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      Rhymes with Play 145 - Oxygen Not Included (Update Preview)   06/27/2017

      Join us on our official Twitch Channel, where we will be previewing content that are currently being developed for the upcoming Oxygen Not Included update. As always, the stream will be going live on Thursday, June 29th at 3:30 PM Pacific (10:30 PM UTC), only on the Rhymes with Play Dev Cast. Note: As the game is still in development, game content shown in the update preview streams may change before going live on Steam Early Access.  Where is it?
      On our official Twitch channel here:
      http://www.twitch.tv/kleientertainment
       
      Times:
      10:30 PM UTC (Coordinated Universal Time)
      6:30 PM ET (East)
      5:30 PM CT (Central)
      4:30 PM MT (Mountain)
       
      When is it?
      Thursday, June 29th 3:30 PM Pacific (10:30 PM UTC). Here's a handy tool to figure out what time that means for you:
      http://www.worldtimebuddy.com Check out the stream announce thread for discussions!

Mast3r07

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Everything posted by Mast3r07

  1. Simple tile=200kg abyssalite Insulated tile=400kg abyssalite Same thermal conductivity. Both can do the same task - insulating a room. Tile gives +5 decor, insulated tile -5 decor. Why should i use abyssalite insulated tile over the first one, or insulated tile made of any mineral?
  2. You can use a gas filter to send only hydrogen to generators, if you can provide it enough power... or if you want to get rid of hydrogen completely, go for the electrolyzer .. trick(pouring water on it - you will find some topics about it).
  3. I think it's the thermo regulator, but it won't heat up as fast as liquid tepidizer away from water(bug).
  4. Sorry, wasn't at my laptop and i took it from an image, but my answer is still valid.
  5. Granite's hardness is 80, while abyssalite's is 100, so no.
  6. I didn't try to cool my main tank because... well... water is consumed so fast that I need to constantly pump from geysers => 20 C gas can't absorb more heat than the hot water will bring in the tank (i think, didn't test). If I run <0 C gas in pipes, the water will partially freeze, because ONI doesn't respect natural laws. Even if i stop the gas, it's inevitable.
  7. Currently, I'm losing at least half the time watching the water cooling systems in order to extract at the right time, and my electrolyzers are depleting my precious main water tank (~20 C) at a very fast rate. Maybe it's a stupid suggestion, but I'd really appreciate if thermo switches could be built right on the liquid pump, for maximum efficiency. I'd like to build thermo switch on the black spot. Here's why: Thermo switch set to "colder than 30 C". Case one: Liquid pump won't extract water at 28 C because thermo switch detects 35 C, resulting in cold water loss. Case 2: Thermo switch will detect 10 C and the pump will extract 50 C water. Then my main water tank will get way too hot. I know that electrolyzer will produce 30 C gas regardless of water temp, but it would be alot better with this.
  8. So it's just fine to generate 30°C gas in your colony, isn't it?
  9. What about the hatches? Aren't they affected by 30°C gas?
  10. Oops, my bad, i just quoted the OP's statement and I wrote 20 instead of 30. But in this case you need to grow bristle blossom outside your colony (requires temperature between -23 and +23 °C - from wiki). And dupes will use the doors endlessly to get in there (to deliver fertilizer/harvest), and this will destroy some oxygen from inside your colony.
  11. So, if i give the electrolyzers 90°C water, i'll get 20°C oxygen?
  12. It's not about the water, it's about the oxygen made by electrolyzers. As Jumpp states: I didn't test this yet.. For the moment I'll believe it.
  13. You can't grow plants if air's temp is higher than 22.9°C and you can't keep hatches inside because they can't regulate their internal temp and they'll most likely die, resulting in 0 coal production. Why don't you try to cool water from multiple geysers at the same time, in different tanks? I've had the same problem untill i finished "megaprojects" for 3 geysers. It was hard for me untill cycle 280, when i managed to do it. Now i'm planning to build two others. The only problem is that you must constantly watch them for the right moment to extract, but you'll get used to. Gas pipes filled with cold hydrogen is the best way to go. You can also use Nativel's system(Spoiler), but it didn't work quite good for me, despite the fact that i set the valve at 1000g/s. It was quickly overwhelmed..
  14. Yep, you re right. Before: After two dupes ate from that refrigerator:
  15. From [Game Update] (Preview Branch)- 210162 : Fixes: Dupes will always eat the least fresh item out of a food container. Set priority 9 for Microbe Musher to avoid delivering fresh meal lice to refrigerators, as Kasuha says.
  16. It wasnt him. I watched the showers for like 5 cycles nonstop. They re still dancing around.
  17. Unfortunatelly, it doesnt work for me... I built valves on the output, long pipes, and dupes still leave the shower unfinished. Valves are set and working correctly. What am I doing wrong?
  18. Why don't you build the machine in water? Less time consuming... Just maintain a constant flow from a water pool. This is my cooling system btw. I can easily cook while cooling down the microbe musher. PS: Ignore the dupe who extracts directly from the water pool xD ... Not-so smart A.I.
  19. Check my last post in the ”Hatch not pooping coal!” topic. I think i have the answer for your problem there...
  20. Minerals only. You can use this for maximun efficiency. Hatches will eat minerals in the right corner(unreachable without the mechanized door) and poop coal only in the left corner, which can be picked up whenever you want. When they ate all, open the door, refill and close.
  21. I think I ”didnt build” the system correctly... hydrogen gets voided and oxygen is generated without limit 10kg oxygen/tile... And only 111.9g hydrogen which gets voided My whole colony is full of oxygen now
  22. I placed the shower where my supercomputer was(after i finished the research tree - for you to get an idea). Constant temp. You can cool your whole base from the first cycles, you just need one pump, a small body of water and a hill like surface(top of the picture).
  23. Is it possible to stop the bones from falling "to infinity and beyond"? Im curious to see what happens if a dupe sweeps that. Will a coal generator be fueled with them?
  24. This is my 4th attempt, the best so far. Cycle 277 reached, pretty young colony, i could say. Going strong with 15 dupes. The only problem at this moment is pure water production. I ve built a pretty big steam room near magma, but in the same time Im forced to use some sand for purifier because i cant keep up with the consumption rate (and im using a lot of valves to reduce it, but still ...). This is the overview: North part, with water tanks(the one in the left is directly connected to the steam chamber) and coal generators. I send the produced carbon dioxide to all my plant rooms in case of chilling. East part, with 2 of my 3 plant rooms, completely sealed from the rest of my colony. South part, allocated to storages and batteries. Im planning to expand this one.. West part, with an emergency water tank from the start, a contaminated water tank waiting to be boiled, and the "contaminated oxygen to pure oxygen" room. Im using just one thermoregulator and looping the gas in it untill -190°C. 10/10 Would build again. Im waiting for the upcoming update.