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About AkaiNight

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  1. for this code if i chance player with critter_kitten is that work (i mean when kittykit around will i gain sanity?) and how much sanity will i gain per minunte can i edit this like 5 sanity per min? Or can i make it lose sanity like 7 per min?
  2. is it possible to make a character only eat fish, fishtacos, fishsticks and ice? also how can i make my character can't wear anything and can't use any weapon or tool except her own weapon?
  3. try this for no sanity lose dusk and night inst.components.sanity.night_drain_mult =0 inst.components.sanity.dusk_drain_mult =0 into master_postinit and this for lose 2 sanity per min inst.components.sanity:StartRegen(-2, 60) into master_postinit and this for 2x damage from overheating this may work for freezing i don't know local function IncreaseHurtRate(inst) inst.components.temperature.hurtrate = inst.components.temperature.hurtrate * 2 end local function DecreaseHurtRate(inst) inst.components.temperature.hurtrate = inst.components.temperature.hurtrate / 2 end into character.lua also put this master_postinit inst:ListenForEvent("startoverheating", IncreaseHurtRate) inst:ListenForEvent("stopoverheating", DecreaseHurtRate)
  4. is it possible to make it fo other players? I mean when they near you they gain sanity or walk and attack speed? Is it possible to make a code like this?
  5. Hello everyone i'm making a character and i want to add this perks to my character's wand sings a solo piano song (everywhere on map) and gives speed bonus for walk and attack for all players on map when activated and anothercode for slow players walk or attack is it possible to make? thanks for your interest
  6. try this local function NightVision(inst) if TheWorld.state.isnight then inst.Light:Enable(true) inst.Light:SetRadius(18) inst.Light:SetFalloff(0.75) inst.Light:SetIntensity(.7) inst.Light:SetColour(70/255,230/255,12/170) end end and put this into local master_postinit = function(inst) inst:WatchWorldState("isnight", NightVision)