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      Rhymes with Play 149 - Oxygen Not Included (Update Preview Stream)   07/26/2017

      On this week's Rhymes with Play episode, our team will be playing and discussing content that we are currently developing for the upcoming Oxygen Not Included update. As always the live stream will be going live on Thursday (July 27) at 3:30 PM Pacific / 10:30 PM UTC only on the Rhymes with Play Dev Cast on Twitch. NOTE: As Oxygen Not Included is still in active development, content shown on Rhymes with Play streams may change before going live on Steam Early Access. Where is it?
      On our official Twitch Channel: https://www.twitch.tv/kleientertainment When is it?
      Twitch Stream Date: July 27, 2017 10:30 PM UTC (Coordinated Universal Time)
      6:30 PM ET (East)
      5:30 PM CT (Central)
      4:30 PM MT (Mountain) Here is a handy tool you can use to figure out what time that means for you. Check out the stream announce thread for discussions!


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About Fatmice

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  1. Still sounds like the pipe will get blocked up when the buffer of the hydrogen generator is filled. Can't test since I'm not home yet.
  2. Yep, it was a bit of a relief...I had buried tiles all over my old base. It was beginning to look rather unsightly.
  3. That was for non-TU. Since the beginning of TU, 0.0kg continued to drop but could be emptied.
  4. Well, you didn't have to do that since the beginning of TU as you could empty them. But now hopefully they won't even drop.
  5. Excellent. I'm glad the oxylite bug was high priority.
  6. I hope this is high priority to be fixed. This is bad if their simulation is not deterministic at all time factor.
  7. Or store it under CO2 and be done with it.
  8. Apparently, partial submersion is working and allowing heating beyond rated use of 85C.
  9. Liquid tepidizer does not recognize being submerged in liquid oxygen. Normally 600kg of water or contaminated water is needed for the object to operate. This is 75% of a full tile of liquid. 75% of a full tile of liquid oxygen is 375 kg. Screen shot shows a fully submerged object and yet it does not turn on.
  10. Was deconstructing tiles then game crashed. Fobs-Test Cycle 528.sav
  11. Dupes will attempt to carry as many items marked for sweep as possible and make a delivery at the sweep only storage. They partially deliver their load but drop the rest on the ground.
  12. Step down saves half the space and "concentrate" the liquid so that you leave less residues on the tiles.
  13. Normal tiles take forever to heat up and cool down. Very difficult to control temperature with such slow response.
  14. Per title. They suck all day long but nothing comes out the other end. The reason is it seems it plays the animation but is not actually sucking any gas.
  15. Not really. Temperature exchange is poor so the system isn't very scalable. I'm going to build one and see.