randalin

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About randalin

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  1. I will point out again, that I made my observation from a recorded game session, and my observation was "this seems excessive"
  2. As I stated, it was an observation I saw on an early access youtuber's channel. I wasn't not in control. And losing 25,000 kcal in under 1 cycle isn't exactly a small loss. They were only up to cycle 8 at that point. (I subsequently have started playing, since the update was released, and I personally seldom if ever end up with stress issues due to my particular style of play.) I brought the point up, only because this one duplicant consumed in one 'afternoon' as much as 25 duplicants normally consume in a cycle, and this means that if this duplicant were not stopped, he could single ha deadly kill the entire colony before another food source could be harvested.
  3. At this point I can only speak to what I've seen second hand, but I don't see how it's "lucky" that the duplicant ate enough food to feed 25 duplicant cycles in less than one cycle. If he ate that much, he should either explode, or be someone who weighs over a quarter ton.
  4. You mean like, "Steve got his head stuck in a tile and is suffocating, get that tile deconstructed NOW!"
  5. Seems to me that the binge eater mechanic may be out of balance. I was watching an early access YouTuber earlier today, and watched on duplicant devour 25,000 kcal in under 1 cycle.
  6. I have a "sweep" at priority 9 for food that has decayed (easily in reach, as the dupes will walk past it to pick up food to eat) which is being ignored, even with all buildings and other orders set to Priority 1. Apparently my dupes are refusing to sweep up a priority 9, polluted oxygen source, in favor of digging and building at priority 1. But a priority 6 "ration box" takes priority over a priority 5 dig or build. Seems like something isn't right when issuing a sweep order with priority.
  7. In my (limited) experience with the tepidizer, I did the following: I placed the tepidizer at the bottom of a 8 tile wide x 4 tile deep pool of water (approx 30C, total mass approx 30,000 kg), on top of a large layer of ice (8 wide 2 deep average mass 800kg per tile at -32C) then I turned the power on. The entire body of water is now ranging from 70-80C, the tepidizer is overheating, thus being damaged, while the ice has only warmed to -30.4C on average. In my experience with ice (assuming only -2C) and tap water (assuming 12-14C) 1 liter of water quickly melts a lot of ice in a 2 liter container. So I'm trying to figure out why my tepidizer can heat 30,000 kg of water sufficiently to reach 80C, but the ice is still too cold to melt with 80C water sitting on top of it for 3 full cycles. am I missing something? Does Ice have a low temperature exchange rate with hot water in the game at this time?