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    • JoeW

      Oxygen Not Included - Early Access Coming May 18   05/03/2017

      Oxygen Not Included Entering Early Access First off, we would like to extend a major thanks for the amazing community response to the Oxygen Not Included Alpha. When we released the game on the forums we'd hoped for a few dozen people to try it out and give feedback, but instead over a hundred thousand of you played the game. This was the best surprise we could have received. We're now excited to announce that Oxygen Not Included will be entering Steam Early Access on May 18th. It will cost $24.99, and anyone who owns an existing Klei game on Steam will receive a 20% loyalty discount. Players who purchased Oxygen Not Included in Alpha will not need to purchase the game again. Upcoming Agricultural Upgrade Additionally, we have been working with a handful of dedicated members of the community over the last few weeks to test an experimental build branch in preparation for Early Access. These players have been working with us to provide feedback on the new Agricultural Update content, and we're happy to say it's now in a place where we are ready to share with you all. It will be released on May 18th along with Early Access. Join us on the livestream!
      We'll be showing off the Agricultural Upgrade today at 3:30PDT! Come check us out on Twitch: http://twitch.tv/kleientertainment
        Check out the official post for more details!

icantevenname

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About icantevenname

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  1. The whole toolless-and-naturally-tree-chopping thing for my Chomper mod was a bust. But I still wanna give him something to have him stand out. Having him gain hunger from killing things should do the trick. Though, I don't know how to do that. Any help?
  2. Actually, turns out you can't attack trees directly. Not even with the Force Attack key.
  3. Never knew that. Thanks for th' tip.
  4. I'm currently working on a mod of the PvZ Chomper. I decided to make it so that it's impossible for him to use tools/weapons while having 5 times the normal attack power and able to chop trees and mine rocks naturally. The attack power is simple enough, but everything else I have no clue about. If it's impossible to get him to chop and mine without tools, then how do I make it so he can't use weapons?
  5. Everythin' works! Thanks for stickin' around to help me!
  6. I see. I figured out what was wrong, but the emotes with variants still don't have a reaction. Which makes me sad, since Dance is one of those emotes... Emote react.zip
  7. I keep running into this if I have more than three lines on any character. It also doesn't seem to work with emotes that have variations.
  8. Now to make everyone say "GET DOWN WITH YOUR BAD SELF!" upon dancing.
  9. I always seem to be looking in th' wrong direction...
  10. I keep looking at the code I have in the modmain and what you told me originally. I still don't see what I did wrong. I need some elaboration.
  11. Thanks for the tip.
  12. So to make it not require a science tier, do I leave out the TECH? And is the TOWN tab the Survival tab?
  13. I want to add a craftable healing turret for my Sunflower mod. I bet I can figure it out using the eyeturret lua as a reference point, but I have no idea how to make an item caftable and craftable by a specific character.
  14. I'll keep that in mind. It's okay now, I managed to get it working.
  15. Thanks for the answer, but I can't use this now. Since the autocompiler isn't even compiling the character I'm working on. Can you or anyone you know help? Nevermind, somehow I made it work again.