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    • JanH

      Rhymes with Play - Don't Starve Together (Update 217524)   05/25/2017

      Be sure to join the Klei team on our official Twitch channel, where we will be playing and talking about the recently released Update 217524 for Don't Starve Together! As always, the stream will be going live on Thursday, May 25th at 3:30 PM Pacific (10:30 PM UTC), only on the Rhymes with Play Dev Cast. Where is it?
      On our official Twitch channel here:
      http://www.twitch.tv/kleientertainment
       
      Times:
      10:30 PM UTC (Coordinated Universal Time)
      6:30 PM ET (East)
      5:30 PM CT (Central)
      4:30 PM MT (Mountain)
       
      When is it?
      Thursday, May 25th at 3:30 PM Pacific (10:30 PM UTC). Here's a handy tool to figure out what time that means for you:
      http://www.worldtimebuddy.com Check out the update thread for more details and for discussions!

Vilda

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  1. It's very useful to check the pressure of cave before digging in
  2. Can't say I experimented on it scientifically, but temperature of water irrigation should not matter to the plant. The way it could affect it is if the pipe itself warmed up the surrounding air. Mind you, cooling the water for general base use is good idea anyway, but not exactly necessary for farming. The hard part is effective and precise cooling of the air around plant.
  3. I actually don't mind them doing a bit more running, when the up is that they will get the clean water from small puddles without destroying it. And they even effectively separate it from polluted one in mixed caverns.
  4. I the water might spawn hot but it cools in the mass. the main plus is probably that the really hot steam does not because it has no space. That's the weird thing, it should drain from a tile 1 up from the geyser so the geyser tiles should be full.
  5. well, the mass of water for one thing, that's clever. Not sure why the geyser continues to provide water, it should be overpressurized - maybe that "bubble" made by gas tile? And really not sure what is cooling it so much that it could freeze.
  6. Yeah sure, that's exactly what I do. I never said that. I stated, that a filter group with one output blocked stops working. That's a fact. Then offered hydrogen as a concrete example. If you want to discuss hydrogen concretely, you will either have a backup and a stable energy, or generator shutting down. There is no stable between. Because: Pumps are not always working at full capacity (simulation slowdown and micro vacuums) Electrolyser does not work all the time because Max pressure Electrolyser puts 120g/s, Generator consumes 100g/s Gas travel time. Pipe crossroads. If you think, that 5 electrolysers can feed 6 generators to work nonstop, I encourage you to build it and prove me wrong.
  7. The important stuff? And the topic of the thread as stated? Food. While it not affects mealwood on first harvest (+10 buffer, with all 4 effects), it slashes potential yield of PP by 1/3, because excellent is possible only on last harvest. And that is with all 4 effects going. That awfully rises plant numbers for the good foods. Like 9! plants per duplicant if you wanna make stuffed berry.
  8. Hmm, normal and heavy should not connect like that but the description accept the wheels... Try to see this how to connect that "legally", might help.
  9. So you burn it all in multiple generators and waste it on full batteries? I'd rather have a stable energy source, thank you very much.
  10. Don't really wanna calculate the fertilizer right now I just ask - why bother wasting fertilizer on mealwood? Seeds are everywhere, and you get the double "yield" just by doubling the plant number. And you should turn all meal lice to liceloaf and then it's only 2,1 plant per duplicant on the lowest yield.
  11. No, it's not. You are getting 0.38 per effect so max 1.52 per cycle. So max 38 by first harvest and 68.4 for the second.
  12. It is a know issue that Empty building doesn't work there.
  13. ? What have seeds to do with anything? We are talking about food yields. And who cares about mealwood seeds, other than 1 sustainable? There is a ton of them in the biome. That's just delivery, the consumption is 2 and 4 kg/cycle respectively.
  14. Not really the only case, you can simply have a backlog or open a cavern. And the most common one - the pump works faster than the generator consumes it, so it will fill the pipe with hydrogen if it is available. And the shorter the distance from filter the faster it backs up. And hotter, because the hydrogen is spawned at circa 75 degrees C. It dissipates quickly to air but it builds up.
  15. I am not saying it's not. But as it is now, you can have the Excellent yield only on the last harvest, not a sooner one. Except 4th harvest of BB, but that does not affect it in any way.