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    • JoeW
    • JanH

      Rhymes with Play 145 - Oxygen Not Included (Update Preview)   06/27/2017

      Join us on our official Twitch Channel, where we will be previewing content that are currently being developed for the upcoming Oxygen Not Included update. As always, the stream will be going live on Thursday, June 29th at 3:30 PM Pacific (10:30 PM UTC), only on the Rhymes with Play Dev Cast. Note: As the game is still in development, game content shown in the update preview streams may change before going live on Steam Early Access.  Where is it?
      On our official Twitch channel here:
      10:30 PM UTC (Coordinated Universal Time)
      6:30 PM ET (East)
      5:30 PM CT (Central)
      4:30 PM MT (Mountain)
      When is it?
      Thursday, June 29th 3:30 PM Pacific (10:30 PM UTC). Here's a handy tool to figure out what time that means for you:
      http://www.worldtimebuddy.com Check out the stream announce thread for discussions!

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Found 5 results

  1. dst Chat Binds

    Version _spat_can_breed


    Steam Workshop Version: http://steamcommunity.com/sharedfiles/filedetails/?id=921637415 This mod allows you to instantly send a chat message in just a press of a button. Press 'Ctrl + Shift + F6' to toggle the mod on or off. Edit your chat binds via the 'chatbinds.lua' file of this mod. The file is located in the '...\mods\workshop-921637415' folder. How to make your own chat binds: Go to your Don't Starve Together game directory. It will usually be at '...\Steam\SteamApps\common\Don't Starve Together'. If you have gotten the game during Closed Beta or Early-Access, then your game directory will be '...\Steam\SteamApps\common\Don't Starve Together Beta'. Next, go to the 'mods' folder. Then to the 'workshop-921637415' folder. Then open the 'chatbinds.lua' file. The file will have placeholder chat binds at first, but you can change, remove, and add your own chat binds. You can go ahead and remove all the placeholder chat binds, but you can keep them if you want. Now, onto making your own chat bind. Here's a template: { K, "This is an example of a sentence" ,"print", }, What this this does is make you send the message 'This is an example of a sentence' whenever you press the 'K' key on your keyboard. Now, let's add a second chat bind: { K, "This is an example of a sentence" ,"print", }, { V, "My hunger is <hunger> over <maxhunger>" ,"print","whisper","shift" }, What this does is include your current hunger and max hunger in the message. So if you have 90 current hunger and 150 max hunger, then the chat message you will send is 'My hunger is 90 over 150'. Also, notice that there are two more tags, "whisper" and "shift". The "whisper" tag means that your chat message is only whispered to nearby players instead of everyone on the server. The "shift" tag means that hotkey to send the message becomes 'Shift + V' instead of just 'V'. If you add a "ctrl" tag too, then the hotkey becomes 'Ctrl + Shift + V'. Now, let's add a third chat bind: { K, "This is an example of a sentence" ,"print", }, { V, "My hunger is <hunger> over <maxhunger>" ,"print","whisper","shift" }, { F8, {"I've got heads", "I've got tails", } ,"print", }, What this does is randomly choose which one of the messages will be sent. Upon pressing the 'F8' key, you have a 50% chance to say 'I've got heads' and a 50% chance to say 'I've got tails'. You can put as much messages as you like and they will all have an equal chance of being picked. Now, 'chatbinds.lua' should look like this: Hopefully, those examples are good enough of an explanation for how to make your own chat binds. It's very easy as long as you understand what goes where. A list of available keys is located in the '...\mods\workshop-921637415\keys.lua' file. There are more you can do with this mod though. Here is a list of how you can customise your chat binds: Shortcut Result <health> Your character's current health. <maxhealth> Your character's maximum health. <me> Your current in-game name. <hunger> Your character's current hunger. <maxhunger> Your character's maximum hunger.. <sanity> Your character's current sanity. <maxsanity> Your character's maximum sanity. <wetness> Your character's current moisture. <maxwetness> Your character's maximum moisture. <temperature> Your character's current temperature. <beaverness> Your character's current beaverness. <lasttarget> The name of your most recent combat target. <direction> The direction that your camera is facing. <mouse> The name of the entity that your mouse is over. <mouse_distance> The distance in metres between your character and the entity under your mouse. <nearestplayer> The name of the player nearest to your character. <nearestplayer_distance> The distance between your character and the nearest player. <nearestplayer_direction> The direction of the nearest player from your character. Tag Effect "whisper" The message will be whispered to nearby players instead of being sent to everyone. "shift" Requires the 'Shift' key to be held down to send the message. "ctrl" Requires the 'Ctrl' key to be held down to send the message. "ignoreshift" Sends the message regardless whether the 'Shift' key is down or not. "ignorectrl" Sends the message regardless whether the 'Ctrl' key is down or not. "print" Also prints the message in your console as you send it to chat. "private" The message appears privately on your screen only. "allownil" Stops the default behaviour wherein your message does not get sent if one of the shortcuts returns nil. "nonrandom" Stops the default behaviour of randomly choosing messages from a table, and chooses each messages in sequence instead. "nodelay" Ignores the delay between sending each message. May cause severe connection issues if abused. "shortdelay" Shortens the delay between sending each message from one second to half a second.
  2. Discord now supports integrating with Desktop games. Maybe integrate game chat with it? https://discordapp.com/developers/docs/intro
  3. God damn, peoples !We need way much more idlers on the channel. Would be rad to talk people real time instead posting on the forum. I'm not blaming that's sh*t, just meant would be chilling to have conversation @Qnet with other players.
  4. So... how exactly Wes communicate with other players? I'm sure we're all aware of Wes's particular... *ahem* ...style of communication. Anyway, since chat has the player's text appear above their head, will Wes just not talk or something?
  5. I tried dont starve on steam and alot of stuff is different. All the biomes are mixed like little bits of different biomes were all mixed in. ( I spawned in a swamp rocky forest plains biome. ) There are no bridges. All the islands are attached together I dropped 2 mandrakes and i couldnt pick them back up. I dropped them in the middle of a plains.