Be sure to join the Klei team on our official Twitch channel, where we will be playing and talking about the recently released Update 217524 for Don't Starve Together! As always, the stream will be going live on Thursday, May 25th at 3:30 PM Pacific (10:30 PM UTC), only on the Rhymes with Play Dev Cast. Where is it?
On our official Twitch channel here:
10:30 PM UTC (Coordinated Universal Time)
6:30 PM ET (East)
5:30 PM CT (Central)
4:30 PM MT (Mountain)
When is it?
Thursday, May 25th at 3:30 PM Pacific (10:30 PM UTC). Here's a handy tool to figure out what time that means for you:
http://www.worldtimebuddy.com Check out the update thread for more details and for discussions!
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To add tag to a certain object or instances of an object rather, you would need to put in: inst:AddTag("[tag name]") Either within a function that you're using or at the fn, to define whether at the start the thing has this tag. But what if I wanted to remove the tag within a function? So, for the tag to be there by default, but so that certain actions carried from certain functions can remove a tag while the game is running? inst:RemoveTag("[tag name]") The above code does nothing. No errors, but nothing changes either. Any ideas how to actually remove a tag the way I've described it? EDIT: Whoops, wrong section, this was supposed to be in Mods and Tools :~