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    • JoeW

      Oxygen Not Included - Early Access Coming May 18   05/03/2017

      Oxygen Not Included Entering Early Access First off, we would like to extend a major thanks for the amazing community response to the Oxygen Not Included Alpha. When we released the game on the forums we'd hoped for a few dozen people to try it out and give feedback, but instead over a hundred thousand of you played the game. This was the best surprise we could have received. We're now excited to announce that Oxygen Not Included will be entering Steam Early Access on May 18th. It will cost $24.99, and anyone who owns an existing Klei game on Steam will receive a 20% loyalty discount. Players who purchased Oxygen Not Included in Alpha will not need to purchase the game again. Upcoming Agricultural Upgrade Additionally, we have been working with a handful of dedicated members of the community over the last few weeks to test an experimental build branch in preparation for Early Access. These players have been working with us to provide feedback on the new Agricultural Update content, and we're happy to say it's now in a place where we are ready to share with you all. It will be released on May 18th along with Early Access. Join us on the livestream!
      We'll be showing off the Agricultural Upgrade today at 3:30PDT! Come check us out on Twitch: http://twitch.tv/kleientertainment
        Check out the official post for more details!

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  1. So, I might get a bit of a slack from all you "MLG-too-pro-4-DST-mega-base" players, but I thought I'd suggest it anyway. For balance. I think it would balance out and encourage players more to use torso slot items if the two following changes were added: * Most backpack inventory slots were nerfed (e.g. Backpack having 6 slots instead of 8, Piggyback having 8 slots instead of 12, but perhaps only a 5% speed loss instead of 10% and Krampus sack having 10 slots instead of 14). * Backpacks of all kind can be placed inside normal inventory slots so long as they are empty. This could mean that you would be thinking less about whether you should give up a backpack for some torso slot items or not and think more about whether you need something with you and what to equip to help you out. And you could, say, take a stroll to mine some rocks over yander while it's raining, then drop your backpack on the ground, stuffing it with every stack you get of rocks and once it stops raining, you return with the backpack on, utilising the Rain Coat as well as the Backpack. And, it would make things harder in general in terms of inventory carriage, which I would certainly welcome!