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Found 12 results

  1. Hello everyone! Aileen Rose is the name and art and animation are my game. I'm new to the forum and well, happy to be here to meet other fellow Don't Starve fans and well, share my work. You've probably heard of Survive the Shadows from two videos that were put up on You Tube not too long ago. Mainly a rough animation and animatic to be more specific. Well, I'm the person who did the artwork and animation for those suckers. And I don't plan to stop at those two videos. I've got too many idea to just leave it at that. Anyhow, I wanted to share more things concerning Survive the Shadows besides videos and well, my co-writer talked me into coming here so here we are. I'll mainly be sharing artwork for the story and sneak peaks for projects as well as process work and heck, maybe post the chapters here along with their covers. Though I would like to hear from you guys personally of what you would like to see from me since I have a lot of work that has already been posted to other sites so, please, let me hear your voices. Like would you like to see some of the step by steps I did for the animations? Or how I draw certain things? Let me know! I'd be more than happy to share. Also, I'm open to questions about pretty much anything concerning Survive the Shadows. Don't be shy. You can ask me anything in regards to animation, story questions, etc. I'm game for all. Well as long as you don't ask for spoilers. Mehehe, can't tell you everything. In the words of my co-writer Storm. NO SPOILERS! Anyways, looking forward to getting to know all you people! And I hope I can some what entertain you! - Aileen Rose
  2. The old thread was archived so I'm making a new one Note: If you don't like starving, anime related stuff, MMD, animation, music, dancing, inaccurate modelling, blonde hair, souless eyes, lack of muscle, ghost girls that are still alive, having an open mind for the future and everything else, this thread isn't for you. So if you remember my old thread, you'll know I posted a couple of pictures of DS characters as MMD models. I recently looked them up again and I found more results (These two are old) (This one's an improvement but apparently has been deleted from DA -_- ) And here are some videos (the person uses a different Willow model. Which one do you think is better?) : (O wish I new where to find the Abigail and Wolfgang models) (There's one more video but it's been blocked for me -_- ) Opinions? (If you made it this far)
  3. Hello and thank you so much for taking the time to read this. i let this picture do the talking. basically what im trying to do is change the hand animation to another one when holding a specific custom item. so when any character holds this particular item it changes from the default fist to the open hand image. any idea how to thiis? will i have to enter a particular code into my item's lua file?
  4. I believe I asked this before once when creating an animation, although I've forgotten stuff about this now. Say I wanted to extract player_idles animations so that I could open up certain player character animations in Spriter. The file contains only an anim file. Where exactly would I find the build and atlas-0 for this file? I've tried to take two other build and atlas-0 files from player_actions and player_hit_darkness, but I didn't get the necessary textures for the specific animation.
  5. Hey! I know the game isn't even out yet, but the trailer just asked for it. Will there be a Hot Lava cartoon? Like, with small episodes released from time to time? Or at least some in-game animations after clearing a level, beating a record or something like that? Would be nice.
  6. So I'm working on a character mod right now that I had to pause because the character in question has a very large face that would require me to increase the size of the face_#.pngs substantially. I remember a warning about changing sizes of pngs used in spriter files, so I'm wondering what sort of issues I might encounter if I try to change the sizes and how to avoid those issues, hopefully without needing to make custom animations for this guy just to get his face to look right.
  7. Hello everyone, Here's the general run down I need some bright minds to help me out, I've run out of ideas. I have a custom animation and build that is constantly checking and being applied due to position via the locomotor; the problem with this is the game is constantly changing the build and animation bank so when the character dies you cannot access the ghost without everything going wonky. I want to know if I can prevent the locomotor or the set local function to stop activating and from checking said position while I'm a ghost thus allowing the build to set. alternatively, if its possible, is there a way to extend atlas's so I could just add the running build to the already created atlas and rid of the build change? the whole idea was to have a *single* run animation be applied while having the game switch back to wilson's animation bank after the run animation was done. That part works to an extent but is providing me with a large amount of issues (mostly with the ghost being unable to appear as a ghost rather then a stationary character). does anyone know of a way to have the game check your state (ie just side running) without conflicting with the ghost build? i'm going to attach my prefab.lua the function i'm having issues with is can anyone help me optimize this? Thank you so very much for your time in advance, its been a few weeks. rena.lua
  8. everything is okay except for the hair i edit the .tex of anim and exported folders, can someone can help please? an is theres a topic that can help can you put a link?
  9. This is just a dumb ol' test animation. Though it did take me a minute to make. Just tell me what you think.
  10. Night Time Plunder My first real attempt at animation (other than stick figures), and this was quite the learning experience. I had a few issues, mainly keeping to model, timing, and... drawing... but I did much better on the second half when I started ironing some of those issues out. I hope to improve as time goes on, and maybe you will get to see some of that progression here. Any constructive criticism would be helpful! Yes... this may or not be related to when I saw Webber in the Winter trailer for Reign of Giants. I was very excited when I saw this.
  11. Bug Submission Please choose a category [Gameplay] Platform SteamVersion Number 71214 Issue title Spider horde. oh god oh god. Steps to reproduce nothing. Trust me i didn't want this Describe your issue I don't know if this is some glitch or what, but a few of the spider queens in my game have not gone back into the ground dispite me leaving them alone for some time. I wouldn't mind, only they have continued to pop out spiders and spider warriors, so now there is a about 20-40 spiders following around the queen in one giant evil spider cloud, lost 2 meat effigies just trying to get around them. Trust me its not fun, I'm trying to get enough stuff to build a tree/bee mine/tooth trap wall worthy of game of thrones to seal off my land in the south.
  12. Welcome people! This thread is all about my animation I'm currently doing for Naipseht. Its about Wilson being hunted by some hounds, disturbing is peaceful day at the plains. I'm starting this because I'm not shure if I'm gonna make it in the time Naipseth gave me, or if I have the endurance for it. However, I'm going to submit my process here for other people who maybe want to take my 2D models (BUT GIVE ME CREDIT, PLEASE) or give me tips in Flash and maybe even their drawings (like backrounds e.g.). The music will be done by Naipseth, who asked for an animator doing the animation for them. It all will be uploaded on my channel. Thank you for reading, Germolin