SwiftShadow2 Posted February 23, 2013 Share Posted February 23, 2013 So, today, I'm going to talk about bars. Not the alcoholic ones, mind you. Stuff like the sanity bar. I don't like the sanity bar. I think it would have been better for Don't Starve if the Sanity bar wasn't shown, because then it makes the game much more intimidating. You don't know -exactly- where your sanity is, and I know too many players that just never go insane because they keep their eyes on the sanity meter at all times. Link to comment Share on other sites More sharing options...
Moonkis Posted February 23, 2013 Share Posted February 23, 2013 So, today, I'm going to talk about bars. Not the alcoholic ones, mind you. Stuff like the sanity bar. I don't like the sanity bar. I think it would have been better for Don't Starve if the Sanity bar wasn't shown, because then it makes the game much more intimidating. You don't know -exactly- where your sanity is, and I know too many players that just never go insane because they keep their eyes on the sanity meter at all times.I couldn't agree more. Link to comment Share on other sites More sharing options...
dexito4540 Posted February 23, 2013 Share Posted February 23, 2013 dun hate bro Link to comment Share on other sites More sharing options...
TheHomeChicken Posted February 23, 2013 Share Posted February 23, 2013 Well, i sort of kind of agree. With that logic, you shouldn't know what your health or hunger is either. But, with the current system, it seems like Freezing and Naughtiness would be meters as well..So, i'm on the fence about that. Link to comment Share on other sites More sharing options...
MilleniumCount Posted February 23, 2013 Share Posted February 23, 2013 Well isn't this a possibility of implementing a choose of difficulties. Normal mode = all meters visible, medium = sanity meter invinsible etc. Link to comment Share on other sites More sharing options...
Wyvern Posted February 23, 2013 Share Posted February 23, 2013 There are too issues with this with the game as it currently stands:1) Sanity wouldn't be a significant threat even if the bar was hidden. The simple act of eating decent cooked food for nutrition is usually enough to keep your sanity above 90 at all times. A lot of people probably wouldn't know that sanity even existed if the bar wasn't there.2) Sanity is an esoteric enough mechanic that newer players wouldn't understand what was happening or how to fix it if they didn't have a clear indication of what was making it go up or down. That goes double when you consider #1 : they might go 10 characters without ever going insane and then suddenly start messing with wormholes and make wrong assumptions about what was killing them.The fact that varying levels of sanity already have a clear visual impact on the world is a promising basis for ditching the meter, but quite a few other things would have to be changed for it to actually be a viable option. Link to comment Share on other sites More sharing options...
Moonkis Posted February 23, 2013 Share Posted February 23, 2013 Well, i sort of kind of agree. With that logic, you shouldn't know what your health or hunger is either. But, with the current system, it seems like Freezing and Naughtiness would be meters as well..So, i'm on the fence about that.Well not really, consistency can be selective. Consider the Health and Hunger bar more than necessary for survival, if one of them hit 0 you will die, also their purpose is not the same as the sanity mechanics.The sanity bar however doesn't inflict death directly, and there is a LOT more visual ques ( that makes sense and doesn't ruin the mystique of the mechanic ) so you have SOME knowledge of where it is.That is why the Sanity meter could work as invisible without being, with lack of a better word, stupid, Hunger and Health bar can't. Link to comment Share on other sites More sharing options...
Snarks Posted February 23, 2013 Share Posted February 23, 2013 Yes, this is terrific. Make the insanity bar hidden. If anything, insanity has better cues than naughtiness. Not sure how freezing will be handled though. I hope that's hidden as well with distinctive cues. Link to comment Share on other sites More sharing options...
Avarice Posted February 23, 2013 Share Posted February 23, 2013 See I'd say health is needed, but hunger isn't since it plays audio and animations to show you when you are hungry. The screen even flashes red when you are starving. Get rid of all meters but health I say. Link to comment Share on other sites More sharing options...
Yello Posted February 23, 2013 Share Posted February 23, 2013 You guys sure do like to make this game hard :/ Link to comment Share on other sites More sharing options...
burfl Posted February 23, 2013 Share Posted February 23, 2013 Well not really, consistency can be selective. Consider the Health and Hunger bar more than necessary for survival, if one of them hit 0 you will die, also their purpose is not the same as the sanity mechanics.The sanity bar however doesn't inflict death directly, and there is a LOT more visual ques ( that makes sense and doesn't ruin the mystique of the mechanic ) so you have SOME knowledge of where it is.That is why the Sanity meter could work as invisible without being, with lack of a better word, stupid, Hunger and Health bar can't.I don't think I could have said it better myself. Insanity has tons of visual queues and I almost never look at the bar as it is anyway. I just think "man... everything's looking so... juicy" and I find me some flowers or something.Hunger could be argued either way and I don't feel strongly about it. Health I think would be difficult to do without the bar.Hide the insanity bar plz? Link to comment Share on other sites More sharing options...
SwiftShadow2 Posted February 23, 2013 Author Share Posted February 23, 2013 Well, i sort of kind of agree. With that logic, you shouldn't know what your health or hunger is either. But, with the current system, it seems like Freezing and Naughtiness would be meters as well..So, i'm on the fence about that.My take on it is, well, if your health is low in real life, you'd tell, because you'd be cut up and scratched or bleeding. Same with hunger, your stomach would rumble and you'd grab something out of the fridge. But mental health is so much more selective in terms of self-awareness. Link to comment Share on other sites More sharing options...
_Q_ Posted February 23, 2013 Share Posted February 23, 2013 You guys sure do like to make this game hard :/An Uncompromising Wilderness Survival Link to comment Share on other sites More sharing options...
Moonkis Posted February 23, 2013 Share Posted February 23, 2013 An Uncompromising Wilderness Survival_Q_ that's stupid, why would anyone like an challenging survival game? Don't Starve should be more of something like The Sims 3 but with monsters, oh and Nuclear Weapons! Link to comment Share on other sites More sharing options...
SwiftShadow2 Posted February 23, 2013 Author Share Posted February 23, 2013 _Q_ that's stupid, why would anyone like an challenging survival game? Don't Starve should be more of something like The Sims 3 but with monsters, oh and Nuclear Weapons!Don't forget creepers, mang. Link to comment Share on other sites More sharing options...
burfl Posted February 23, 2013 Share Posted February 23, 2013 An Uncompromising Wilderness SurvivalWhere's the like button? Link to comment Share on other sites More sharing options...
_Q_ Posted February 23, 2013 Share Posted February 23, 2013 _Q_ that's stupid, why would anyone like an challenging survival game? Don't Starve should be more of something like The Sims 3 but with monsters, oh and Nuclear Weapons!We should buff all characters, like 999 HP/Hunger/SanityI was about to look into the files to hide sanity meter anyway. Link to comment Share on other sites More sharing options...
Avarice Posted February 23, 2013 Share Posted February 23, 2013 (edited) Who wants to place bets that all the casuals will be posting for nerfs 5 minutes after the update?Someone should start a thread the day before advising everyone to adapt to the changes before posting and complaining about them.I picture droves of people gathering supplies to build a base and then freezing to death because they didn't prepare for it.On topic: Insanity is so loaded with visual cues it really doesn't need a bar, as I said earlier I'd like the hunger bar removed too, but don't care either way really. I love how the devs made the thermometer for winter an item instead of a bar though, they probably saw these discussions. Edited February 23, 2013 by Avarice Link to comment Share on other sites More sharing options...
SwiftShadow2 Posted February 23, 2013 Author Share Posted February 23, 2013 Who wants to place bets that all the casuals will be posting for nerfs 5 minutes after the update?Someone should start a thread the day before advising everyone to adapt to the changes before posting and complaining about them.I picture droves of people gathering supplies to build a base and then freezing to death because they didn't prepare for it.I'll take you up on this. Link to comment Share on other sites More sharing options...
Moonkis Posted February 23, 2013 Share Posted February 23, 2013 We should buff all characters, like 999 HP/Hunger/SanityI was about to look into the files to hide sanity meter anyway.I'm doing exactly the same! xD Link to comment Share on other sites More sharing options...
_Q_ Posted February 23, 2013 Share Posted February 23, 2013 Who wants to place bets that all the casuals will be posting for nerfs 5 minutes after the update?Someone should start a thread the day before advising everyone to adapt to the changes before posting and complaining about them.I picture droves of people gathering supplies to build a base and then freezing to death because they didn't prepare for it.It wont be that fast this time, cause they all must play 30 days before winter, and that's very long time to get everything ready. Link to comment Share on other sites More sharing options...
stormfront Posted February 23, 2013 Share Posted February 23, 2013 I have said this once I will say it again if you dont like something MAKE A MOD (or a thread requesting said mod) Link to comment Share on other sites More sharing options...
Avarice Posted February 23, 2013 Share Posted February 23, 2013 That's true Q, forgot about that...but I wouldn't put it past them to start complaining before they even experienced it. I do hope you are right though, the insanity update hotfix and chatter prior made me so mad I still haven't recovered. Link to comment Share on other sites More sharing options...
SwiftShadow2 Posted February 23, 2013 Author Share Posted February 23, 2013 I have said this once I will say it again if you dont like something MAKE A MOD (or a thread requesting said mod)I don't NOT like it, I'm just stating that some people won't take the time to go insane because of the meter. Link to comment Share on other sites More sharing options...
ArcticFox789 Posted February 23, 2013 Share Posted February 23, 2013 (edited) Can we just leave the Sanity meter?Let's just focus on Winter. We bully Klei into bad choices too often. Anyway, how would a non-wiki player know that Sanity was going on, let alone how to fix it?Also, there are reasons to go insane- Nightmare Fuel- Beard Hair, Beardlings.I would however probably play with a mod which removed the meter, just to experience it. Edited February 23, 2013 by ArcticFox789 Link to comment Share on other sites More sharing options...
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