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10:30 PM UTC (Coordinated Universal Time)
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Thursday, May 25th at 3:30 PM Pacific (10:30 PM UTC). Here's a handy tool to figure out what time that means for you:
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Gubbey replied to Gubbey's topic in [Don't Starve Together] Mods and ToolsNah, the problem was that I didn't make the network aware of it. At least I think that's what the problem was because it was fixed after I did that. I even figured out how to get the music to play when nearby, Bee Queen/Toadstool/Dragonfly style. Thanks though!
Gubbey posted a topic in [Don't Starve Together] Mods and ToolsIt's such an incredibly stupid and random error that I just can't figure out. Makes fighting the creature a lot lamer than it could be. Pretty much works fine otherwise too, which is double lame. It plays when you get hit near the creature, but it doesn't play when you hit it. I AM using a custom song, but I know that's not the problem because it was doing this before I implemented it too. The creature doesn't have any tags that would suppress combat music like "prey," "noepicmusic" "wall," etc. I'm not sure if there's any relevant code I could post because I have no idea what the problem is. I'll include the zipped file though if anyone wants to trouble themselves looking through it. It doesn't currently spawn in the world so just use "c_spawn("kraken", 1)" if you want to see it for yourself. Thank you in advance for any help! CthulhuThing.zip EDIT: Here's modmain.lua since posting that seems to be protocol 'round these parts. Sorry!