1337w0n Posted May 12, 2014 Share Posted May 12, 2014 This is my first Don't Starve mod. I just started editing the texture for my character, so all I've done is the face. Image editing is nothing new to me; I have been editing Minecraft textures since alpha, and I started making digital artwork years before that. I am familiar with how to find image errors and correct them. Originally I thought it was a missing texture or zone error, but all of my tests have failed to definitively tell me which one.The face and single curly hair is done by me, the head is pulled from Willow, and everything else is Wilson's. I have most of the stats down, and I've been able to iron out most of the bugs that I've encountered through trial and error, but this has me stumped; I've worked on it for two solid days, and I've finally decided it's time to ask for help. I can't remember the last time I posted on a forum like this. I can't even remember if I ever needed to personally ask for help on a forum before, so I have no idea whether or not I'm doing it correctly. Enough of my verbose pontification. My simple query is: "Has anyone seen this before, and how do I fix it?" Link to comment Share on other sites More sharing options...
1337w0n Posted May 14, 2014 Author Share Posted May 14, 2014 In case it isn't clear, the problem is the the white boxes that are highlighting the zones for the textures. Link to comment Share on other sites More sharing options...
ipopon Posted July 23, 2014 Share Posted July 23, 2014 Omg, you should have add your own layer own your sample and after that delete sample, that's it! But not redraw the sample itself, cuz the these selections are made just for for convenience Link to comment Share on other sites More sharing options...
Mobbstar Posted July 24, 2014 Share Posted July 24, 2014 Did you convert it properly to .tex? 2D? Link to comment Share on other sites More sharing options...
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