kraken121 Posted May 6, 2014 Share Posted May 6, 2014 DruidAnimal companion druid spells Loses sanity from chopping down trees, picking grass and twigs Loses sanity for killing an innocent, ie. Rabbits, birds etcXP tableLevelsXp neededDruid (+5 sanity, +1hp per lv)10 2500 31,000lv 1 spells41,500 52,000Summon pet62,500lv2 spells73,500 84,500lv 3 spells95,500 107,000lv 4 spells118,500 1210,000lv 5 spells1312,500 1415,000 1517,500posion resist 50%1620,000 1730,000 1840,000gets double from eating plants and veggie1960,000 2080,000better pet stats and dmg 6 Link to comment Share on other sites More sharing options...
kraken121 Posted May 6, 2014 Author Share Posted May 6, 2014 (edited) BarbarianThe Lower his life gets the stronger his attacks Chops / mines 50% faster Can eat raw meats with no neg effects Has double the hunger values Has a “rage” clicky ( a separate button), when toggled , loses hunger and sanity every 2 sec for a boost in speed, resists and atk speedXP tableLevelsXp neededBarbarian (+5hp +1 hunger per lv)10 2500.1 melee dmg increase31,000Can eat raw meats with no neg effects41,500 52,000run speed+.0562,500chops/mines 50% faster73,500.1 melee dmg increase84,500 95,500Rage ability raising atk speed by 30% , resists by 25% run speed by .50 at a cost of -10 hunger/ - 5 sanity every 2 sec107,000run speed+.10118,500.1 melee dmg increase1210,000 1312,500 1415,000.1 melee dmg increase1517,500run speed+.101620,000 1730,000.1 melee dmg increase1840,000Rain does not lower sanity1960,000run speed +.052080,000Improved rage ability raising atk speed by 50% , resists by 50% run speed by .50 at a cost of -10 hunger/ - 5 sanity every 2 sec Edited May 6, 2014 by kraken121 4 Link to comment Share on other sites More sharing options...
kraken121 Posted May 18, 2014 Author Share Posted May 18, 2014 (edited) PaladinCan use shields Self heal skill, LoH (lay on hands) No sanity loss from undead. Can turn undead (chance to destroy or fear undead in the area) Starts with special holy sword, each swing grants slight sanity Gets Divine Defender ability, 15 sec invulnerability. XP tableLevelsPaladin (5hp +1 sanity per lv) 1 holy sword, no sanity loss from undead 2 can use shields 3 .1 melee dmg increase 4 .1 melee vs undead 5 self heal clicky, on 2 day timer for 250hp 6 7 .1 melee vs undead 8 .1 melee dmg increase 9 turn undead 8 min timer 10 11 lv 1 cleric spells 12 .1 melee dmg increase 13 .1 melee vs undead 14 lv 2 cleric spells 15 .1 melee dmg increase 16 .1 melee vs undead 17 18 lv 3 cleric spells 19 .1 melee dmg increase 20 Divine defender toggle, dmg immunity , 15 sec, 4 day timer, .1 melee vs undead Edited May 18, 2014 by kraken121 3 Link to comment Share on other sites More sharing options...
kraken121 Posted May 29, 2014 Author Share Posted May 29, 2014 (edited) Levels Levels Cleric (4Sanity,3hp) 1 2 3 turn undead 8 min timer 4 lv 1 spells 5 6 7 lv2 spells 8 9 turn undead 6 min timer,lv 3 spells 10 can use shields 11 lv 4 spells 12 .1 melee dmg to undead 13 14 lv 5 spells 15 .1 melee dmg to undead 16 17 18 turn undead 5 min timer 19 .1 melee dmg to undead 20 gains a slight halo of light perm Edited May 29, 2014 by kraken121 4 Link to comment Share on other sites More sharing options...
kraken121 Posted June 5, 2014 Author Share Posted June 5, 2014 (edited) Levels Shadow Knight ( +4hp, +1 sanity)1. evil sword 2 can use shields 3 .1 melee dmg increase 4 horn growth, each horn growth grants ( 0.05) to electric and poison resists along with ( 0.02) to fire resists, also gives negative (0.05) to holy damage 5 Harm Touch 6 7 8 .1 melee dmg increase, horn growth 2 9 summon pet 10 11 12 .1 melee dmg increase, horn growth 3 13 Leech ability 14 15 .1 melee dmg increase 16 horn growth 4 17 18 19 .1 melee dmg increase 20 Better harm touch and leech. HT does 1k dmg and leech does 50 dmg to all mobs but still only heals 25 Edited June 5, 2014 by kraken121 4 Link to comment Share on other sites More sharing options...
kraken121 Posted July 12, 2014 Author Share Posted July 12, 2014 (edited) LevelsXp needed Wizard (6 Sanity per lv) 1 0 Lv 1 spells 2 500 3 1,000 Lv 2 spells 4 1,500 5 2,000 Lv 3 spells 6 2,500 7 3,500 Lv 4 spells 8 4,500 9 5,500 Lv 5 spells 10 7,000 Gets double the uses with wands. 11 8,500 Lv 6 spells 12 10,000 13 12,500 14 15,000 Lv 7 spells 15 17,500 16 20,000 Brews potions 50% faster. 17 30,000 Lv 8 spells 18 40,000 19 60,000 Lv 9 spells 20 80,000 25% less materials needed to craft spells (rounded up) Edited July 12, 2014 by kraken121 2 Link to comment Share on other sites More sharing options...
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