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Showing results for tags 'thermal update'.
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Since water is abundant with the Thermal Update I'm only using Electrolyzers but I'm wondering if I should build them around the base and put a pump at the top for hydrogen or make an oxygen room and ventilate the whole base. I read a while ago some players doing the later. While gas pumping seems slightly better it still isn't efficient at least with a single room in a mid size base for 12 Dupes : often the Electrolyzers stop operating (max gas pressure) and pumps pause (no gas?)... How do you guys manage this ?
So, I started my first colony with the new update and ran into one of the first interesting new mechanics that I was not aware of...Mealwood is quite finite (and seemingly intentionally so). This lead me to sit back and think of long-term survival under these new mechanics. We can use Blossoms for sustainable food (supposedly they drop seeds when eaten) now as an alternative to the Meallice we were all used to using. However, these require both fertilizer and a cool temperature to grow. As such, it will require essentially setting up an HVAC system specifically for your farm. Alternatively, we could use Fried Mushbars as the new primary food medium. However, these take dirt and water to produce. Dirt also being a challenge to renew effectively. This all said, I feel it is most definitely still possible to sustain indefinitely. However, the methods to do so have become a whole lot harder to manage. I am making this post as a method of brainstorming to get people thinking of methods to achieve stability under the new mechanics.