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    • JoeW

      Oxygen Not Included - Early Access Coming May 18   05/03/2017

      Oxygen Not Included Entering Early Access First off, we would like to extend a major thanks for the amazing community response to the Oxygen Not Included Alpha. When we released the game on the forums we'd hoped for a few dozen people to try it out and give feedback, but instead over a hundred thousand of you played the game. This was the best surprise we could have received. We're now excited to announce that Oxygen Not Included will be entering Steam Early Access on May 18th. It will cost $24.99, and anyone who owns an existing Klei game on Steam will receive a 20% loyalty discount. Players who purchased Oxygen Not Included in Alpha will not need to purchase the game again. Upcoming Agricultural Upgrade Additionally, we have been working with a handful of dedicated members of the community over the last few weeks to test an experimental build branch in preparation for Early Access. These players have been working with us to provide feedback on the new Agricultural Update content, and we're happy to say it's now in a place where we are ready to share with you all. It will be released on May 18th along with Early Access. Join us on the livestream!
      We'll be showing off the Agricultural Upgrade today at 3:30PDT! Come check us out on Twitch: http://twitch.tv/kleientertainment
        Check out the official post for more details!

McStar007

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About McStar007

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  • Location Sweden
  • Interests Parkour, playing computer games and massaging.
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  1. If my calculations are correct (and if the pressure range is equal in the tiles we see), the steam and water should be capable of filling around 35000 tiles with normal pressure.
  2. All of the guns are referred to as a Multitool according to the "Fetching Water" tip. I don't see how all of those guns can be compacted into one, not mentioning the different appearences.
  3. What does it say when you mouse over "Lump"?
  4. I just love how 35 kilograms of oxygen is listed as "Sufficient concentration".
  5. Is there a way to edit the stats of a duplicant, so i don't have to shuffle for 20 minutes?
  6. Yeah, and i wish that there was space instead of neutronium at the edges of the map. And having the map having more of a circular-ish shape. I guess it would just make some people complaining that it's not actually a asteroid for right now. (Including me) EDIT: I just found out that theres "The Void" at the top of the map. So my statement of it not actually not being a asteroid is most likely incorrect.
  7. Maybe have a wall specifically made for withstanding pressure? EDIT: I guess i should've posted this in the suggestions forum, but oh well. I don't want this idea uploaded there.
  8. Go to OxygenNotIncluded_Data, then add a text file NAMED "debug_enable" in the folder. Then restart the game. Searching through the controls of the game in settings, you can find the "debug" list by pressing the arrows next to the name of the list at the top. The keybinds explain themselves. Im not sure about the fact about having to start a new colony though.
  9. Im guessing using debug mode is cheating for this challenge.
  10. I used a thermo-regulator to cool oxygen to almost absolute zero, but the frame before it read -273.15 it crashed.
  11. I tried the same thing with oxygen, and the frame before it went to absolute zero it crashed. Steps to reproduce: Make a vacuum. Place a thermo-regulator in the vacuum, not touching any walls. Make a connection from the gas input to the gas output, and a gas output to the gas input. Make a pipe that picks up any type of gas (i used oxygen). Pump it into the input of the thermo-regulator. Apply power Wait EDIT: I'll go post this in a new topic.