Rhymes with Play 136 - Oxygen Not Included 04/27/2017Join the Klei team this Thursday, April 27th at 3:30 PM PDT (10:30 PM UTC), where we will be talking about and playing Oxygen Not Included, only on the Rhymes with Play Dev Cast on Twitch. Where is it?
On our official Twitch channel here:
10:30 PM UTC (Coordinated Universal Time)
6:30 PM ET (East)
5:30 PM CT (Central)
4:30 PM MT (Mountain)
When is it?
Thursday, April 27th at 3:30 PM PDT (10:30 PM UTC). Here's a handy tool to figure out what time that means for you:
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Showing results for tags 'structures'.
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There should be more ways to counter stress. Not that I don't like the massage tables they just get boring after awhile. Giving my dupes a break room where they could play an arcade cabinet or a bar where they could drink fermented slime/bristle berries would be awesome. I would love to see any other ideas you guys have.
zombiebiscuits posted a topic in [Don't Starve] General DiscussionSeeing this: made me worried. Krampus is easily my favorite character in the game so far and I don't want him to go away. Never knowing when exactly he will come and try and steal your stuff is great. Please don't let him get removed. Anyone else that likes him can make their voices heard. Save Krampus 2012
Ever since i started playing i've thought that the game needed defensive structures mainly walls with durrability. here are some of my ideas. Walls Walls will block creatures and will lose durrability when attacked, aggresive creatures will randomly attack walls and will attack them if they're angry at a player on the other side if there is no other way to get to them. Fence requires logs and sticks. Decorative, players, hounds, and spiders can go though. Basic Wall requires rocks and logs. Low durrability, Flamable. Basic Gate requires rocks and logs. Low durrability, Flamable, players can go through. Advanced Wall requires cut stone and planks. Good durrability, Fireproof. Advanced Gate requires cut stone and planks. Good durrability, Fireproof, players can go through. Gold Wall requires cut stone and gold nuggets. High durrability, Fireproof. Gold Gate requires cut stone and gold nuggets. High durrability, Fireproof, players can go through. Turrets Turrets will attack aggresive creatures that come within range of it. they need to be mounted on a turret base/tower, the turret is destroyed if the base is destroyed or it runs out of durrability. aggresive creatures will make attemts to destroy the turret if attacked by one. Basic Turret Base requires rocks and logs. Low durrability, Flamable. Advanced Turret Base requires cut stone and planks. Good durrability, Fireproof. Gold Turret Base requires cut stone and gold nuggets. High durrability, Fireproof. Harpoon Turret requires Spear, cut stone, planks, and gold. Shoots spears at aggresive creatures, low damage, slow reload. Fire Turret requires Red gem, cut stone, charcoal, and gold. Shoots a burst of fire at aggresive creatures, fire damage, medium reload, Will set things on fire! Tooth Turret requires Teeth (alot), cut stone, planks, and gold. Shoots teeth at aggresive creatures, low damage, Fast reload. Net Turret requires Silk (alot), cut stone, planks, and gold. will slow down or immobilize aggresive creatures, no damage, Very slow reload. Pinecone Turret requires pinecones (alot), Logs, planks, and gold. will shoot pinecones at aggresive creatures, very low damage, medium reload - Suggested by CaptKnuckles -Maybe the turrets will need to be manned by a player or pigman. -an ammunition system would be good too, like you open it like a chest and put ammo inside. this gives the harpoon turret, which is very cheap, a small disadvatage to having one since spears arn't stackable. making it so then you want to upgrade to the expensive ones. Thanks for reading! i hope to see some of these in a future update!