Join us on our official Twitch Channel, where we will be previewing content that are currently being developed for the upcoming Oxygen Not Included update. As always, the stream will be going live on Thursday, June 29th at 3:30 PM Pacific (10:30 PM UTC), only on the Rhymes with Play Dev Cast. Note: As the game is still in development, game content shown in the update preview streams may change before going live on Steam Early Access. Where is it?
On our official Twitch channel here:
10:30 PM UTC (Coordinated Universal Time)
6:30 PM ET (East)
5:30 PM CT (Central)
4:30 PM MT (Mountain)
When is it?
Thursday, June 29th 3:30 PM Pacific (10:30 PM UTC). Here's a handy tool to figure out what time that means for you:
http://www.worldtimebuddy.com Check out the stream announce thread for discussions!
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Showing results for tags 'disease'.
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So i've been thinking about diseased plants and how to prevent them, since sometimes we venture far from our bases not knowing when the disease will strike, and come back to find a bunch of bushes diseased and that's very inconvenient. Now i'm not saying remove the disease, i like this challenge element. But i'm suggesting to have an endgame item that warns you about it even when you're far from base. The Nature's Amulet. Similar design to the rest of the amulets but using a green gem to craft it. If worn (loses durability while worn) it will warn you if your plants are going to be diseased like 1-2 days ahead of time, so that if you're far from base you can make it back in time to prevent it from spreading.
At this moment, there is no cure for disease. We know that Wilson likes science but he doesn't have a perk which defines him. Can he craft some sort of potions or anything that can cure the disease ? Some may think this is a Wickerbottom job, but it's more in scientific way and we only have Wilson who should be in this domain. I don't think this should affect his ''balanced'' status so much since he doesn't have any downside or upside. Just some potions or anything against the disease could make him useful, a scientist could make more than just grow a beard. That's just my opinion.