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Found 3 results

  1. I had two duplicants die in an ice biome, but at the time I only found one of them. Many many cycles later I saw this: So I quickly prioritised her rescue but once she was free I noticed that Ellie wasn't...exactly...herself: Apart from having zero health and breath, and well, being 'rotten', all she does all day is climb up and down that ladder. Maybe she's more of a ghost than a zombie, haunting the other duplicants in the place where they let her die?!
  2. Ideas for traits POSITIVE TRAITS 'Hot Blooded' - this duplicant has higher than average tolerance to hot temperatures 'Cold Natured' - this duplicant has higher than average tolerance to hot temperatures 'Friendly' - this duplicant is always helpful and nice to be around (reduces stress of those nearby) 'Stylish' - this duplicant has impeccable sense of style (improves decor nearby) POSITIVE TRAITS 'Slob' - this duplicant makes a mess wherever they go (reduces decor nearby) cannot perform the jobs 'sweep' and 'mop' 'Thermosensitive' - (probably could use a better name) this duplicant is more sensitive to heat and cold. STRESS RESPONSE 'Sleepwalker' - walks around at night (moving through doors as needed) waking up other duplicants when passing nearby
  3. Hi all, What kind of solutions have you guys come up with to keep your friends alive and everybody happy, no matter what. Think about snorring, falling asleep at wrong spots, being very picky about decor ... etc etc.