Maybe you could craft a Wet Vest (wetsuit, but obviously can't cover the arms and legs), that would help keep you warm in the water. Another option could be a diving bell, where you're slower and have less vision, but you're better protected from attacks (basically armor). While underwater, your wetness meter would be completely full, and if you went diving in winter, you'd freeze very fast. When you got out of the water (regardless of season), you'd need to build a fire to help warm you up and dry you off, because you'd be starting from 100% wetness. This would probably be a good way to cool off in the summer too, I'd suspect. Maybe have some sort of boss or setpiece that only manifests itself underwater in the winter, with really good loot. I could imagine some of the creatures under water consisting of the fish we see as food items (perhaps we could craft harpoons to hunt them), Pengulls that would act similarly to how Buzzards act above-water, and maybe certain part of the seafloor could have giant anglerfish, or maybe even sea-caves with them. Not to mention new characters that would come with this DLC. Perhaps a sea captain of some sort, or maybe even a fish-person who needs to stay wet to avoid overheating. Link to comment Share on other sites More sharing options...
Foa Posted June 27, 2014 Share Posted June 27, 2014 I just want a beach to make a camp on, but that would be a bit too little for a DLC. lol Link to comment Share on other sites More sharing options...
Ringmaster Posted June 28, 2014 Share Posted June 28, 2014 I voted for an underwater-themed DLC. However, aside from pure exploration, what would be an incentive for prolonged and/or multiple trips? Link to comment Share on other sites More sharing options...
FEZ Posted July 15, 2014 Share Posted July 15, 2014 I would say new biomes, especially water related. It would be great to make separate islands with acces in some seasons or depending of tide. Also, boat, rivers, stream spear fishing, making own fort, new traps (like, come on, what's hard in digging pit), crafting metal weapons, real mining underground, new places like volcano, or icebergs, palms, coconuts, independent story mode for each character revealing their backstory, good distance weapons like bow, poisons, and diseases. Oh! And taming animals! Link to comment Share on other sites More sharing options...
the truthseeker Posted July 15, 2014 Share Posted July 15, 2014 All i wanted from caves was lava biomes. Honestly, they have (IMHO) run out of viable cave ecosystems after this. Still just want that one biome included and I'd be content. Think of it as the "Summer" addition to caves. What I'd really like though is the development of the new "Mad Scientist" tier they were discussing. It would deal with electricity and power, and I'd guess could affect Sanity in both directions. Of course, the Volt Goal should be key in it somehow and I'd expect a LOT of Tesla references.... Link to comment Share on other sites More sharing options...
CyanBlue Posted July 15, 2014 Share Posted July 15, 2014 A whole sea-underwater-ship themed DLC.Because water is just there right now so why not do something with it. Link to comment Share on other sites More sharing options...
Quiet Jokester Posted July 15, 2014 Share Posted July 15, 2014 I would really like to see a cave update, since that does seem to be the best place to get more bg on the ancient tribes and Them.Plus, it's a little silly to have the lava biome be clearly visible in the load screen, but not found in the caves. The Underwater update sounds rad as well. It'd be cool to find Mermen villages underwater. Link to comment Share on other sites More sharing options...
GoshuaJoshua Posted July 16, 2014 Share Posted July 16, 2014 I'd like an underwater dlc, although a caves dlc would be cool too. But I like the idea of being able to go diving, and having ways of increasing your oxygen meters. I'd be able to craft a snorkel for a small amount of increased time under water or an oxygen tank for a larger refillable source of oxygen that when equipped underwater it sets your oxygen levels to full. The deeper you go the darker it gets, meaning a light source would need to be available for the deeper plunges into the sea. Maybe you could even find spots where air bubbles come up and if you swim into them you can stay underwater longer Sharks would be an aggressive mob that will eat any meat available to them, but could have a good benefit to killing them to craft underwater stuff (a ranged spear gun using shark teeth to craft?) Fish could be killed for food but they will swim away. Jellyfish will sting you unless you attack them from their tops and can give you jelly. There's lots of mobs they could add really: crabs, whales, piranhas, lobsters, bivalves or lots more. I get really excited when thinking about an underwater Giant boss. A Loch Ness Monster or a Kraken would do nicely. Link to comment Share on other sites More sharing options...
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