Registered Users
  • Content count

  • Joined

  • Last visited

Community Reputation

1 Neutral

About icantevenname

  • Rank
    Junior Member
  1. Thanks for the help!
  2. I did something wrong, and I'm not sure what I'm supposed to do. Line 40 is the inst.components.sanity.custom_rate_fn = function(inst) part. What does it mean by it isn't declared?
  3. I want to say yes. I'm not exactly sure, still new to this. Is it the files in the anim zip folder? Do I fix the problem by copy and pasting those files from the template and into the mod's? And would this tool help move sprites? The character I'm working on has a wide grin, so the default cheek placement looks off when eating.
  4. I still want the item slip chance, so which doesn't affect that?
  5. In a previous character mod, I shifted the hair sprite to the far back since it's originally between the torso and head. Now I'm working on a new one, and can't get the hair sprite to go back to normal. Since I've asked that question, my character won't even show up now...
  6. A character I'm working on is a plant. So it doesn't make sense if she loses sanity from rain. How do I make it so she gains sanity instead?
  7. I'm having trouble with layers, will this help?
  8. I have an idea for a mod, a character that produces a custom item at regular intervals. Though I have no idea how to do that. Or where to even begin.
  9. No, reorder as in place the hair sprite at the far behind while facing the screen, and then the far front when facing away from the screen.
  10. It works, but it's trying my patience. Anyway to reorder the sprites? I wanna try to use the hair sprites again, but as previously mentioned, the hair is between torso and head.
  11. The pigtails 0 and 1 are used for both the front and the back.
  12. Tried it, it seems to be on a layer behind the head, but in front of the torso.
  13. That's the problem, if I did move it so it's aligned from the back, it won't be for the front.
  14. Does anyone know how to have changes made in the spriter reflect the character in game? I'm using the pigtail sprites to make it look like my character has long hair that moves as she does. It looks fine from the front, but not from behind. So in the spriter, I moved the right pigtail to match the head's outline. But it doesn't show up in game. How do I make it do that?
  15. Thanks for the tip!