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  Click here to go to the first staff post in this thread.   Thread: Shank 2 - Steam Beta for Linux and Mac OS!

  1.   Click here to go to the next staff post in this thread.   #1
    Super Moderator Wade's Avatar

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    Nov 2012
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    Shank 2 - Steam Beta for Linux and Mac OS!

    Hey everybody!

    Good news, Shank 2 will Soon be available on Steam for Mac and Linux OS!


    Click image for larger version. 

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    Currently, we are just in the final beta testing stage to ensure that the Multiplayer and Steam functionality for the Mac and Linux versions are all working without issue.

    Anyone who currently owns the PC version of Shank 2, or received a Steam Key in the latest Humble Indie Bundle 7 is invited to join the Beta, and access the Linux and Mac versions before their final Steam release.

    All we ask, is that you please report any bugs\issues that you find in this forum, so that we can arrange to have them fixed to provide the best experience possible.

    To access the Beta:
    1. In the Steam Store on Mac or Linux, purchase a copy of Shank 2, or use your Steam Key from the recent Humble Indie Bundle to access the game.
    2. Select the "Install" option on the Shank 2 Store page.
    3. Right-click on Shank 2 in your Library, and select "Properties".
    4. Select the "Betas" tab in Properties, and change the drop-down option to "Beta".
    5. Your Shank 2 game should now automatically update to the Beta version.
    6. Start up the game and enjoy!


    Thanks everybody!



    Similar Threads . :

  2. #2
    Junior Member Yulike's Avatar

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    Feb 2013
    Posts
    1
    Hey, This is epic, I've played for about an hour and here are the bugs I have found:

    1. The game grabs the mouse and will not let go unless you exit (This is annoying when playing in Windowed mode)
    2. You can't alt+tab or switch workspace (Annoying in fullscreen mode)
    3. Fullscreen doesn't work properly - getting all sorts of graphical glitches (This happens after switching to Windowed then back to Fullscreen)

    My Specs;
    Code:
    Processor Information:
        Vendor:  GenuineIntel
        Speed: 2399 Mhz
        4 logical processors
        2 physical processors
        HyperThreading:  Supported
        FCMOV:  Supported
        SSE2:  Supported
        SSE3:  Supported
        SSSE3:  Supported
        SSE4a:  Unsupported
        SSE41:  Supported
        SSE42:  Supported
        
    Network Information:
        Network Speed:  
        
    Operating System Version:
        Ubuntu 12.04.2 LTS (32 bit)
        Kernel Name:  Linux
        Kernel Version:  3.5.0-18-generic
        X Server vendor:  The X.Org Foundation
        X Server release:  11203000
        
    Video Card:
        Driver:  Intel Open Source Technology Center Mesa DRI Intel(R) Ironlake Mobile x86/MMX/SSE2
    
        Driver Version:  2.1 Mesa 9.1-devel
        Desktop Color Depth: 24 bits per pixel
        Monitor Refresh Rate: 60 Hz
        VendorID:  0x8086
        DeviceID:  0x46
        Number of Monitors:  1
        Number of Logical Video Cards:  1
        Primary Display Resolution:  1366 x 768
        Desktop Resolution: 1366 x 768
        Primary Display Size: 13.54" x 7.64"  (15.51" diag)
                                                34.4cm x 19.4cm  (39.4cm diag)
        Primary VRAM Not Detected
        
    Sound card:
        Audio device: Intel IbexPeak HDMI
        
    Memory:
        RAM:  3828 Mb
        
    Miscellaneous:
        UI Language:  English
        LANG:  en_GB.UTF-8
        Microphone:  Not set
        Total Hard Disk Space Available:  84483 Mb
        Largest Free Hard Disk Block:  32628 Mb
    Thanks again!


  3. #3
    Junior Member Soeb's Avatar

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    Feb 2013
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    Excluding those mentioned by Yulike, I've experienced a bug with controller support.

    Essentially, the controller works, but it's impossible to reconfigure it, with the setting always being changed to '-Z axis' when selecting an action. This happens with either xpad or xboxdrv drivers using a wired x360 pad, and the same behaviour has been confirmed by another user. This does not happen in other games, which leads me to believe it's not either the hardware being faulty nor the drivers screwing around.

    Here's my specs, though not exactly related:
    Code:
    Processor Information:
        Vendor:  GenuineIntel
        Speed: 2666 Mhz
        2 logical processors
        2 physical processors
        HyperThreading:  Unsupported
        FCMOV:  Supported
        SSE2:  Supported
        SSE3:  Supported
        SSSE3:  Supported
        SSE4a:  Unsupported
        SSE41:  Unsupported
        SSE42:  Unsupported
        
    Network Information:
        Network Speed:  
        
    Operating System Version:
        Ubuntu 12.10 (64 bit)
        Kernel Name:  Linux
        Kernel Version:  3.7.0-7-generic
        X Server vendor:  The X.Org Foundation
        X Server release:  11301901
        
    Video Card:
        Driver:  NVIDIA Corporation GeForce 9600 GT/PCIe/SSE2
    
        Driver Version:  3.3.0 NVIDIA 313.09
        Desktop Color Depth: 24 bits per pixel
        Monitor Refresh Rate: 60 Hz
        VendorID:  0x10de
        DeviceID:  0x622
        Number of Monitors:  2
        Number of Logical Video Cards:  1
        Primary Display Resolution:  1280 x 1024
        Desktop Resolution: 2560 x 1024
        Primary Display Size: 14.80" x 11.85"  (18.94" diag)
                                                37.6cm x 30.1cm  (48.1cm diag)
        Primary Bus: PCI Express 16x
        Primary VRAM: 1024 MB
        Supported MSAA Modes:  2x 4x 8x 16x 
        
    Sound card:
        Audio device: Realtek ALC883
        
    Memory:
        RAM:  5969 Mb
        
    Miscellaneous:
        UI Language:  English
        LANG:  en_GB.UTF-8
        Microphone:  Not set
        Total Hard Disk Space Available:  394256 Mb
        Largest Free Hard Disk Block:  159559 Mb
    Additionally, could I possibly ask for XDG support? The first Shank uses it, so the save games for the two games are now in completely different places.


  4. #4
    For number one, try Control-G to release the mouse. If I recall correctly, that is intentional on Alternative Games' parts.

    EDIT: Also, where is the Mac version? I haven't seen it yet, so yeah. I'm willing to bet Steam is screwing with me right now.

    Last edited by thesmashingone; 02-05-2013 at 06:10 PM.

  5. #5
    Junior Member Tuomas's Avatar

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    Jan 2013
    Posts
    23
    Quote Originally Posted by Yulike View Post
    1. The game grabs the mouse and will not let go unless you exit (This is annoying when playing in Windowed mode)
    As thesmashingone mentioned, Ctrl-G grabs/ungrabs mouse cursor.

    2. You can't alt+tab or switch workspace (Annoying in fullscreen mode)
    This is a problem with SDL 1.2 so there's not much we can do about it unfortunately.

    3. Fullscreen doesn't work properly - getting all sorts of graphical glitches (This happens after switching to Windowed then back to Fullscreen)
    This is probably related to your video card. From our experience Intel cards and/or drivers tend to have some problems with OpenGL support.

    Tuomas Närväinen
    Alternative Games

  6. #6
    Junior Member Tuomas's Avatar

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    Jan 2013
    Posts
    23
    Quote Originally Posted by Soeb View Post
    Excluding those mentioned by Yulike, I've experienced a bug with controller support.

    Essentially, the controller works, but it's impossible to reconfigure it, with the setting always being changed to '-Z axis' when selecting an action. This happens with either xpad or xboxdrv drivers using a wired x360 pad, and the same behaviour has been confirmed by another user. This does not happen in other games, which leads me to believe it's not either the hardware being faulty nor the drivers screwing around.
    Actually this seems to be a problem with the Xbox360 controller. It has no hardware dead zones and once a trigger has been pushed it never reports 0 again. One can fix this by using xboxdrv and setting "trigger as button":

    Code:
    xboxdrv --trigger-as-button --deadzone 5000 --deadzone-trigger 200
    Play with the deadzone values until you find something that works well. You can then write a config file:

    Code:
    [xboxdrv]
    deadzone=5000
    deadzone-trigger=200
    trigger-as-button=true
    See xboxdrv man page/site (http://pingus.seul.org/~grumbel/xboxdrv/xboxdrv.html) for details.

    Tuomas Närväinen
    Alternative Games

  7. #7
    Evening!

    Another controller issue - had the same issue as Soeb, but I see that's been answered, however (using a standard xbox360 wired controller) I find that if I use the left joystick it occasionally takes me to the menu when I push it left or right. I can't see anything in the config..and it doesn't happen on other games (e.g. bastion, rochard). Seems to work fine if I use the D-pad instead of the joystick. Also some weirdness with the controller and going up and down ladders, but I need to try that out a little more.

    Specs:

    Code:
    Processor Information:
        Vendor:  AuthenticAMD
        Speed: 3600 Mhz
        4 logical processors
        4 physical processors
        HyperThreading:  Unsupported
        FCMOV:  Supported
        SSE2:  Supported
        SSE3:  Supported
        SSSE3:  Supported
        SSE4a:  Supported
        SSE41:  Supported
        SSE42:  Supported
        
    Network Information:
        Network Speed:  
        
    Operating System Version:
        Ubuntu 12.04.2 LTS (64 bit)
        Kernel Name:  Linux
        Kernel Version:  3.2.0-35-generic
        X Server vendor:  The X.Org Foundation
        X Server release:  11203000
        
    Video Card:
        Driver:  NVIDIA Corporation GeForce GTS 250/PCIe/SSE2
    
        Driver Version:  3.3.0 NVIDIA 310.14
        Desktop Color Depth: 24 bits per pixel
        Monitor Refresh Rate: 59 Hz
        VendorID:  0x10de
        DeviceID:  0x615
        Number of Monitors:  1
        Number of Logical Video Cards:  1
        Primary Display Resolution:  1680 x 1050
        Desktop Resolution: 1680 x 1050
        Primary Display Size: 18.66" x 11.65"  (21.97" diag)
                                                47.4cm x 29.6cm  (55.8cm diag)
        Primary Bus: PCI Express 16x
        Primary VRAM: 1024 MB
        Supported MSAA Modes:  2x 4x 8x 16x 
        
    Sound card:
        Audio device: VIA VT1708S
        
    Memory:
        RAM:  3937 Mb
        
    Miscellaneous:
        UI Language:  English
        LANG:  en_GB.UTF-8
        Microphone:  Not set
        Total Hard Disk Space Available:  268802 Mb
        Largest Free Hard Disk Block:  185789 Mb
        
    Installed software:
        
    Recent Failure Reports:



  8. #8
    Junior Member Tuomas's Avatar

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    Jan 2013
    Posts
    23
    Quote Originally Posted by Footissimo View Post
    Evening!

    Another controller issue - had the same issue as Soeb, but I see that's been answered, however (using a standard xbox360 wired controller) I find that if I use the left joystick it occasionally takes me to the menu when I push it left or right. I can't see anything in the config..and it doesn't happen on other games (e.g. bastion, rochard). Seems to work fine if I use the D-pad instead of the joystick. Also some weirdness with the controller and going up and down ladders, but I need to try that out a little more.
    This sounds really strange. The Xbox controller directional controllers are indeed also buttons, so if you "press" them a button press gets reported in addition to any sideways movement. However we can't think how this could cause an open menu event, that should only occur from the Esc key. You could try playing around with xboxdrv, unfortunately I don't have any other ideas.

    Tuomas Närväinen
    Alternative Games

  9. #9
    Junior Member Soeb's Avatar

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    Feb 2013
    Posts
    3
    Quote Originally Posted by Tuomas View Post
    This sounds really strange. The Xbox controller directional controllers are indeed also buttons, so if you "press" them a button press gets reported in addition to any sideways movement. However we can't think how this could cause an open menu event, that should only occur from the Esc key. You could try playing around with xboxdrv, unfortunately I don't have any other ideas.
    This also happens to me with xpad. It's an issue with how the buttons are assigned - left stick is pause, so it's fairly easy to accidentally pause the game. I honestly do not believe this to be an issue with the drivers, but the implementation of controller support in the game itself. I can list a number of games that do not have this problem (including the original Shank), so it doesn't seem like xpad/xboxdrv screwing around.

    Another thing is, with xboxdrv --trigger-as-button running, the way the buttons are numbered is obviously changed (since triggers are inserted as 7, 8 or something like that), so that all the visual clues in the game (press start to grab an enemy, press back to pounce on an enemy) no longer apply.


  10. #10
    Quote Originally Posted by Soeb View Post
    This also happens to me with xpad. It's an issue with how the buttons are assigned - left stick is pause, so it's fairly easy to accidentally pause the game. .
    Ah...you're a star Soeb! My controller seems to register that ridiculously easily, may need a new controller, but I'll just leave that input empty for the time-being.

    Now, if I could just get it to reconfigure without it sticking to Z axis...


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