• Announcements

    • JanH

      Rhymes with Play - Don't Starve Together (Update 217524)   05/25/2017

      Be sure to join the Klei team on our official Twitch channel, where we will be playing and talking about the recently released Update 217524 for Don't Starve Together! As always, the stream will be going live on Thursday, May 25th at 3:30 PM Pacific (10:30 PM UTC), only on the Rhymes with Play Dev Cast. Where is it?
      On our official Twitch channel here:
      http://www.twitch.tv/kleientertainment
       
      Times:
      10:30 PM UTC (Coordinated Universal Time)
      6:30 PM ET (East)
      5:30 PM CT (Central)
      4:30 PM MT (Mountain)
       
      When is it?
      Thursday, May 25th at 3:30 PM Pacific (10:30 PM UTC). Here's a handy tool to figure out what time that means for you:
      http://www.worldtimebuddy.com Check out the update thread for more details and for discussions!

Search the Community

Showing results for tags 'lore'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Oxygen Not Included
    • [Oxygen Not Included] - Developer log
    • [Oxygen Not Included] - General Discussion
    • [Oxygen Not Included] - Suggestions and Feedback
    • [Oxygen Not Included] - Bug Tracker
    • [Oxygen Not Included] Art, Music & Lore
    • [Oxygen Not Included] - Latest Content Update
  • Hot Lava
    • [Hot Lava] - General Discussion
  • Don't Starve Together
    • [Don't Starve Together] Developer log
    • [Don't Starve Together] General Discussion
    • [Don't Starve Together] PS4
    • [Don't Starve Together] Bug Tracker
    • [Don't Starve Together] Trading
    • [Don't Starve Together] Server Bulletin
    • [Don't Starve Together] Dedicated Server Discussion
    • [Don't Starve Together] Mods and Tools
    • [Don't Starve Together] Tales of Life and Death
    • [Don't Starve Together] Suggestions and Feedback
    • [Archived Bugs]
  • Don't Starve
    • Don't Starve FAQ
    • [Don't Starve: Pocket Edition] Android
    • [Don't Starve] General Discussion
    • [Don't Starve] Mods and tools
    • [Don't Starve] Art, Music & Lore
    • [Don't Starve] Suggestions and Feedback
    • [Don't Starve] Videos
    • [Don't Starve] Bug Tracker
    • [Don't Starve] Trading
    • [Don't Starve] Testing Discussion (archive)
  • Klei Entertainment Games
    • Eets Munchies
    • [Invisible, Inc.] General Discussion and Strategies
    • Mark of the Ninja
    • Shank
  • Other Stuff
    • The Off-Topic Area
    • Forum Upgrade

Categories

  • Don't Starve
    • Custom Character and Skins
    • Game Modifications
    • Language Packs
    • Modding Tools, Tutorials & Examples
    • Custom Maps

Categories

  • Oxygen Not Included - [Early Access]
  • Don't Starve Together
  • [Don't Starve Together] PS4
  • Don't Starve: Shipwrecked
  • Don't Starve: Shipwrecked [archive]
  • [Don't Starve Together] PS4 (archive)
  • [iOS] Don't Starve: Shipwrecked

Categories

  • Oxygen Not Included - [Early Access]
  • Don't Starve Together
  • [PS4] Don't Starve Together
  • Don't Starve: Shipwrecked

Categories

There are no results to display.


Found 18 results

  1. So I got a peek at the fuelweaver's quotes and one of them really stood out to me in the STALKER_ATRIUM_USEGATE table... "Metheus" So I got to thinking... Who is Metheus? What is Metheus? etc. So I hit up Google and found out about Prometheus and Epimetheus which were titans from the greek mythology. "Epimetheus was one of the Titans, son of Iapetus and Clymene. He was the brother of Prometheus, Atlas and Menoetius. His name is derived from the Greek word meaning 'afterthought', which is the antonym of his brother's name, Prometheus, meaning 'forethought'. In this context, Epimetheus appeared as a foolish character, while Prometheus was the clever one. Prometheus and Epimetheus were told to distribute characteristics to the newly created animals. Epimetheus started giving a positive trait to every animal, but lacking foresight, he realised that he had distributed all traits without having any left to give to man. So, Prometheus gave mankind the civilizing arts and fire." So... Wait a second... What's Klei doing messing around with Greek mythology instead of hiding things in Latin translations?? Well... There's an excuse for that! Have you seen Charlie's creations and style? What if the Latin stuff was just because of Maxwell? And now it's all going to be Greek? So back to the main subject of Prometheus and Epimetheus.... What if Maxwell (in Charlie's mind) represents Epimetheus or the fool? Because back when Maxwell ruled over the island he was mainly adding creatures and structures and items for the creatures and now that Charlie is head of the island the survivors are getting all kinds of civilized stuff! Art, decorations, skins, GATES, etc. Also, when Maxwell is in the ruins and examining ATRIUM_RUBBLE, LINE_4 and LINE_5 quotes said "I know why you led me back here." and "But it won't work.". Is Charlie trying to fool Maxwell? Because he is after all, Charlie's Epimetheus is he not? However, this could be looked at differently! What if Charlie is Pandora? the explorer "Epimetheus received Pandora as a gift from the gods; a human created by the gods specifically to punish the humans. The marriage of Epimetheus and Pandora is not explicit in any source, but only implied; from their union, Pyrrha, their daughter, was born. Pandora was given a jar which contained all evils of humanity; curious to see what was inside, she opened it and all evils were released into the world. Shocked, she closed it as soon as she could, but only Hope remained trapped inside." Marriage of Epimetheus and Pandora? We do ship Charlie and Maxwell... ( ͡° ͜ʖ ͡°) What if the Atrium gate represents the jar containing all of the evils? But who knows? Maybe I'm digging WAY too deep into this >~>
  2. I was thinking, what could be the backstory behind some of the characters in don't starve, I'd written some of this like 5 years ago, but I'm posting it now. So what if there was a dreamworld that you can enter temporarily by cooking a mandrake and it will be this vast shattered place that resembles the world they came from. So basically, as you explore you may learn the story of each of the characters. So what i think is that each of them were lured into the shadow realm by Maxwell. Wilson: You find his old laboratory and upon further exploration of it you find evidence of the terrible things he did in the name of science (Details could be found in a log he has of his experiments, feel free to add extremely creepy pictures). His research showed that he was trying to find a way to harness the power of the shadow realm, teleportation, distilling pure nightmare fuel, fabricating living shadows. He put all of his research into a book titled "Codex Umbra". His final experiment went horribly wrong, and unleashed a powerful evil upon the world. Willow: You slowly find burnt bits of wood scattered around until you eventually find this giant burnt down city with a little teddy bear. Upon exploration of the city you find this was her home where she lived with her family and she burnt down the entire city killing everyone. <--This could be done by peiceing together a burnt newspaper. (maxwell is a firefighter on one of the newspapers) Wendy: She had an unbreakable bond with her sister, so unbreakable, not even death could separate them. In the dream scape, Wendy's ghost guides you through the world showing you different important spots, and telling you about them. While she is telling you about how you were playing in the woods, a giant black hand (like the ones that take out camp fires) swipes Abigail away, leaving you alone in a suddenly dark forest. You follow some giant foot prints leading to a well with a flower sitting on the edge. the flower Abigail had in her hair. Wolfgang: He was a brutal wrestler that would often brutally injure people, he also killed his wife. you can find out how brutal of a wrestler he was by peiceing together a newspaper found in one of the shattered cities, but finding out he killed his wife should be difficult. To find out about his wife, you must first find out about how brutal he was in the wrestling ring, and you may find this wrestling Matt with a picture of his wife on it. When you get this it will be with some clues to the location of where he murdered his wife <-- maybe back stage. Anyways, he strangled his wife because his wife wasn't beautiful or something like that. (maxwell is his manager) Woodie: Worked as a logger deep in the forest chopping down trees. He noticed an ominous feeling of being watched one day while cutting down trees during dusk. Then a giant tree uprooted itself and knocked him unconscious. He later woke up as a massive beaver in an endless forest, with an insatiable need for eating trees. One day, it suddenly turned day, and he returned to normal with an axe, but he had no idea where he was, or how he got there, or how to get back to civilization. This story is told through a trail in the woods with a massive treant chasing you. At the end of the trail, you see woodie in beaver form crouched over a dead person. He leaps at you and kills you. Wx-78: In a junk yard, created by young Wilson. "When I started on him, he was just a convoluted art project, I would add pieces to him every day. He started to become my only friend in the world. One day, on a rainy day, I was telling WX-78 about my issues with life, and then suddenly lightning struck him. Sparks flew everywhere, and my ears were ringing and I was completely blinded. But squinting I could see WX-78 glowing brightly... standing... staring straight at me. He went to move towards me, but I quickly ran away." (Wilsons journal found in the junk yard) WX mainly spent the rest of his life scavenging the junkyard for gears to try to maintain himself. He eventually leaves the junk yard, and enters a town. This is when he develops a hate for humans, because the humans throw rocks at him. He returns to the junk yard and begins piecing together a female robot in an attempt to make a friend for himself. Later, as he's animating his companion, humans enter the junkyard in search of junk. He immediately hides in a pile of junk not realizing that he left his creation out. The humans attempt to salvage the spare parts from the companion, he goes berserk, and kills both of the humans. This was too late however, as the humans had already killed the companion, interrupting the animation. (maxwell can be seen driving their car that pulled up to the junk yard) This is told in a junk yard through several flashbacks, maybe told by some talking robot Wickerbottom: Wickerbottom was a school librarian, who also happened to be a famous author. She was known to be notoriously strict for people talking in her library. Students rumored that she once killed a student that wouldn't stop talking and that she never left the library. There is a flashback of her younger days as a happy school librarian, who would help students find their perfect book, and even published children's books. Then one day, a book was returned to the library that wasn't even from the library. This book was titled "Codex Umbra" Wilson. Confused, she brought the book to her study to read it. As soon as she opened the book, she was locked in a trance, unable to stop reading. The book was encoded in strange symbols, but she could still understand it through dark whispers in her head. Days past, until a student entered her study looking to return a book. Confused, he approached the book to close it. As soon as the book was closed, all of the shadows in the room attacked the boy, giving him a lasting fear of darkness and monsters. (wolfgang's past). The boy managed to stop wickerbottom from being consumed by the book, which she promptly threw in the garbage, but she still would never be able to sleep again, and she was still left extremely twisted and wicked. She later learned she could duplicate the symbols she read in the book, having similar powers. Her story is told in a dilapidated version of her school, through several history books. These are the only books not weathered from time. Wes: Wes, the son of the great Maxwell. He had a troubled life, his mother being gone, and his father being a famous magician. His story begins in a spooky house (Think of the uncle's house from series of unfortunate events). When you first enter this house, you'll notice that there are hundreds of balloons on the ceiling. There is a single red balloon that urges you to follow it to tell you the story of wes. Wes had a reasonably normal life, until his father quit his job as a buisness man to become a magician. His first day as a magician, is also the first day wes began having nightmares. To cope with these nightmares, Maxwell gave him a pile of balloons, and taught him to make balloon animals. His nightmares were getting worse, and he began to notice his balloons showing up in impossible places, and seeming to follow him wherever he went. On the day of his fathers disappearance, he was scared to go home. He avoided it for hours, but decided to go inside when it started raining. Upon entering the house, he was immediately surrounded by balloons. When he turned to the door, more balloons moved to block his exit. He tried pushing through, but they pushed back. The balloons begin encasing him, then the flashback ends. At the end of the dream, all of the balloons rush towards the player and kick them out of the dream. Maxwell: Maxwell the great, He used to be a failing business man, and when all hope was lost, he found a book in a garbage can while he was looking for things to scavenge. He read the book, and was instantly compelled to sell everything he had, and to become a magician. His first show started slow, but his ability to manipulate shadows, and create objects from thin air gained him great popularity. In no time, his shows were fully booked, and he was attempting more difficult stunts. He invited a beautiful girl named Charlie to be his assistant in his big show. His biggest show, he would attempt the most daring of stunts of all. He would create a shadow double of himself. This went horribly wrong, unleashing shadowy creatures on everyone in the crowd, and tearing both Maxwell and charlie into two, a shadow, and light form of themselves. Maxwell's shadow form remained in the real world, and banished all those in the crowd, including Maxwell's true form, and charlie to the shadow realm. Maxwell's shadow form then began to banish other souls to the shadow realm (the other characters). This story is told in a large theater with many torn posters. Upon learning the end of the story, the room suddenly darkens, leaving only a faint silhouette of the character, who is then killed by charlie ending the dream. These are all of the characters created during the initial wave of banishments, the other characters come later. I'll also write about them later. Edit: Tell me why I just wrote 1652 words about dont starve lore
  3. Tired of typing up significant analyses of the lore in random threads, which generally get buried and go unacknowledged. They shall just end up here, which is the most fitting topic section seeing as the Don't Starve Art, Music, Lore section is more for fanatic made works; and is for the base game not including A New Reign. Note that these are in a thematic order and not chronological, rarely they will mention information established in anecdotes below them. Inference on how Maxwell abducted the other Survivors : The fact Maxwell needed Wilson to create a portal suggests that the one who sits on the Throne, as well as Them, have very limited influence outside of their own world. And so Maxwell required Wilson to build an actual machine capable of channeling Their power. In some ways it throws into question if it would even be possible for the others to have been brought to the world, as it is not as if they all had the scientific knowledge to create a portal. However, the fact that every character is capable of creating a Science machine and so on; suggests that perhaps Maxwell gave them all Forbidden Knowledge which allowed them to build their own gateways. And so after traversing it, they retained the abnormal ability to know how to create such devices. The fact that only Webber mentions Maxwell so explicitly in that he lied to him, suggests in turn that Maxwell did not lie to everybody in order to get them to build a portal. He likely seduced them with promises that indeed were fulfilled. Woodie has trees to cut, Wigfrid has things to kill, Willow has things to burn. And so on. This is potentially justified even more by the lack of outburst every character shows towards being in the new world, because most of them knew this was what they were getting into. Thus, the backstory of most of the characters can be inferred that Maxwell approached them through an obscure, indirect means which hid his identity. Told them about something they could gain by taking his gift of knowledge and using it to build a portal, and then they went through. Woodie is one of the more vague but also suggestive of them all. One of the developers stated that Woodie is a pretty normal guy, other then the fact he talks to his ax. However, if his ax was actually sapient it would not be logical to criticize Woodie for talking to it; because it technically is a real being. This suggests that prior to arriving in the world, Woodie still talked to his ax; when it was just a normal ax and thus talking to it would be considered abnormal. Which means something changed between the real world and the new world which made Lucy real. Perhaps the entire world is a form of dream, and that is why in it Lucy is real and Bernie can move as well. It may also be possible that some manner of enchantment occurred, whether willful or not, however the theme of nightmares makes the world being an illusion more plausible. Examination of Maxwell and Charlie as villains : Maxwell was a better villain, Charlie is a stronger villain. Charlie has the queen of darkness far over your head stature. Which does suit the world which is designed to be about players being dropped into oblivion and then expected to survive. Charlie also displays more noticeable control over the world then Maxwell. However, Charlie is significantly more distant from players. Little is known or prominent on her identity, her behavior. Her presence on the throne is more comparative to that of a figurehead then anything else. She is in control, but at no point does it really feel like she is your real enemy. She is just the one currently in charge of your Hell. Maxwell however was significantly better in style. He was the manipulator, the deceiver. He personally finds a way to transport the survivors into the world, he personally taunts them and appears to do so. He even erects statues of himself in the world. He is a dapper, sneering, intelligent and miserable person who wanted happiness and was given power over the world instead. And so he used it to torment others in order to find purpose. He has a very fleshed out and profound biography as a person, and his place as king of the world was both tragic and stylish. His role as a confidence artist is thematically much more in sync with the fundamentals of the game, Charlie is far too grand and regal for the throne. Maxwell was just a man given power, a pawn, and he actively felt like a real character geared for his role. Charlie does not even remotely feel like a person or a character. Just the icon the plot tells you is your current opponent. She is simply just his mandatory successor. Whether or not her other identity is from Them, or is actually a split personality is the only dynamic element to her character. Otherwise she is just a replacement for the real villain in order to keep the plot rolling. Maxwell as the original villain was designed to exactly suit the plot. Charlie is just his substitute, who was given a regal theme and alternate identity to make her seem more new and interesting. Examination of Charlie as the current villain : Charlie's pathology in this situation suggests she probably knows near to nothing. Their influence on Maxwell was using him as a pawn, they gave him power and it made him capture and torment others of his own will. For Their entertainment additionally. Charlie however has zero investment or background in this world because she was merely caught in crossfire. The fact she has appeared at all is likely because They did not want Wilson on the throne, and so They resorted to using Charlie as a tool in order to maintain control over the world because she was already accessible to them. In all, it suggests Charlie is almost completely under Their control because they needed her as a medium to uphold command. Her behavior is likely either caused directly by Them, or she is essentially being poisoned. Her behavior in the opening scene suggests that part of her was already afflicted by Them prior to her emergence, and the fact the normal her displays power over the shadows means she likely was in purgatory for some time during which this all happened to her. When she began to resist the shadow half of herself, it merged with her completely to create a single dominant being. Which is essentially, her body and Their mind. The Survivors current goal : From Wilson's point of view he believed he had to defeat Maxwell to escape, which led to him discovering that Maxwell was just a pawn. Interpreting the game progression as relative plot, the survivors are very clearly aiming their exploration towards Them. With both Wilson and Maxwell on the field, everybody obviously knows about Them to some degree. Which is why they are actually delving into the Caves, then Ruins, then Atrium even though it would be obviously safer to just stay on the surface. Because they are trying to search for Them and a weakness. Instead of trying to find the shadow throne again and defeat Charlie, because Maxwell and Wilson already know it will not help them. The most significant problem is just that so long as They are around, the survivors have no chance of finding or building any means of escape. The Leader of Them : The theme of using limbs as an extension of Their will is consistent. Maxwell and Charlie are pulled into the Codex by limbs, limbs attack survivor campfires, and limbs also pulled Wilson into the world. While some of Them do come out into the open, they are clearly aberrations that exist in nightmares. The presence of actual hands, which are normally a human feature, and the fact that in both their cinematic appearances they are paired; suggests that they likely have a consistent owner. Thematically, it would make more sense that this being is unique, and likely the strongest of Them if they have an actually stable humanoid form. This is amplified by the fact that in every canon appearance of the hands, they are performing exceptionally important tasks to Their will. Abducting survivors, or trying to kill them. However it should be noted there is a distinct difference between shadow Charlie's arm, and the thin limbs that have been around since Maxwell and Charlie were abducted. There is also a second theme of a tall figure. This figure appears sometimes at campfires, appeared in Maxwell's flat, hallucinations caused by the Fuelweaver; and can be seen between the film reels of Maxwell's Final Act. The figure is also the closest of Them to being humanoid. By its more structured towering stature, having a prominent head and the outline of hair. Finally, these two themes are also consistently seen together. Both the limbs and the tall figure can be found at campfires, the limbs and tall figure are seen in Maxwell's flat, and the tall figure also can be seen between frames right before Maxwell and Charlie are pulled into the Codex. The figure is a single identifiable character. Thus, in all, it can be presumed that the tall figure watching over campfires is either an abductor among Them; or more likely due to its significant form is Their leader. The fact they are humanoid alongside the obscure nature of the world, the theme of nightmares and dreams could be inferred to mean that they, as a humanoid, were the original being who started everything. Seeing as they are the only being among Them with the appearance of a realistic being, meaning that if they are not just a nightmare, they are potentially the oldest living member of the plot. Which descends into the possibilities that they were a one of the Ancients who caused the disaster which spawned the nightmares, or the entire world itself may be generated from their own mind and they themself are some manner of magically ascended human. Again linking back to the possibility of a disaster causing the nightmares to emerge. The Leader of Them Elaborated : Nightmares are subjective. Just as the survivors can manipulate nightmare fuel on an amateurish level to craft equipment and enchanted jewelry, the Fuelweaver is the expert. This references the idea that the nightmare fuel itself is an ambiguous substance subjective to its user. This actually supports another previous anecdote explaining the shadow Watcher may be Their leader. If nightmare fuel is ambiguous, as it clearly has shown to be, then that means it needs a source to mold it. Take note of how the shadows are all very misshapen and rounded in their form, like nightmare fuel itself, they are very visibly just minions shaped from the fuel itself. But which shadow is not, the shadow Watcher. The shadow Watcher has actual hair, and a stature, which is not something any of the other shadows even remotely have. The night hands, which are presumed to be associated with the Watcher as well, are also the only other shadows that have a solid looking form. Rigid and shapely. Furthermore, Maxwell also specifically says They only watch. The shadows actively try to kill the survivors, which means the shadows are not even Them. The only thing the shadow Watcher is seen to do is observe, like Maxwell says. They may not even be a group, but a single being which Maxwell refers to because They have no known gender. The Watcher has been referenced for a long time, which honestly makes their significance irrefutable. Appearing in Maxwell's flat, abducting him and Charlie. Even now, the developers have the Watcher appear when the Fuelweaver takes over the survivors mind. There are more then one however, which perhaps may mean there are multiple Watchers. Or they are illusions of the original. Actually it makes even more sense. Mind control is an established connection. If the Watcher is the source of nightmares, seeing them as a hallucination while being connected to the nightmares is a sensible occurrence with psychology based magic. Differences of Them and the Shadows : The foundation of this theory is that Maxwell explicitly states that They only watch. Which means whoever They are, they do nothing but observe. Maxwell has upheld this statement without recourse, despite knowing that shadows do attack the survivors. Which means, when he said They only watch; he knew exactly who he was referring to and they indeed only watch. If the shadows were a part of Them, Maxwell would have obviously changed his statement seeing as only some of the shadows observe and so a differentiation would need to be made. Mr. Skits is just another generic misshapen shadow creature, clearly forged from nightmare fuel. Him only observing could potentially be because he is too weak to attack, or is fearful. Just because Mr. Skirts observes, it does not mean he is automatically a part of Them; it could just be coincidence. The Watcher is exempt from this because the Watcher is the only shadow who does not look like they were made of nightmare fuel. The only one, which raises the question of how they exist if they are not borne of the fuel. And they happen to be the only one that looks like the silhouette of a real organism. Furthermore, the Watcher has been referenced multiple times now at critical points of the plot and is still being referenced now with the Fuelweaver. A final point towards Them being a single being, the Fuelweaver specifically shouts Curse Their Name in his dialogue. Name is singular, and so They are either a singular being or a group sharing one name. The former being a far more common occurrence of this. The Fuelweaver also says the name Metheus, the ancient Greek word for thought, in the same vein of dialogue. The Clockworks : Thematically, on every level, the Clockworks bear no logical relation to the ancients who people believe created them. The ancients built nearly everything from Thulecite, and had a very particular smooth and well cut shape to their architecture. The clockworks look like modern steam-punk inventions. The exaggeration of the horse-like faces on the Knight and the Rook, the bulging eye and dome cranium of the bishop, that style of design is absolutely nothing like anything the ancients have. And the metal as well looks nothing like what the ancients use, which makes even less sense since if they were using such a powerful material as Thulecite to build cosmetic statues because they had so much of it; why would they not use it to reinforce their own military. Only damaged clockworks drop Thulecite, fragments, and they are only found in the Ruins specifically. So the fact damaged clockworks are associated with Thulecite proves nothing because its presence is not even consistent and thus it is clearly not an actual material they use. The technology as well, is nothing like that which the ancients use. The Ruins are extremely primitive, bare bones areas. Yet the Clockworks are made of, wires and clockwork. Why would the ancients build extremely complex machines, when they had magic to defend themselves. And why would this clockwork be used nowhere else in any of their civilization. The existence of clockwork in such a primitive, mythological and old society is completely illogical. Which suggests that the clockworks came from another source, which is suggested to be far more modern and scientific then the ancients. Especially since the clockworks are based off chess; a surface world human game. Not an ancient magical horned subterranean being race. Meaning the clockworks were potentially used to invade the ancients, or at least the Ruins they left behind. However, because the clockworks in the Ruins are damaged, and do not fight with the nightmares, means that they likely did fight with something. Which in turns means, they probably invaded while the ancients were still there. Further points towards the Clockworks : Maxwell could not possibly have been the source of the Clockworks as the Ancients have been long dead by now, and they are the only known thing the Clockworks in the Ruins could have fought to become broken. Meaning the Clockworks fought them ages ago, far longer then Maxwell was imprisoned. However, the more modern design of the Clockworks contradicts the likelihood that they fought with an ancestral society many ages ago; long before modern human societies had become adept at even basic machinery. Thus, their existence is a completely anomaly. If the Clockworks were with the ancients then it makes no sense why they are damaged. They do not fight with anything in the Ruins, not even nightmares, so there is absolutely no other known source for them to have fought with other then the ancients. In terms of how the clockworks could have beaten the ancients. The magic the ancients use is mostly utility, not offensive, and their bodies are not even located in the Ruins. Their remains are scattered across the caves as fossil fuels. They were potentially driven out seeing as their only real equipment was basic Thulecite armaments, and the clockworks could have swarmed them. Especially if they were already being addled by nightmares, which ignore the clockworks. Even if the ancients were given forbidden knowledge by the shadows in order to create the clockworks, it still does not make sense why the clockworks were at least not outfitted with Thulecite for better equipment. And the ancients, are ancient, it would be illogical for the shadows in the past to be able to give them technological knowledge which even in the present is still unrealistic. Still ignoring all the original points explaining how the clockworks make no sense in affiliation to the ancients and; the clockworks do not fight with the shadows. They completely ignore each other. There is no evidence or reason to assume they ever would have, if they do not now. It could be interpreted that the clockworks were possessed to turn against the ancients, however that still does not explain how out of place the clockworks are to begin with. And while clockworks in Ruins show no real signs of being possessed. The existence of shadow versions of the clockworks is an interesting connection, however it is completely ambiguous at the moment and has no definitive connections to anything else in the lore. Even more points on the Clockworks : What does not make sense however is that the Damaged Clockworks only fight nightmares if the player revives them. They even will attack the ancient guardian, who is seemingly supposed to be on the ancients side. Maxwell, who potentially reconstructed some of them and brought them to the surface, was able to make the clockworks attack survivors because they were his enemies. Their allegiance is entirely subjective, and the only solid example that there is of what their original allegiance was is the Damaged Clockworks still roaming the Ruins. And they do not attack nightmares. The only way to really confirm if the Damaged Clockworks are possessed is if the player-constructed ones have a drop table. If the developers coded them to actually drop something on death, and it does not include nightmare fuel, that means nightmare fuel was not originally an ingredient. And if the clockworks were designed to fight nightmares it would make sense that they would not use fuel, and so because the damaged ones have it that means they are being controlled by the nightmares. Which is why they do not attack them, or anything else, except the survivors. But only if the reanimated ones have a drop table, which specifically does not have nightmare fuel. Otherwise, because there are no overt signs of it, there is no way to tell if the clockworks are behaving as intended. Examination of the Ancient Fuelweaver : The dialogue basically reinforces the classic concept of, the ancients directly caused a disaster which allowed nightmares to become real; or the ancients were the first to fall prey to them when They arrived. Although the former is more likely. However the skeleton is obviously not an insectoid or crustacean akin being. But, as bad as For Honor is, Apollyon's statement of sometimes a civilizations architecture; is simply just art, is very true. So the ancients may be absolutely nothing like their statues. Their bodies are nowhere to be found either. Although, the fact that the skeleton says My city; is a potential reference to them being the original head of the ancients. It is possible for a denizen to affiliate themself with their home in the same manner, but statistically usually the leader is the one who will claim ownership in speech over a land or culture. It can be noted as well how, the closer the odd skeleton is to the ancients threshold when it is revived; the more literate and conscious it is. Musing on the Atrium Portal : Geographically the Atrium portal makes little sense. The source of the nightmares is referenced to be the heart of the Ruins, and the nightmares spawn from fissures leading deep underground. It would not make sense for there to be a portal serving as the doorway to a location on the same physical plain, however that is a subjective choice of design. The significance of the portal lies in question because of this. The Fuelweaver being more coherent at the portal does prove how significant it is, and it would justify why the Fuelweaver is even hostile to the survivors. The Fuelweaver questions nothing, and immediately becomes aggressive. Which could infer that he is assuming the survivors are trying to meddle with the safeguards the ancients put in place. However, the Fuelweaver mentions just as the nightmare cycle hints to that They are coming regardless. So, that contradicts the idea that They need the survivors to do something for them like unlocking the portal, if They already will be freed on their own. Meaning the portal may not lead to Their domain. They also try consistently to kill the survivors, which would be hindering Their own plot if they needed the survivors to help them. At this point, it is established that They and the shadows are different beings. The source of the nightmare fuel has been stated already to be in the heart of the ruins. The plot is currently at the Atrium Portal, but it seems illogical for there to be a portal to transport one between two areas on the same planet. From the Atrium to the heart, they could just build stairs. Although teleportation is an established ability the ancients had access to; so perhaps they just preferred to use it. The Atrium Portal can then be assumed to either lead to the heart of the nightmares, the physical source of chaos, or perhaps Their world, the intellectual source of chaos. These can be expressly treated as two different locations now that we know the shadows, born of nightmare fuel, are not actually Them. This could also justify why there is a contradiction. Some people believe They want the survivors to unlock the Atrium, in order to serve some unknown agenda They have. But this is contradicted by the fact that the shadows try to kill survivors. But now we know, the shadows are just nightmare fuel. The shadows may not be directly controlled by the Watcher, and may be powered by other stray sources of consciousness or energy like the heart. And so even though the Watcher is pro-nightmare, the nightmares may indirectly hinder Their desire to have the Atrium unlocked. The nightmares may not even be the center of the plot, if they are simply just an obscure resource the ancients found deep within the earth. The real crux of the plot is who the Watcher(s) actually is and why They are so involved in this entire event. As They are now known to not be synonymous with the nightmare fuel, and it is simply a resource both the ancients and They interacted with. The idea of Them being an actual being and not just another nightmare could also explain why the Clockworks are so unlike the ancients other creations. Perhaps the Clockworks were Their army, as currently the Clockworks are a huge anomaly in the plot. Interpretation of where the Ancients went : The Fuelweaver is likely what they actually were, horned beings, and the statues are either just artwork or renditions of something they saw and or worshiped. Seeing as the Fuelweaver makes explicit references to being the leader, or at least a high ranking member, of the ancients. This is further supported by the fact that you can find fossil fragments buried all around the caves, and if you reconstruct them they form more then one different skeleton. Not just the Fuelweaver can be made, but other nameless skeletons as well. This can be interpreted to be that the ancients were scattered across the caves, possibly after the clockworks invaded or the nightmares spiraled out of control, and their remains ended up being buried in the earth. There are frequent tremors in the caves, it would not be difficult for their bodies to become submerged by falling rubble. And thus, you can find pieces of them all over; and when you rebuild their remains you can design several different models of the ancients because the remains are that of multiple beings and not just one. Even if the other models of the odd skeleton as just mis-constructed alternate versions, the fossil fragments all can be used to repair the odd skeleton. Which means they are all bones of the same species, which would align more consistently across different skeletons. So taking out the multiple skeletons, the fact they all can be used to construct the odd skeleton proves they belong to the same species. They are all the remains of ancients. The Fuelweaver, who is potentially their leader or a very powerful sorcerer among them, happens to be the only one you can resurrect. Possibly because of his power. And his consciousness after being revived specifically scales based on how close he is to the Ruins when it happens. The similarities between the Ancient Guaridan, and the Fuelweaver, suggest they may belong to the same species. Maxwell states when examining the Guardian, how much the nightmare fuel has changed them. It being well known that the use of nightmare fuel played a large part in the downfall of the ancients. This can be interpreted to mean that the Ancient Guardian is indeed one of the ancients, possibly the last living one; and their appearance and behavior has potentially been morphed by time and the nightmare fuel. Metheus : One of the rewards from the Metheus puzzle is called The Ancient King's chest. This means the Ancients did have a hierarchy. A king. On the murals depicted in the Metheus puzzle, two prominent Ancients are shown. One wielding a staff, and another a torch. The torch wielding Ancient also has a more feminine demeanor compared to the one wielding a staff. This could mean they were the original king and queen of the ancients. This is further supported by the final mural, which depicts the staff wielding ancient sitting on a throne sobbing. A throne, and typically the king is the one who sits on the most prominent throne in the court room. The cane skin that is rewarded from the puzzle bears a fantastic resemblance to the king's staff, just as the tragic torch bears resemblance to the queen's torch. The cane is given to the player in the same sequence as the chest skin, and a cane is put into the chest in order to receive the new can skin. This links these skins directly to the ancient monarchy. Metheus has taken heed, it says when you give the chest the correct offering. The offering to the Ancient King's chest. This could mean the King is Metheus, the owner of the chest. The king is the last ancient seen alive in the murals. And if Metheus is taking heed, it means he is still alive in some regard. This could mean, the Metheus puzzle is literally calling on the attention of the still living Ancient King. One thing to note as well, this hierarchy parallels with the theme of chess in Don't Starve. Just as Maxwell was a previous king. And Charlie is the new queen. Which, without substantiating, it is a wonder if perhaps the Ancient Queen who died fighting the shadows is now actually one of the villains. Perhaps she is the Shadow Watcher, or the shadow-half of Charlie herself. Chess Piece Implications : It seems there is an unusual amount of lore actually referenced by the chess statues. The Bishop, Rook and Knight are all personified as clockworks which justifies the existence of the statues. The Queen, King and Pawn however do not have a clockwork representation, because they are already embodied. Maxwell is of course the incarnation of the King, and he is even referenced directly as one. Charlie is referenced to be the Queen. Wilson says "Hmm... Looks Familiar" when examining the statue, which is ironic considering that he is the only one who has directly seen Charlie other then Maxwell. Maxwell comments that "Must everything be about my shortcomings" which could be interpreted as him referencing when he was dethroned and replaced. Finally, Wickerbottom mentions how strategically useful the Queen piece is, which is ironic considering that Charlie has been far more useful to Them then Maxwell was. Which parallels to how much more the Queen piece can move compared to the King. And the rest of the survivors are Pawns. Wilson and Wendy make casual references to the idea however it directly parallels with the plot. More importantly Wickerbottom comments that "Pawns that journey to the seat of power can be quite dangerous" which symbolizes the fact that Wilson, a pawn, was able to cross the board and ascend to temporary king in place of Maxwell. Which is a likely reference to the Promotion rule in Chess, which in simplified Checkers directly involves a Pawn becoming a King. The concept also back-dates to the Ancients who had a King, a Queen, and of course Pawns. Which may be a pattern repeating itself on purpose for whatever reason. The main problem still is that it makes no sense how They knew enough about machinery and Chess to teach the Ancients how to build the Clockworks in the first place. Which raises the question of how They learned about machinery and Chess to begin with. Differentiations in the scent of the Shadow Thurible : Nightmares are subjective, just how Nightmare Fuel has no actual shape but the survivors can give it one by morphing it into equipment. But this is obviously a highly amateurish level of control seeing as the Fuelweaver confirms that the ancients had some form of established system for manipulating it. The reason why They have independent shapes is because they all share a consistent source, they are not generated by the survivors but by the source of nightmares deep underground. It is also why the shadows can only attack insane survivors because insanity is closer to their element, and so outside of being near the source of nightmares they need mediums to interact with the world. Which is a consistent theme that They have a very selective spectrum of influence which obeys rules. The Shadow Thurible is potentially just nightmare fuel, being burned. It has no specific conduit or source for its properties to be founded off of; and so it only acquires them when a subjective medium is in proximity. Like the survivors. The Theme of Diverse Psychology and Wigfrid : The survivors all, mostly, share a consistent theme of mental diversity. Wolfgang is a coward, Wickerbottom has insomnia, Willow has pyromania, WX78 is potentially masquerading as a robot, Wendy is extremely morose and depressed, Webber lives inside a spider and Wes is possibly a mute seeing as in older times, a mute would have trouble finding employment; so why not become a mime. Webber more explicitly, has multiple personalities. He randomly refers to himself as plural, and even has fluctuating opinions. He can't be talking about the spider he is inside because he specifically says "Spiders understand us". Us is being referred to separately from spiders, meaning us is not the spider he is inside. And it is already a spider anyway, so there would be no sense in pointing out other spiders understand it. This is likely because people with unusual minds, have unusual minds, and their lack of higher sanity thresholds or normal thinking makes them more susceptible to the shadows. Wilson though, maybe he is just hiding something unusual. Or he is generally just an exile like Maxwell. Wigfrid however is potentially the most unique out of all them. She does not display any overt signs of being unusual, because behaving like a valkyrie is practically her standard. However it opens up many possibilities. As a performance artist, she could not be a valkyrie all the time. It is highly unlikely she performed the same act over and over, even in a self-run business that would eventually lead to quality of product issues. And, functioning in the real world as a valkyrie would also lead to many issues. Especially in older times where asylums were just torture prisons, Wigfrid likely would have ended up in one very quickly is she ran around screaming Valhalla. There are multiple personality complexities which could explain her behavior. Perhaps she becomes incapable of telling the difference between herself and her role when she performs an act, and the valkyrie happened to be the last role she played. Or maybe, she retains every role she performs as a permanent identity. While it could be claimed that she may still be acting, the fact she physically has the characteristics of her role even though she is a relatively average sized woman means on some level she actually believes she is a valkyrie. And the sheer will of her mind, or adrenaline, grants her the strength to validate her believed identity in the physical world.
  4. A subjective thread I'm going to post some quotes so far of the new update from Together but this applies to the earlier game as well. So despite the characters saying "bugs", they could be other forms of Arachnid or Crustacean. I'd say cockroach or crab(which would bring a connection to the crabbits in Shipwrecked/possible reference to South Park's Crab people) but I want to hear your guys theories.
  5. //UNDER MAINTENANCE// Currently, all art is spread throughout the thread.
  6. The story and lore of don't starve is possibly my favorite aspect of the game. However, out of all playable characters, only Wilson and Maxwell have an in depth backstory that's been shown. So, I wanted to write a backstory and possibly hear your backstories of characters in the universe. Wigfrid Wigfrid grew up in a cabin in the woods, not too far from a small town. Growing up, her father hunted, mostly for game. Sometimes a younger Wigfrid was taken on these journeys and learned the in and outs of hunting. They trudged through the snow and dirt to find elks, deer, and sometimes even bears. On rare occasion she watched her father stand up against a mighty bear with his spear in hand, trying to intimidate the large beast. This would usually end in the bear toppling to the ground, and a new bear skin rug for the cabin. That was until one day, when her father came up against a bear that did not wait to play the intimidation game. The bear swiped at his face, scarring his eye and lip. Her father stabbed it in its chest, but it didn't seem to leave a dent. The bear took another swipe, and Wigfrid's once powerful, bear killing father, was bit back by nature. Wigfrid still remembers the moment where she stood shocked with fear at the sight. No inclination to fight; just shock. She remembers running through the forest, tears streaming down her face, fear overwhelming her. That moment made her promise to herself and to her deceased father: I won't back down from a fight. I won't have fear. As Wigfrid grew into her late teens, she spent her days training in not only hunting, but fighting. Her goal was to find the bear and avenge her father's death, but for years and years, she never found the beast. As time went on, a life of training and hunting for seemingly nothing weighed down on her, and she went into a more calm life. Discovering a nearby theatre, she applied for auditions as a mighty warrior, capable of fighting any foe. Her battle cries and combat skills got her in on day one. She enjoyed theatre, acting out scenes that she wished would happen in her real life. She fought dragons and monsters and whatever was apart of the play. But it wasn't enough. She remembered her goal: avenge her father. It's been years, she is in her mid-twenties. She's been sitting in this theatre growing an acting career. This wasn't her life. And so, she began the hunt again. And she found that bear. And she fought the bear, and she killed the bear. And the bear took off his head and said "Great job today, Wigfrid. We knocked em dead." The whole play was too real for Wigfrid. She started a downward spiral. Years and years of training in her life lead to a mundane acting career. Slumping down in her dressing room chair, Wigfrid looked at a strong, powerful reflection through a faded, dirty mirror. She needed a test of her strength. She needed to show the world that she isn't just an actor, that she is a warrior. Wigfrid slammed the desk and was about to punch the mirror too, until she heard a crackly voice behind her, coming from the radio. "Say, pal, you got a warrior's spirit huh? Why are you wasting your time in this shabby theatre? Say, if you just follow my instructions, you can show everyone all that training you did." I'm not sure if I will continue to write backstories. I also want to see others try this, and I could only really think of this one for Wigfrid.
  7. I played this game during the BETA, long before it was available to everyone on Steam... thus, long before the tons of characters and content, and the purchasable expansion, and before the whole multiplayer thing was even mentioned, let alone thought possible. I was always obsessed with studying and collecting information about a strange world that was exotic, deadly, and unexplored. In the time I've played I've discovered many unique things about quite a few of the characters, creatures, relics, and then some. I thought I'd make this thread simply to put together everything I'd discovered. Other people are also welcome to add things to this thread, but please keep theories and rumors to a low, it would be nice to just have things we have complete certainty on, rather than people making up stuff and then arguing because no side has proof on what is true. So... this thread will have me, and others, posting what has been discovered as fact about the odd dimension the player's character is sucked into, and what exactly is discovered about each character, as well as each form of life and mysterious object found. We might eventually run out of facts, and need to rely on updates as well as things mentioned from Klei. We also may eventually need to make use of even more cryptic methods of learning, such as the rare symbols and letters seen in every trailer Klei makes and hides them in. Hopefully we will spread light on things. And please... if something is a spoiler to a critical part of the storyline and or game progression, make sure that you warn people of it being so and properly make it as such.
  8. SPOILER now all of us who have defeated the might adventure mode have heard of them..the being(s) behind the scene some say they are the shadow creatures...thats what they want you to think, some say charlie others say its a union but here..the secret will be revealed but first lets get some facts, first off the 3rd tip is "don't talk to strangers" in the DS trailer what does DS remind you of? the DS which is a remade gameboy, the 3rd character is a boy as of now who eats a lot to get strong, which so happens in real life what is also in real life? Hallucinations, what is addicting? Drugs, what else is addicting? Don't Starve, now the 3rd most dangerous drug causes hallucinations and hunger of which are in this game which can only mean one thing...Don't starves lord known as Them are real they are in our world. but how does this relate to 3 you might ask. well thats what they want you to think. to think i am a madman, but there is so much more that needs answering, no this is a story we don't just cannibalise half a guy then leave the rest to rot! this has to happen fully. now them's name and who they are shall be revealed now for they are..it's all piny! now we can combat this threat! knowing what they are we CAN win, now all we need is time before we can combat an army of gods who seek to destroy us, good thing were all buddies, like two bullets in a mag! to peas in a pod! two cannibal midgets in a fat guys ribcage!
  9. Intro: So, you are new on the forums or haven't really been keeping track of all the puzzles so far that have given us lore for William Carter, or maybe you just want to look through all the discovered lore, then this is the place to be! I will be covering all the puzzles and their sollutions that are related to this mysterious magician, which looks a lot like... Maxwell (dun dun duuun). When a new trailer and puzzle emerge from the Kleilands, this thread will be updated accordingly. At the end of William's story so far there will be links to the resp. puzzle threads so you can have a gander at those aswell. Now let us begin with the story! Some bits are interpreted/added by me to make it a more fluent story. Hope this will help people who want to know William Carter's story and want to look back at the lore discovered from the puzzles All aboard! William Carter, a very dapper Englishman(last residence in London) and stage performer, aboards a ship called Quest and travels from Liverpool to the United States. The ship departs at the 26th of July in the year 1901. His inspection card shows some interesting things. A photo of William accompanies the document, however someone has made scratches through his face. And it is quite worrysome if someone carves your face on a photo with you in it! Someone or something doesn't seem to like William. Also worth noting is that William Carter looks rather similar to that other dapper fellow, Maxwell.. Abracadabra! Time passes and not all is known about what William is doing in America. That is untill he performs as a magician in the Bowery Hall, New York, and according to the poster is "performing feats of the mysterious for your entertainment and edification". Looking at the poster, William looks a bit uneasy when he pulls a rabbit out of his hat, maybe indicating he isn't entirely sure what he is doing? If you wanna look good on your poster you can better look all dashing and confident, no? And his face has been scratched upon again. The person or being that doesn't like him is apparently following William wherever he goes.. Maybe he knows something that he shouldn't know. The success of his magic show is unknown, but the poster looks kinda worn out and there's other advertisements aswell. Hard times... Later on, William is having a hard time in America. It seems he is in financial trouble or just doesn't feel like paying for the magic items he has purchased/he forgot about it entirely. He has gotten two enveloppes by mail, the first one containing a threat letter and a payment ticket. William bought some marked cards, a gimmicked tophat and two docile rabbits from George T. Witherstone, a seller of dramatic props and magical apparel. The payment of $7.10 is overdue, and someone is not happy about that. An ultimatum is set: If William doesn't pay the money this week, he will be in trouble. This is written in the letter: "William! You are late again! Where is the muny? Do you think Mr. Witherstone is runnin a charatee? You better pay up this week or there will be trouble! I will find you!" Judging from the writing skills of the one that send the threat letter, it could be a very muscular yet dim-witted individual. Wolfgang doesn't seem to have poor grammar skills, he just talks relatively simple which is probably due to his non-English origin. It is unlikely he wrote the letter. Then there's also a letter from Jack, who is William's brother. Jack Carter seems to live in California, judging by the postcard that is included with the letter. This is what he writes to William: "William, you've finally come to America! How exciting! Has your show taken New York by storm yet? I fear we may have just missed each other - the city was too much for me, so I've gone west. It really is amazing out here - maybe you could visit sometime? Have you corresponded with mother lately? The post is dreadfully inconsistent out here. I can't believe she hasn't met the the twins yet! Warmest regards, - Jack" Apparently William has a brother named Jack, more info about him is not known. Jack has gone west since the city was too much for him, and is suggesting William should pay a visit. Jack mentions their mother and how she hasn't met the twins yet. The twins he speaks about are likely to be Wendy and Abigail, the time period further confirms that theory. William is gonna decide to go west to visit Jack, by train.... Dark Enlightenment William then took the train to San Fransisco on the 15th of August 1904, at which point he has been 3 years or so in America ever since the ship departed from Britain at the 26th of July 1901. However the train is never going to make it...Some paperwork is all there is left in the sand. One of which is a poster for the Abernethy & Parker CIRCUS, which will come to various towns. There is also a strongman performing in the circus, he can be seen balancing with one hand on an elephant that in turn is balancing on a ball. There are also flamingos on the elephant's back and some monkeys wearing a fez can be seen aswell. The strongman should be none other than Wolfgang. The person on the poster bears a resemblance to Wolfgang, only he doesn't have his moustache and looks more like the wimpier stages of him. The clothing is similar though. Regardless there can be no confirmation nor denial the person on balancing on the elephant is him. Wolfgang however IS the main attraction of the circus. When looking at the train ticket, it is clear that William traveled in the passenger train and not the circus train. He has no affiliation with the circus either. There's also a page that has been torn out of a book. It shows the sanity obelisk with strange symbols and writing next to it, which will have to be decoded first. It is worth noting that, despite not being the same symbols, the wooden thing has very similar symbols on it, which could indicate the sanity obelisk and wooden thing are made with the same knowledge... William is discovering things he probably shouldn't have discovered. To the right of the poster is a letter from William to Jack Carter, who seems to live in Corona, California. This is what he wrote to his brother: "Jack, the strangest thing has happened! Please discount all reports of my demise, should they reach you. I am very much alive, despite my recent mis- adventures. I have discovered something, a book of sorts. I have yet to decode it fully, but what little I have de- ciphered has opened my mind to terrifying new possibilities. I shan't say more through post - I fear it may attract unwanted att- ention. All will be explained when we meet. I shall continue west forthwith! - William" William has discovered a book which contains knowledge of something mysterious, yet terrifying. It must be big since he doesn't even want to talk about it through post, fearing it may attract unwanted attention. William is going to continue west, even though the train he was has crashed and he is presumed dead, as written in the newspaper called the Daily Speaker on the left. The article itself: "A passenger train struck a circus wagon that had broken down along the tracks at the Old Will crossing. Dozens of passengers were injured, and at least one man is missing. The missing man has yet to be identified, but fellow passengers described him as a tall, nervous fellow with an English accent. A search party was convened but quickly abandoned when it became apparent that a cage full of potentially dangerous trained monkeys had been vacated in the collision. Given the remoteness of the crash site, the scorching desert sun, and the escaped animals, the missing man has been presumed dead. This is the third time such incident at the crossing since the railway's construction in 1873, but the first to involve a circus wagon. Local businessman and railway investor Harold J. Rutherford assured this publication that all pertinent safety precautions had been taken, but no one could have foreseen the appearance of such a dangerous blockage on the tracks ---" The papers are being watched by an unknown shadow and a familar looking shadow to those who suffer from insanity. It is indeed the shadow watcher, and if you look at the source code of the page you can see it's silhouette...The faith of William and his means of going to his brother Jack are unknown at this time. He seems rather positive in his letter despite what has happened to him thus far... Ladies and gentlemen! William seems to have changed in appearance ever since him disappearing from the train crash. He now looks like the dapper man we all love or hate, Maxwell. He even has changed his stage performing name to "Maxwell the Great" as seen on his new poster. William( his real name as Maxwell is his mere stage performing name for the time being) looks nowhere close to what he looked like when he first started performing as a magician. His insecure look on his face has been replaced with a wide grin, and along with the magical explosion behind him this new poster looks truely spectacular. Who wouldn't want to visit a magic show like that! However William's new poster isn't the only thing worth noting. To the left of the poster is a page which looks like it came out of a journal of some sorth. Some sort of ritual is described by William. The attention is immediatly drawn to the sketch on it, of a being the more insane will recognize immediatly. It is the Terror Beak. Apparently William has seen it, and he doesn't seem anywhere insane. The shadow creatures are no hallucinations, but they are creatures from another dimension. They are drawn to the insane, and to William Carter's ritual apparently. This is what is written on the page: "A terrible form took shape in the air above the ritual last night. It was large and indistince, but it's countenance was infused with a sort of alien malevolence that chilled me to my very core. My fear was so great that I almost faltered in my incantations. It made no hostile motions, however and after having hung in the aether for a time, it shivered out of existence. What was it? Was it observing me? Is it the guardian of some deeper secret to which I am drawing closer? In any event, I am not keen to meet it's like again." What the ritual was and what incantations William used in said ritual are a mystery, and aren't described anywhere. It could be anything, but whatever it was it caught the attention of Them. To the right of the poster is a page torn out of a book. Judging by the colour of the page and the strange symbols, it is the same book William has discovered around the time of the train crash. On the page there's the Livegiving Amulet and the Telelocator Staff. If William already knows how to make these or merely is aware that they can be made, is not yet known. He may still be busy with decoding the book... Then again he is performing a ritual of some sorth... The last document to the right of the poster is an advertisement. William Carter is looking for a female assistant to perform in his stage show. The magic show seems to be a success, as William performs as Maxwell the Great twice a day, seven days a week! Such a contrast with his first magic act. The female assistant will start performing in William's stage show on the 6th of June, 1905. This is almost 10 months later after William has survived the train crash. This is what the advertisement says: "Looking to hire a lady assistant for a magician's stage show. Previous experience unnecessary, but should have a curious demeanor and a keen interest in the mysteries of the universe. Must provide own costume." William Carter resides in the Palace Hotel in San Francisco, California. As it stands right now, it is unknown if William has contacted or spend time with his brother Jack Carter. It may surprise some, but William's assistant for his act will be none other than... Charlie The success of William knows no boundaries so it seems, he keeps on going with his magic show. He has even found an assistant to aid him with the act. Charlie is her name. She even appears alongside The Amazing Maxwell who "performs feats to astound and mystify", as seen on the latest magic act poster. Charlie can be seen holding open a book from where a shadow creature flies away from. Those of you aware with insanity may recognize it from the sanity obelisks. Maxwell holds his hands around the shadowy entity as if he conjured it himself, and has a big grin on his face. He still continues to look so damn confident on his posters! Alongside the poster is a letter from Charlie written to "Maxy": "Hey Maxy, We really knocked 'em deadLast night, didn't we? Ithough that old guy in thefront wasn't going to makeit. Those shadow things are soconvincing - they almost scareme, and I'm part of the act! We can work on the new finalewhen I get back from my sister'splace. I'm looking forward to it! ~ Charlie ♥" Her letter has some interesting information in it. For one, Charlie has a sister, which may or may not be Wickerbottom or perhaps Willow. The mentioning of the shadowy things further accompanies the fact William has decoded the book he found, and is ready to use it at it's full potential. It is still unknown where and how he found the book.Then there's this talk about a new finale for the magic act. Whatever it's gonna be, it is certain it will be one to never forget, both for Maxwell and Charlie.... The Final Act There is a dark room with a dim light. This looks like Maxwell's room. His dapper suit hangs on a hanger, and there is a stool and table present aswell. But.. If you look closely at the wall, table and ground.. All the previous documents are all present, from the numerous letters to the circus poster. It seems that all the previous documents were all together in one place. But there might be more information hidden for the naked eye. Dare you enlighten yourself to see the hidden messages? Praecantator A woman wearing dark red clothes can be seen knocking on a door. It should by now be known who she is. Charlie looks a bit on the edge, but does seem to know where she is heading for.. And then whilst being quiet, Charlie enters the room . The room is rather dark, as the only light that is present comes from the hallway at this point. Not much from the room can be seen, aside from a carpet and a clock. At this point it is stil unknown what Charlie is looking for and where she is. It is time to illuminate the room. Charlie puts a light on and now the room has lighted up. It seems that this is a room owned by Maxwell (and potentially Charlie aswell), as some pictures with both of them can be seen on the wall. The big portrait has both Maxwell and Charlie posing together, happily. The left one has a cheerful Charlie on it, whilst the right one has Maxwell taking a bow. There's a mirror on the left wall, and a chandelier hangs in the middle of the room. There's some strange black goo-like stuff on it's chain. There's also a fireplace with two candles in the left of the room. And that curious little animal skull looks a lot like a jackalope doesn't it? Charlie has a perplexed look on her face as she looks into the mirror. Seems she's looking for something in particular which she cannot find in her viccinity. Charlie is full of curiosity, and with that curiosity she has found a hidden room by pulling one of the candles on the fireplace down. That certain room is the same as the one that had those weird carvings on the wall and celing, along with Charlie's name. However it seems that the Maxwell in the painting is rather sad by that. The Maxwell in the painting seems to be trapped, and can only watch as shadow hands appear out of the ceiling whilst Charlie is reading a book in the secret room. They seem to be going for Charlie... Maxwell uses the power within him to lighten up the main room and banish the shadow hands. Whilst this is going on, Charlie seems to be completely unaware of this. She is now examining Maxwell's suit. At this point it seems she regrets that she entered the secret room, as she picked up the lantern and illuminates the walls and celing, seeing what Maxwell has written on them. Meanwhile outside of the secret room, Maxwell seems to be collapsing after he used his powers to enlighten himself and the room to banish Them. Charlie seems to be in panic, as she runs out of the room whilst losing her hat. She carries Maxwell's book aswell as his suit with her. Maxwell seems to have collapsed, since he cannot be seen in the painting anymore... Maxwell has appeared in the room, seems he is full of remorse. He must blame himself for all the bad things that have happened to him and Charlie ever since he has gotten the dark enlightment from the mysterious book. And by the look on his face it seems he is sad about what happened to Charlie. It is unknown to him if she escaped the shadow hands or not, as the moment he banished those he collapsed. It is unknown at this point where Charlie went, maybe we will know that soon..... ___... Maxwell is in his secret room, and seems to be very angry. Most likely blaming the disappearance of Charlie. He ripped off his face from the poster, and scratched through his face on the painting. But worst of all is, the entrance to the secret room is locked right now. Maxwell has no normal means of escaping his secret room. And to make matters worse, Charlie is sliding a letter underneath his door. This is what is written in Charlie's letter This is the most recent Praecantator timelapse. And here you can find links to all the puzzle threads! The Underground puzzle It's Not a Rock! puzzle Strange New Powers puzzle Hungry for Your Hunger puzzle The Stuff of Nightmares A Moderately Friendly puzzle Six Feet Under puzzle All's Well That Maxwell puzzle Credit where credit is due: @vingw for the "transcript" of Charlie's letter @Miss for the readable letter from Charlie @simplex for the puzzle timelapse(s)
  10. Welcome to my new art/lore thread! I don't really have a life, and I'm always on the computer, my eyes are burning, purple, and saggy, I get frequent head-aches, and I'm fat, so I thought: "Hey, I'm not that bad of an artist, and I need something to do other than play games, so why not draw and write? (Also exercise more)?" I'm gonna leave this thread for about an hour, and when I come back, I'll draw whatever you guys have suggested/requested. SO DON'T BE AFRAID TO SUGGEST AND REQUEST THINGS!!!! For instance: "Hey HoneyHam!! You should do Krampus next!" "OKAY I'M ON IT MAN." *Half an hour later* [PICTURE] KRAMPUS IS A DEMON-GOAT THING THAT STEALS YOUR STUFF IF YOU KILL TOO MUCH STUFF AND HE'S ACTUALLY A FOLKLORE THINGY IN SOME OTHER COUNTRY!!! Soooo.... Ummm..... YEAH!!! ART/LORE THREAD THING!!!! Rules: I will draw whatever you guys suggest/request. Please no de-railing. You can leave suggestions, comment on stuff, and do a teeny bit of off-topic stuff, but no going into a 3-page conversation about who the heck invented milk and why. SO GET READY FOR SOME SPESHUL ART.
  11. This thread is about theories and speculation about William's story. Keep all discussions here so that the puzzle threads are about actually solving the puzzles. Here's an excellent recap about the puzzles : http://forums.kleientertainment.com/index.php?/topic/24433-william-carters-story-so-farpuzzle-findings-and-lore-compilation/ Remember to keep it on topic. A couple off-topic posts are ok just don't make dozens of pages of unrelated crap.
  12. this is my thread for posting my fan fiction of the game don't starve its ok just don't expect Stephen King type work
  13. Hi everyone!I'm not sure if this is the sort of work you're looking for here on the forum, so before I go ahead and write an entire back story for the twins, I'd just like to leave this here to see if back stories are a thing!~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Occultway House had been deserted for six years now; its owner had died in the Great War, his bereaved family downsizing to a smaller, financially manageable home, two towns away. But the great wooden I-house had two visitors this cold autumn night; two familiar visitors at that: young Wendy and four minutes younger Abigail. Tender footsteps unsettled the dust on the rickety floorboards leading to the girls’ old shared bedroom; in time with each step, Wendy’s hair bunches softly beat the length of her back. “C’mon, Abigail, we have to get this done! The moon is almost out!” An impatient whisper from Wendy, who gestured a hurrying hand to the straggling Abigail.“But... it’s... heavyyy!” She strained for each word, as she exerted her strength to forcing a crate, larger than herself, up the grand staircase.“Gosh, would you stop your complaining?! Just hurry up!” Wendy rushed back down the hallway to the staircase, lending herself to pull the crate from the other side. Together, the two girls managed to irk the crate over the top step, and then Wendy was off down the hall again, leaving Abigail to push the remaining distance alone.~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Is this sort of thing okay?Thanks guys!
  14. Hmmmm not sure what to write here. I started writing diaries from the point of view of the characters. I hope you enjoy them. http://www.budleiser.com/?page_id=115
  15. if you do not appreciate this, don't hate. Fan art is very appreciated, as well as support and suggestions. NO DERAILING. Prologue I was a short man by the name of Wilson P. Higgsbury. I lived alone for about half a decade. I always was a great scientist, yet it seemed at a later time that every experiment or contraption I conjured always failed. One day, as I was trying to cultivate some kind of potion that I can't remember, a burst of smoke produced by the chemicals caught me off guard. I went to sit down into the back chair when a radio suddenly came into my focus. "Say pal, looks like you're having some trouble!" an unknown voice crackled from the old radio. "I have secret knowledge I can share with you... If you are ready for it." I grabbed the radio eagerly and nodded yes, excited. "Okay then!" the radio said, followed by a small, demon-like laugh.
  16. What I have noticed in don't starve is that Wilson is imprisoned in a wilderness with strange creatures, but one of the creatures (The giant one eyed bird thing) was a mythical creature called a tripodero. Here is a description taken from an e-book FEARSOME CREATURES OF THE LUMBER WOODS The chaparral and foothill forests of California contain many ***** freaks of one kind and another. One of the strangest and least known is the tripodero, and animal with two contractile or telescopic legs and a tail like a kangaroo's. This peculiarity in structure enables the animal to elevate itself at will, so that it may tower above the chaparral, or, if it chooses, to pull in its legs and present a compact form for crowding through the brush. The tripodero's body is not large but is solidly built, and its head is nearly all snout, the value of which is seen in the method by which food is obtain. As the animal travels through the brush-covered country it elongates its legs from time to time, thus shoving itself up above the brush for purposes of observation. If it sights game within a range of ten rods it takes aim with its snout and tilts itself until the right elevation is obtained, then with astonishing force blows a sundried quid of clay, knocking its victim senseless. (A supply of these quids is always carried in the left jaw.) The tripodero then contracts its legs and bores its way through the brush to its victim, where it stays until the last bone is cracked and eaten. http://www.fearsomecreaturesofthelumberwoods.com/pg45.htmI will try to find more information about the tripodero
  17. (note: I am new to this forum and any critics here that give me a hard time, hear this, I don't take criticism well at times. I am familar with hater and know how to ignore those, but if i do something wrong on this, please do not nag on it. Just please let me know what it is and if its a big issue, i'll fix it. Thank you and enjoy) Day 13 I think at least thats the day since that man left me to rot in this archipelago. I would hope to get off these island as fast as possible, but i recently found a GREAT scientific discovery here. I have found what appears to be, and forgive me if this sound insane, Pig men. I never would of thought of such a thing, but here on this certain island, i have found other sentient life. I have tried my best to confront them, but all effort was lost at the sight of me. Hopefully tomarrow would prove more fruitful.
  18. TL-DR A Perk-like purchase-able system that uses EXP as a currency. They are all one-use items per session, and can use only up to 3 perks per game. List of purchase-able perks are near the end of the post. ======= I'd like to refer to Excess's Unlocking Characters thread first. Most players would probably know by now that Kevin is changing the EXP and unlocking system, thus Excess's suggestion for the different ways to unlock characters. You can discuss it further at his thread. Because I wanted to suggest something else, that may be somewhat similar to tangmcgame's Quirks suggestion. ====== EXP as Currency Given that the EXP system will undergo overhaul, along with the current "Research System", I'd like to suggest to turn EXP into a form of "Currency". EXP will still be accumulated after death, but it will not have any Experience Bar or anything similar... It will instead be an arbitrary number, a currency that can be spent for unlocking recipes or purchasing resources for the next game. There will be a high limit, or no limit, to the amount of EXP that can be accumulated in total. Lets call this "Perk" You can only bring up to a limit of perks (I'm thinking 3 types of perks, max) into the next game, and you cannot purchase it while already in-game. So, as example, you can bring 27 rocks (count as 1 perk), 40 logs and 8 meat, or perhaps 3 different recipes/prototypes (each recipe is counted as 1 perk). Bringing BASIC resources in lets you have more resources in a single free-play mode (assuming you can't "portal" in a free-play mode). Bringing recipe/prototypes will automatic unlock that recipe for that game, so during that game, you do not need a bloated resource requirement to unlock that recipe. There will also be other things available for "purchase" with EXP, such as tangmcgame's suggested Quirks. Maybe a permanent stats buff, like +5% health, or food value, etc... HOWEVER - These are NOT unlocks. For every purchase you make, you receive one of the purchased perk as a single-use for the next game: You can buy (I'm just randomly plugging numbers here) - 10x Recipe:Board, 100 Rocks, 1 Buff - You choose to bring Recipe:Board, 23 Rocks, 1 Buff - So you have 9x Recipe:Board and 77 Rocks left in your main menu for the next game. I'm not too sure if I'm explaining clearly... Think Worms:Revolution - One of the game mode where you buy weapons with in-session currency, and they are mostly one-use only. Something like that with regards to purchasing and usage, except it's after a session to buy, and use (and consumed) for the next session. To sum it up - EXP rolls in after a session, you buy "perks", you equip maximum of 3 different "perks" mix (resource, recipe, quirk, in any mix), you enter a new session with resource/unlocks/special, your non-session inventory is updated after use of "perks". Below is a roughly-made example of a list that EXP can "purchase" --- List (Counted as a Perk Slot based on type of item, listed at the back) > Basic Resources (Things that can be harvested without combat, such as Berry, Carrot, Rock, Flint, etc) - 1 Stack/Perk > Rare Resources (Things that are more valuable or require combat, such as Gold, Spider's Silk, etc) - 5 Pieces/Perk > Recipe for Advance Resources (Board, Rope, Cut Stone, Papyrus, ?????) - Recipe/Perk > Recipe for Advance Tool (Gold tools, Combat, Vanity Hats, Traps, etc) - Recipe/Perk > Quirks/Traits/Buffs - 1 Piece/Perk > Unique item (I guess people can go crazy with this option... Yes/No/Maybe?) - 1 Piece/perk > Data Wipe (Yup, for those LPers who want a wipe-progress button, and those who want to keep restarting for any reason) - Yes/No confirmation, consumed immediately. --- Just some thoughts that were thrown together, so will need to flesh out further... Recipes for Expert Trades (very late-midgame to end-game) should not be available for purchase. Example like "Recipe:Portal" is not purchase-able, which can only be unlocked in-session via Prototype method. It's not exactly an achievement or a grind thing, but some players whom require a Goal (I had once an experience in ME3MP wanting to max out all consumables @ 255) or a sense of progress can probably use this as a way to get that kind of sense. ...Thoughts?